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As touched on in #257, there's nothing protecting spectator state when a user is set to appear offline (or restricted for that matter).
The easiest fix would be having the client convey in SpectatorState during BeginPlaySession whether their play should be advertised. We'd also want to check restricted state at that point.
The text was updated successfully, but these errors were encountered:
As touched on in #257, there's nothing protecting spectator state when a user is set to appear offline (or restricted for that matter).
The easiest fix would be having the client convey in
SpectatorState
duringBeginPlaySession
whether their play should be advertised. We'd also want to check restricted state at that point.The text was updated successfully, but these errors were encountered: