From c25ce2ee8b1ee3015a68a81805e74c40119c633e Mon Sep 17 00:00:00 2001 From: hypercyte Date: Tue, 14 Jul 2020 19:26:31 +0100 Subject: [PATCH 01/22] Sample set and Silence silence incomplete --- wiki/Beatmapping/Sample_set/en.md | 23 +++++++++++++++++++++++ wiki/Silence/en.md | 21 +++++++++++++++++++++ 2 files changed, 44 insertions(+) create mode 100644 wiki/Beatmapping/Sample_set/en.md create mode 100644 wiki/Silence/en.md diff --git a/wiki/Beatmapping/Sample_set/en.md b/wiki/Beatmapping/Sample_set/en.md new file mode 100644 index 000000000000..7692ebc693af --- /dev/null +++ b/wiki/Beatmapping/Sample_set/en.md @@ -0,0 +1,23 @@ +--- +stub: true +--- + +# Sample Set + +The collection of sound effects that are heard during gameplay. + +There are **three** types of hitsounds: + +- Normal +- Soft +- Drum + +Of these types there are **three** different hitsound additions. These are played over the default *normal* hitsound: + +- whistle +- finish +- clap + +A *normal* hitsound is used by default when working with any of these **sample sets**. This is the default sound you will hear when objects are clicked. + +There are also other parts of a sample set that may include the slider tick sounds and the sound made when filling the spinner metre. diff --git a/wiki/Silence/en.md b/wiki/Silence/en.md new file mode 100644 index 000000000000..7452c44073f6 --- /dev/null +++ b/wiki/Silence/en.md @@ -0,0 +1,21 @@ +--- +stub: true +--- + +# Silence + +A user that is **silenced** is limited in the things they were able to do. **Silences** can be placed by members of the [Global Moderation Team]() and [Nomination Assessment Team]() + +## Limitations + + + +## Common reasons for silences + +- + +An action taken against an user who spams the [chat console](/wiki/chat_console). Silences will stack on top of each other, adding more time for each one. + +Silences lasts for 4 weeks before being reset, along with the time that gets added. + + \ No newline at end of file From 2ebe139fb5de8821c244d2fd128d578203e0254e Mon Sep 17 00:00:00 2001 From: hypercyte Date: Tue, 14 Jul 2020 20:13:22 +0100 Subject: [PATCH 02/22] Sliderbreak, Skin and Skinner --- wiki/Gameplay/Sliderbreak/en.md | 18 ++++++++++++++++++ wiki/Silence/en.md | 2 +- wiki/Skinning/Skin/en.md | 11 +++++++++++ wiki/Skinning/Skinner/en.md | 7 +++++++ 4 files changed, 37 insertions(+), 1 deletion(-) create mode 100644 wiki/Gameplay/Sliderbreak/en.md create mode 100644 wiki/Skinning/Skin/en.md create mode 100644 wiki/Skinning/Skinner/en.md diff --git a/wiki/Gameplay/Sliderbreak/en.md b/wiki/Gameplay/Sliderbreak/en.md new file mode 100644 index 000000000000..a1980f1bb8e5 --- /dev/null +++ b/wiki/Gameplay/Sliderbreak/en.md @@ -0,0 +1,18 @@ +--- +stub: true +--- + +# Sliderbreak + + + +Sliderbreak has two meanings: + +- In [osu!standard](/wiki/Game_Modes/osu!): + + - Tapping the slider-start too early (this can cause the slider to shake) + - Not collecting a slider tick (includes the hidden ones underneath the slider-start and slider-end). + - Releasing the slider ball before it hits the slider-end. + - This will not cause a miss, but instead will give the player a 100 with no combo increment. + +- The case where the player does not obtain the max possible combo without missing an object. diff --git a/wiki/Silence/en.md b/wiki/Silence/en.md index 7452c44073f6..5e525b1b35f7 100644 --- a/wiki/Silence/en.md +++ b/wiki/Silence/en.md @@ -18,4 +18,4 @@ An action taken against an user who spams the [chat console](/wiki/chat_console) Silences lasts for 4 weeks before being reset, along with the time that gets added. - \ No newline at end of file + diff --git a/wiki/Skinning/Skin/en.md b/wiki/Skinning/Skin/en.md new file mode 100644 index 000000000000..ede1f8c2d212 --- /dev/null +++ b/wiki/Skinning/Skin/en.md @@ -0,0 +1,11 @@ +--- +stub: true +--- + +# Skin + +A set of graphics and custom sample sets (audio clips) that can replace the default ones used by osu!. This will allow for a more customised user experience. Most of what you see and hear in osu! can be skinned. + +To see the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15). + +To see the list of skinnable elements, see [Skinning](/wiki/Skinning) (and its subpages). diff --git a/wiki/Skinning/Skinner/en.md b/wiki/Skinning/Skinner/en.md new file mode 100644 index 000000000000..3f098d121420 --- /dev/null +++ b/wiki/Skinning/Skinner/en.md @@ -0,0 +1,7 @@ +--- +stub: true +--- + +# Skinner + +A **skinner** refers to users who make [skins](/wiki/Skinning/Skin), and to possibly release them as downloadable skins on the forums. From fd660c402160df0d77a4770d029195a7a9e95c07 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Wed, 15 Jul 2020 23:08:24 +0100 Subject: [PATCH 03/22] Slider tick, spectate and spectate aura spectate aura seems unnecessary imo --- wiki/Beatmapping/Slider Tick/en.md | 7 +++++++ wiki/Spectate/en.md | 9 +++++++++ wiki/Spectator_aura/en.md | 9 +++++++++ 3 files changed, 25 insertions(+) create mode 100644 wiki/Beatmapping/Slider Tick/en.md create mode 100644 wiki/Spectate/en.md create mode 100644 wiki/Spectator_aura/en.md diff --git a/wiki/Beatmapping/Slider Tick/en.md b/wiki/Beatmapping/Slider Tick/en.md new file mode 100644 index 000000000000..30341eaabc73 --- /dev/null +++ b/wiki/Beatmapping/Slider Tick/en.md @@ -0,0 +1,7 @@ +--- +stub: true +--- + +# Slider tick + +Slider ticks are the dots that appear inside [sliders](/wiki/Hit_object/Slider). The amount of slider ticks used in a slider is dependent on the [slider velocity](/wiki/Beatmapping/Slider_velocity), the [BPM](/wiki/Beatmapping/Beats_per_minute) and the inherited timing. diff --git a/wiki/Spectate/en.md b/wiki/Spectate/en.md new file mode 100644 index 000000000000..b6a5195c42e1 --- /dev/null +++ b/wiki/Spectate/en.md @@ -0,0 +1,9 @@ +--- +stub: true +--- + +# Spectate + +Spectate, or spec, is when someone watches another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. + +For this to work, you will need to have a copy of the exact same beatmap the player you wish to spectate is playing. When someone you are spectating starts playing a new beatmap, it will be announced in a private `#spectator` channel. However, if you have an [osu!supporter](/wiki/osu!supporter) tag, the beatmapset will be downloaded and processed for you. diff --git a/wiki/Spectator_aura/en.md b/wiki/Spectator_aura/en.md new file mode 100644 index 000000000000..36bf0540e9fc --- /dev/null +++ b/wiki/Spectator_aura/en.md @@ -0,0 +1,9 @@ +--- +stub: true +--- + + + +# Spectator Aura + +A mysterious phenomenon that could cause players to [choke]() their [combo](), or fail a beatmap from having a spectator(s) spectate their gameplay. From e9044f02f109502e1ec2916c1cdafd0c157be100 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Wed, 15 Jul 2020 23:51:41 +0100 Subject: [PATCH 04/22] the rest of them --- .../{Sample_set => Sampleset}/en.md | 4 +-- wiki/Modding/Star_priority/en.md | 20 +++++++++++++++ wiki/Star/en.md | 25 +++++++++++++++++++ wiki/Storyboarding/Storyboarder/en.md | 11 ++++++++ 4 files changed, 58 insertions(+), 2 deletions(-) rename wiki/Beatmapping/{Sample_set => Sampleset}/en.md (82%) create mode 100644 wiki/Modding/Star_priority/en.md create mode 100644 wiki/Star/en.md create mode 100644 wiki/Storyboarding/Storyboarder/en.md diff --git a/wiki/Beatmapping/Sample_set/en.md b/wiki/Beatmapping/Sampleset/en.md similarity index 82% rename from wiki/Beatmapping/Sample_set/en.md rename to wiki/Beatmapping/Sampleset/en.md index 7692ebc693af..bc76545ed46b 100644 --- a/wiki/Beatmapping/Sample_set/en.md +++ b/wiki/Beatmapping/Sampleset/en.md @@ -2,7 +2,7 @@ stub: true --- -# Sample Set +# Sampleset The collection of sound effects that are heard during gameplay. @@ -18,6 +18,6 @@ Of these types there are **three** different hitsound additions. These are playe - finish - clap -A *normal* hitsound is used by default when working with any of these **sample sets**. This is the default sound you will hear when objects are clicked. +A *normal* hitsound is used by default when working with any of these **samplesets**. This is the default sound you will hear when objects are clicked. There are also other parts of a sample set that may include the slider tick sounds and the sound made when filling the spinner metre. diff --git a/wiki/Modding/Star_priority/en.md b/wiki/Modding/Star_priority/en.md new file mode 100644 index 000000000000..01b71488d6cc --- /dev/null +++ b/wiki/Modding/Star_priority/en.md @@ -0,0 +1,20 @@ +--- +stub: true +--- + + + +### Star Priority + +Star priority has two meanings: + +1. A method of helping Beatmap Nominators to find beatmaps worthy of bubbling and later ranking. + - The star priority of a beatmap is determined by how many mod posts that have gained kudosu in the beatmap's thread, the sum of kudosu stars the map set has received. + - A kudosu star can be given by any user to any beatmap, though shooting a kudosu star comes at the price of one kudosu. + - The conversion rate was formerly three kudosu for one kudosu star that increased the Star Priority by two. + - The higher the star priority, the higher the beatmap's thread appears in the Works in Progress or Pending subforum. + - At least 12 star priority is needed for a beatmap to be bubbled or ranked. + +2. A method in determining whether a Feature Request is wanted by the community. + - The higher the star priority, the faster it gets noticed. + - Users that have supporter status active when voting will shoot a pink star (![Kudosu](/wiki/shared/Kudos.png)) that increases Star Priority by 2 each, whilst a user without supporter will shoot a blue star (![Star](/wiki/shared/icon/star.gif)) that is worth only 1 each. Users may be able to shoot multiple stars depending on how many votes they have left. \ No newline at end of file diff --git a/wiki/Star/en.md b/wiki/Star/en.md new file mode 100644 index 000000000000..84d84614bb49 --- /dev/null +++ b/wiki/Star/en.md @@ -0,0 +1,25 @@ +--- +stub: true +--- + + + + + +# Star + +**Star** used to have four meanings: + +1. A stage in a beatmap's modding process where a moderator judges a beatmap to be on the right track but needing some improvements before approve with a bubble. + - Examples include adjustments in timing, incorrect beat spacing in some areas, or creating additional difficulty versions. + - Beatmaps receiving a star are denoted by a star graphic next to their thread's title. + - A star may be removed by another mod if the beatmap is thought to be in need of more improvements. + +2. Another term for "Star Rating". + - The symbol that represents the difficulty of a beatmap. + +3. Another term for "[Kudosu](/wiki/Modding/Kudosu)". + - These are given to beatmap modders and can be used to raise a beatmap above others. + +4. Another term for "[Star Priority](/wiki/Modding/Star_priority)". + - These stars are given to [osu!supporters](/wiki/osu!support) and are used in [Feature Requests](https://osu.ppy.sh/community/forums/4). diff --git a/wiki/Storyboarding/Storyboarder/en.md b/wiki/Storyboarding/Storyboarder/en.md new file mode 100644 index 000000000000..9538238cce35 --- /dev/null +++ b/wiki/Storyboarding/Storyboarder/en.md @@ -0,0 +1,11 @@ +--- +stub: true +tags: + - SBer +--- + + + +# Storyboarder + +A storyboarder refers to the user who makes storyboards for their own or someone else's [beatmap](/wiki/Beatmaps). They may have used the editor's design section to [storyboard](/wiki/Storyboards), used a third party application, or have done [storyboard scripting](/wiki/storyboard_scripting) (or SBS). From 419e139c3c5e7406ea8ce8176133bd007bb42ef8 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Thu, 16 Jul 2020 00:03:02 +0100 Subject: [PATCH 05/22] remark fix --- wiki/Beatmapping/{Slider Tick => Slider_tick}/en.md | 0 wiki/Star/en.md | 3 --- 2 files changed, 3 deletions(-) rename wiki/Beatmapping/{Slider Tick => Slider_tick}/en.md (100%) diff --git a/wiki/Beatmapping/Slider Tick/en.md b/wiki/Beatmapping/Slider_tick/en.md similarity index 100% rename from wiki/Beatmapping/Slider Tick/en.md rename to wiki/Beatmapping/Slider_tick/en.md diff --git a/wiki/Star/en.md b/wiki/Star/en.md index 84d84614bb49..9414211b4b46 100644 --- a/wiki/Star/en.md +++ b/wiki/Star/en.md @@ -14,12 +14,9 @@ stub: true - Examples include adjustments in timing, incorrect beat spacing in some areas, or creating additional difficulty versions. - Beatmaps receiving a star are denoted by a star graphic next to their thread's title. - A star may be removed by another mod if the beatmap is thought to be in need of more improvements. - 2. Another term for "Star Rating". - The symbol that represents the difficulty of a beatmap. - 3. Another term for "[Kudosu](/wiki/Modding/Kudosu)". - These are given to beatmap modders and can be used to raise a beatmap above others. - 4. Another term for "[Star Priority](/wiki/Modding/Star_priority)". - These stars are given to [osu!supporters](/wiki/osu!support) and are used in [Feature Requests](https://osu.ppy.sh/community/forums/4). From 305aa6edfcbccfbdc7539e3bc263043ececc6f0f Mon Sep 17 00:00:00 2001 From: hypercyte Date: Thu, 16 Jul 2020 00:05:23 +0100 Subject: [PATCH 06/22] for real this time --- wiki/Modding/Star_priority/en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Modding/Star_priority/en.md b/wiki/Modding/Star_priority/en.md index 01b71488d6cc..233ae44eba23 100644 --- a/wiki/Modding/Star_priority/en.md +++ b/wiki/Modding/Star_priority/en.md @@ -17,4 +17,4 @@ Star priority has two meanings: 2. A method in determining whether a Feature Request is wanted by the community. - The higher the star priority, the faster it gets noticed. - - Users that have supporter status active when voting will shoot a pink star (![Kudosu](/wiki/shared/Kudos.png)) that increases Star Priority by 2 each, whilst a user without supporter will shoot a blue star (![Star](/wiki/shared/icon/star.gif)) that is worth only 1 each. Users may be able to shoot multiple stars depending on how many votes they have left. \ No newline at end of file + - Users that have supporter status active when voting will shoot a pink star (![Kudosu](/wiki/shared/Kudos.png)) that increases Star Priority by 2 each, whilst a user without supporter will shoot a blue star (![Star](/wiki/shared/icon/star.gif)) that is worth only 1 each. Users may be able to shoot multiple stars depending on how many votes they have left. From 974a87a0ffe6775cc8917af40c4e1c281c8ddc1e Mon Sep 17 00:00:00 2001 From: hypercyte Date: Thu, 16 Jul 2020 00:27:52 +0100 Subject: [PATCH 07/22] update silence article realised i didnt actually finish this one --- wiki/Silence/en.md | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) diff --git a/wiki/Silence/en.md b/wiki/Silence/en.md index 5e525b1b35f7..6e3d8f3919e2 100644 --- a/wiki/Silence/en.md +++ b/wiki/Silence/en.md @@ -4,18 +4,21 @@ stub: true # Silence -A user that is **silenced** is limited in the things they were able to do. **Silences** can be placed by members of the [Global Moderation Team]() and [Nomination Assessment Team]() +A user that is **silenced** is limited in the things they were able to do. **Silences** can be placed by members of the [Global Moderation Team](https://osu.ppy.sh/groups/4) and [Nomination Assessment Team](https://osu.ppy.sh/groups/7) ## Limitations - +- Cannot edit userpage +- Cannot change avatar/profile details +- Cannot submit beatmaps +- Won't be able to send/recieve private messages +- Cannot post on the forums ## Common reasons for silences -- +- Inappropriate behaviour in public chats and forums (including #multiplayer, beatmaps threads, discussions and comments) + - This includes spamming, nonsense chat and racism etc. +- Uploading inappropriate content + - Includes inappropriate avatars, beatmap submissions, profile details, userpage, banner and beatmap stealing. -An action taken against an user who spams the [chat console](/wiki/chat_console). Silences will stack on top of each other, adding more time for each one. - -Silences lasts for 4 weeks before being reset, along with the time that gets added. - - +The length of a silence may vary based on the severity of the infringement. Silences can stack on top of each other, adding more time for each one. From d551c34c52773b0e1f70c3481a395eac73715f66 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Thu, 16 Jul 2020 18:15:02 +0100 Subject: [PATCH 08/22] fix typo Co-authored-by: Uemit Altar Binici --- wiki/Silence/en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Silence/en.md b/wiki/Silence/en.md index 6e3d8f3919e2..74549d5cac63 100644 --- a/wiki/Silence/en.md +++ b/wiki/Silence/en.md @@ -11,7 +11,7 @@ A user that is **silenced** is limited in the things they were able to do. **Sil - Cannot edit userpage - Cannot change avatar/profile details - Cannot submit beatmaps -- Won't be able to send/recieve private messages +- Won't be able to send/receive private messages - Cannot post on the forums ## Common reasons for silences From fb5879dca986ebd68f0667e0c5d14b7e2bf2c7d3 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Thu, 16 Jul 2020 18:18:11 +0100 Subject: [PATCH 09/22] osu!direct Co-authored-by: Uemit Altar Binici --- wiki/Spectate/en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Spectate/en.md b/wiki/Spectate/en.md index b6a5195c42e1..a2179b3cd9f9 100644 --- a/wiki/Spectate/en.md +++ b/wiki/Spectate/en.md @@ -6,4 +6,4 @@ stub: true Spectate, or spec, is when someone watches another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. -For this to work, you will need to have a copy of the exact same beatmap the player you wish to spectate is playing. When someone you are spectating starts playing a new beatmap, it will be announced in a private `#spectator` channel. However, if you have an [osu!supporter](/wiki/osu!supporter) tag, the beatmapset will be downloaded and processed for you. +For this to work, you will need to have a copy of the exact same beatmap the player you wish to spectate is playing. When someone you are spectating starts playing a new beatmap, it will be announced in a private `#spectator` channel. However, if you have an [osu!supporter](/wiki/osu!supporter) tag, the beatmapset will be automatically downloaded via osu!direct and processed for you. From 2540c7530811bac55a9556f4310cba5902bb6ef0 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Fri, 17 Jul 2020 21:43:35 +0100 Subject: [PATCH 10/22] apply part of milky's review Co-authored-by: MilkyIQ <66349361+paper-toaster@users.noreply.github.com> --- wiki/Beatmapping/Sampleset/en.md | 6 +++--- wiki/Beatmapping/Slider_tick/en.md | 4 +++- wiki/Modding/Star_priority/en.md | 2 +- wiki/Silence/en.md | 22 ++++++++++++---------- wiki/Skinning/Skin/en.md | 4 +++- wiki/Spectate/en.md | 4 ++-- wiki/Storyboarding/Storyboarder/en.md | 2 +- 7 files changed, 25 insertions(+), 19 deletions(-) diff --git a/wiki/Beatmapping/Sampleset/en.md b/wiki/Beatmapping/Sampleset/en.md index bc76545ed46b..d8e6f3806101 100644 --- a/wiki/Beatmapping/Sampleset/en.md +++ b/wiki/Beatmapping/Sampleset/en.md @@ -4,7 +4,7 @@ stub: true # Sampleset -The collection of sound effects that are heard during gameplay. +A **sampleset** is the collection of sound effects that are heard during gameplay. There are **three** types of hitsounds: @@ -12,7 +12,7 @@ There are **three** types of hitsounds: - Soft - Drum -Of these types there are **three** different hitsound additions. These are played over the default *normal* hitsound: +Of these types, there are **three** different hitsound additions that are played over the default *normal* hitsound: - whistle - finish @@ -20,4 +20,4 @@ Of these types there are **three** different hitsound additions. These are playe A *normal* hitsound is used by default when working with any of these **samplesets**. This is the default sound you will hear when objects are clicked. -There are also other parts of a sample set that may include the slider tick sounds and the sound made when filling the spinner metre. +Other parts of a sampleset may include the slider tick sounds and the sound made when filling the spinner metre. diff --git a/wiki/Beatmapping/Slider_tick/en.md b/wiki/Beatmapping/Slider_tick/en.md index 30341eaabc73..b29e4584de18 100644 --- a/wiki/Beatmapping/Slider_tick/en.md +++ b/wiki/Beatmapping/Slider_tick/en.md @@ -4,4 +4,6 @@ stub: true # Slider tick -Slider ticks are the dots that appear inside [sliders](/wiki/Hit_object/Slider). The amount of slider ticks used in a slider is dependent on the [slider velocity](/wiki/Beatmapping/Slider_velocity), the [BPM](/wiki/Beatmapping/Beats_per_minute) and the inherited timing. +**Slider ticks** are small dots (ticks) that appear inside [sliders](/wiki/Hit_object/Slider). The amount of slider ticks used in a slider is dependent on the [slider velocity](/wiki/Beatmapping/Slider_velocity), [BPM](/wiki/Beatmapping/Beats_per_minute) and the inherited timing. + +During a play, slider ticks are collected by keeping the cursor within said slider's follow circle, that, once collected, will increase the combo by one unit per slider tick collected. If a player fails to collect all the slider ticks in a slider, they will recieve a `100` and break their combo. diff --git a/wiki/Modding/Star_priority/en.md b/wiki/Modding/Star_priority/en.md index 233ae44eba23..c2ef999d7d5f 100644 --- a/wiki/Modding/Star_priority/en.md +++ b/wiki/Modding/Star_priority/en.md @@ -4,7 +4,7 @@ stub: true -### Star Priority +### Star priority Star priority has two meanings: diff --git a/wiki/Silence/en.md b/wiki/Silence/en.md index 74549d5cac63..2c30be183a2d 100644 --- a/wiki/Silence/en.md +++ b/wiki/Silence/en.md @@ -4,21 +4,23 @@ stub: true # Silence -A user that is **silenced** is limited in the things they were able to do. **Silences** can be placed by members of the [Global Moderation Team](https://osu.ppy.sh/groups/4) and [Nomination Assessment Team](https://osu.ppy.sh/groups/7) +**Silence** is a term used to describe the punishment of limiting a user's means of communication within the osu! community. Silences can be placed by members of the [Global Moderation Team](https://osu.ppy.sh/groups/4) and [Nomination Assessment Team](https://osu.ppy.sh/groups/7), and are only placed on users that have broken the [Community Rules](/wiki/Rules). ## Limitations -- Cannot edit userpage -- Cannot change avatar/profile details -- Cannot submit beatmaps -- Won't be able to send/receive private messages -- Cannot post on the forums +Users who are silenced by moderators cannot do the following: + +- Edit their userpage +- Change their avatar/profile details +- Submit [beatmaps](/wiki/Beatmaps) +- Send/receive private messages +- Post on any of the osu! forums ## Common reasons for silences -- Inappropriate behaviour in public chats and forums (including #multiplayer, beatmaps threads, discussions and comments) - - This includes spamming, nonsense chat and racism etc. -- Uploading inappropriate content - - Includes inappropriate avatars, beatmap submissions, profile details, userpage, banner and beatmap stealing. +*Caution: engaging in "inappropriate behaviour" in private messages is not against the rules, unless said inappropriate behaviour is being delivered to unwilling or unconsenting recipients in said private messages. If reported, appropriate punishments will be placed.* + +- Inappropriate behaviour in public chats or forums (including #multiplayer, beatmaps threads, discussions and comments), including—but not limited to—spamming, nonsense chat, racism, etc. +- Uploading or posting inappropriate content via other means. (E.g., profile avatars, beatmap submissions, profile details, user page bio, banner, etc.). The length of a silence may vary based on the severity of the infringement. Silences can stack on top of each other, adding more time for each one. diff --git a/wiki/Skinning/Skin/en.md b/wiki/Skinning/Skin/en.md index ede1f8c2d212..049e60c20382 100644 --- a/wiki/Skinning/Skin/en.md +++ b/wiki/Skinning/Skin/en.md @@ -4,7 +4,9 @@ stub: true # Skin -A set of graphics and custom sample sets (audio clips) that can replace the default ones used by osu!. This will allow for a more customised user experience. Most of what you see and hear in osu! can be skinned. +**See also: [Skinning](/wiki/Skinning) + +A **skin** is a set of graphics (images) and custom sample sets (audio clips) that replace the default ones used by osu!. Many players regularly engage in the use of skins to allow for a more customised user experience, should they dislike the default skin. Almost all of what is visible or audible in osu! can be "skinned." To see the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15). diff --git a/wiki/Spectate/en.md b/wiki/Spectate/en.md index a2179b3cd9f9..35e144bf73d3 100644 --- a/wiki/Spectate/en.md +++ b/wiki/Spectate/en.md @@ -4,6 +4,6 @@ stub: true # Spectate -Spectate, or spec, is when someone watches another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. +**Spectate** (often shortened to "spec") a term used to describe the act of watching another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. -For this to work, you will need to have a copy of the exact same beatmap the player you wish to spectate is playing. When someone you are spectating starts playing a new beatmap, it will be announced in a private `#spectator` channel. However, if you have an [osu!supporter](/wiki/osu!supporter) tag, the beatmapset will be automatically downloaded via osu!direct and processed for you. +In order a user to spectate anothe player, said user will need to have downloaded the exact same beatmap that the player being spectated is playing. If the player being spectated starts playing a new beatmap, and the spectator does not have said beatmap, the new beatmap will be announced in a private `#spectator` channel. However, if the spectator has an [osu!supporter](/wiki/osu!supporter) tag, the beatmap will be automatically downloaded via osu!direct and processed for them in-game. diff --git a/wiki/Storyboarding/Storyboarder/en.md b/wiki/Storyboarding/Storyboarder/en.md index 9538238cce35..0a1355604a6a 100644 --- a/wiki/Storyboarding/Storyboarder/en.md +++ b/wiki/Storyboarding/Storyboarder/en.md @@ -8,4 +8,4 @@ tags: # Storyboarder -A storyboarder refers to the user who makes storyboards for their own or someone else's [beatmap](/wiki/Beatmaps). They may have used the editor's design section to [storyboard](/wiki/Storyboards), used a third party application, or have done [storyboard scripting](/wiki/storyboard_scripting) (or SBS). +A **storyboarder** is a term used to describe a user who makes storyboards for their own, or someone else's, [beatmap](/wiki/Beatmaps). Storyboarder's use the editor's design section to [storyboard](/wiki/Storyboards), used a third party application, or have done [storyboard scripting](/wiki/storyboard_scripting) (or SBS). From f2acb3bc153dd1195f14da0efdb36b1385b3a220 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Fri, 17 Jul 2020 21:52:57 +0100 Subject: [PATCH 11/22] milky review pt.2 --- wiki/Beatmapping/Sampleset/en.md | 6 +++--- wiki/Skinning/Skin/en.md | 9 +++++---- 2 files changed, 8 insertions(+), 7 deletions(-) diff --git a/wiki/Beatmapping/Sampleset/en.md b/wiki/Beatmapping/Sampleset/en.md index d8e6f3806101..60762f5bef0b 100644 --- a/wiki/Beatmapping/Sampleset/en.md +++ b/wiki/Beatmapping/Sampleset/en.md @@ -6,18 +6,18 @@ stub: true A **sampleset** is the collection of sound effects that are heard during gameplay. -There are **three** types of hitsounds: +There are three types of hitsounds: - Normal - Soft - Drum -Of these types, there are **three** different hitsound additions that are played over the default *normal* hitsound: +Of these types, there are three different hitsound additions that are played over the default *normal* hitsound: - whistle - finish - clap -A *normal* hitsound is used by default when working with any of these **samplesets**. This is the default sound you will hear when objects are clicked. +A *normal* hitsound is used by default when any of the above samplesets are in-use. Other parts of a sampleset may include the slider tick sounds and the sound made when filling the spinner metre. diff --git a/wiki/Skinning/Skin/en.md b/wiki/Skinning/Skin/en.md index 049e60c20382..2dc1fa3960e1 100644 --- a/wiki/Skinning/Skin/en.md +++ b/wiki/Skinning/Skin/en.md @@ -4,10 +4,11 @@ stub: true # Skin -**See also: [Skinning](/wiki/Skinning) +*See also: [Skinning](/wiki/Skinning)* -A **skin** is a set of graphics (images) and custom sample sets (audio clips) that replace the default ones used by osu!. Many players regularly engage in the use of skins to allow for a more customised user experience, should they dislike the default skin. Almost all of what is visible or audible in osu! can be "skinned." +*To see the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15)* + +*To see the list of skinnable elements, see [Skinning](/wiki/Skinning) (and its subpages)* -To see the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15). -To see the list of skinnable elements, see [Skinning](/wiki/Skinning) (and its subpages). +A **skin** is a set of graphics (images) and custom sample sets (audio clips) that replace the default ones used by osu!. Many players regularly engage in the use of skins to allow for a more customised user experience, should they dislike the default skin. Almost all of what is visible or audible in osu! can be "skinned." From 3ce99250cd74645129dd8221d7bf79124b4f2cf9 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Sun, 19 Jul 2020 22:05:54 +0100 Subject: [PATCH 12/22] silence Co-authored-by: MilkyIQ <66349361+paper-toaster@users.noreply.github.com> --- wiki/Silence/en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Silence/en.md b/wiki/Silence/en.md index 2c30be183a2d..87836abe9321 100644 --- a/wiki/Silence/en.md +++ b/wiki/Silence/en.md @@ -20,7 +20,7 @@ Users who are silenced by moderators cannot do the following: *Caution: engaging in "inappropriate behaviour" in private messages is not against the rules, unless said inappropriate behaviour is being delivered to unwilling or unconsenting recipients in said private messages. If reported, appropriate punishments will be placed.* -- Inappropriate behaviour in public chats or forums (including #multiplayer, beatmaps threads, discussions and comments), including—but not limited to—spamming, nonsense chat, racism, etc. +- Inappropriate behaviour in public chats or forums (e.g, #multiplayer, beatmap discussions, comments, etc.), including—but not limited to—spamming, nonsense chat, racism, etc. - Uploading or posting inappropriate content via other means. (E.g., profile avatars, beatmap submissions, profile details, user page bio, banner, etc.). The length of a silence may vary based on the severity of the infringement. Silences can stack on top of each other, adding more time for each one. From e72a000aa3dc613dabff40548200c645f7260cbf Mon Sep 17 00:00:00 2001 From: hypercyte Date: Sun, 19 Jul 2020 22:10:07 +0100 Subject: [PATCH 13/22] remark --- wiki/Skinning/Skin/en.md | 1 - 1 file changed, 1 deletion(-) diff --git a/wiki/Skinning/Skin/en.md b/wiki/Skinning/Skin/en.md index 2dc1fa3960e1..150ada9c1b13 100644 --- a/wiki/Skinning/Skin/en.md +++ b/wiki/Skinning/Skin/en.md @@ -10,5 +10,4 @@ stub: true *To see the list of skinnable elements, see [Skinning](/wiki/Skinning) (and its subpages)* - A **skin** is a set of graphics (images) and custom sample sets (audio clips) that replace the default ones used by osu!. Many players regularly engage in the use of skins to allow for a more customised user experience, should they dislike the default skin. Almost all of what is visible or audible in osu! can be "skinned." From aeb5a0be203ca46a207d603476919ddcae7d9301 Mon Sep 17 00:00:00 2001 From: clayton Date: Mon, 20 Jul 2020 14:20:50 -0700 Subject: [PATCH 14/22] Remove Spectator aura --- wiki/Spectator_aura/en.md | 9 --------- 1 file changed, 9 deletions(-) delete mode 100644 wiki/Spectator_aura/en.md diff --git a/wiki/Spectator_aura/en.md b/wiki/Spectator_aura/en.md deleted file mode 100644 index 36bf0540e9fc..000000000000 --- a/wiki/Spectator_aura/en.md +++ /dev/null @@ -1,9 +0,0 @@ ---- -stub: true ---- - - - -# Spectator Aura - -A mysterious phenomenon that could cause players to [choke]() their [combo](), or fail a beatmap from having a spectator(s) spectate their gameplay. From da8ad5e3778e95c13d1870475925e4ca9de8fad5 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Mon, 20 Jul 2020 22:55:40 +0100 Subject: [PATCH 15/22] clayton and tpgpl review Co-authored-by: clayton Co-authored-by: TPGPL <19843905+TPGPL@users.noreply.github.com> --- wiki/Skinning/Skin/en.md | 6 ++---- wiki/Skinning/Skinner/en.md | 2 +- wiki/Star/en.md | 2 +- wiki/Storyboarding/Storyboarder/en.md | 2 +- 4 files changed, 5 insertions(+), 7 deletions(-) diff --git a/wiki/Skinning/Skin/en.md b/wiki/Skinning/Skin/en.md index 150ada9c1b13..0736f17eee32 100644 --- a/wiki/Skinning/Skin/en.md +++ b/wiki/Skinning/Skin/en.md @@ -4,10 +4,8 @@ stub: true # Skin -*See also: [Skinning](/wiki/Skinning)* - -*To see the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15)* - +*See also: [Skinning](/wiki/Skinning)*\ +*To see the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15)*\ *To see the list of skinnable elements, see [Skinning](/wiki/Skinning) (and its subpages)* A **skin** is a set of graphics (images) and custom sample sets (audio clips) that replace the default ones used by osu!. Many players regularly engage in the use of skins to allow for a more customised user experience, should they dislike the default skin. Almost all of what is visible or audible in osu! can be "skinned." diff --git a/wiki/Skinning/Skinner/en.md b/wiki/Skinning/Skinner/en.md index 3f098d121420..9d1ae0dbd3d1 100644 --- a/wiki/Skinning/Skinner/en.md +++ b/wiki/Skinning/Skinner/en.md @@ -4,4 +4,4 @@ stub: true # Skinner -A **skinner** refers to users who make [skins](/wiki/Skinning/Skin), and to possibly release them as downloadable skins on the forums. +A **skinner** refers to users who make [skins](/wiki/Skinning/Skin), and possibly release them on the forums. diff --git a/wiki/Star/en.md b/wiki/Star/en.md index 9414211b4b46..59e588ff701f 100644 --- a/wiki/Star/en.md +++ b/wiki/Star/en.md @@ -8,7 +8,7 @@ stub: true # Star -**Star** used to have four meanings: +**Star** has four meanings: 1. A stage in a beatmap's modding process where a moderator judges a beatmap to be on the right track but needing some improvements before approve with a bubble. - Examples include adjustments in timing, incorrect beat spacing in some areas, or creating additional difficulty versions. diff --git a/wiki/Storyboarding/Storyboarder/en.md b/wiki/Storyboarding/Storyboarder/en.md index 0a1355604a6a..87c9f163c033 100644 --- a/wiki/Storyboarding/Storyboarder/en.md +++ b/wiki/Storyboarding/Storyboarder/en.md @@ -8,4 +8,4 @@ tags: # Storyboarder -A **storyboarder** is a term used to describe a user who makes storyboards for their own, or someone else's, [beatmap](/wiki/Beatmaps). Storyboarder's use the editor's design section to [storyboard](/wiki/Storyboards), used a third party application, or have done [storyboard scripting](/wiki/storyboard_scripting) (or SBS). +A **storyboarder** is a term used to describe a user who makes storyboards for their own, or someone else's [beatmap](/wiki/Beatmaps). Storyboarders use the beatmap editor's Design section, a third party application, or [storyboard scripting](/wiki/storyboard_scripting) to create [storyboards](/wiki/Storyboards). From c3e248552d0d214272ea74fdad6b84869b16a916 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Mon, 20 Jul 2020 23:16:09 +0100 Subject: [PATCH 16/22] spectate duplicate stub / moved skin --- wiki/Gameplay/Spectate/en.md | 14 -------------- wiki/Gameplay/Spectating/en.md | 14 ++++++++++++++ wiki/Gameplay/{Spectate => Spectating}/nl.md | 1 + wiki/{Skinning => }/Skin/en.md | 0 wiki/Spectate/en.md | 9 --------- 5 files changed, 15 insertions(+), 23 deletions(-) delete mode 100644 wiki/Gameplay/Spectate/en.md create mode 100644 wiki/Gameplay/Spectating/en.md rename wiki/Gameplay/{Spectate => Spectating}/nl.md (97%) rename wiki/{Skinning => }/Skin/en.md (100%) delete mode 100644 wiki/Spectate/en.md diff --git a/wiki/Gameplay/Spectate/en.md b/wiki/Gameplay/Spectate/en.md deleted file mode 100644 index a6999e59eeda..000000000000 --- a/wiki/Gameplay/Spectate/en.md +++ /dev/null @@ -1,14 +0,0 @@ ---- -stub: true -tags: - - spectating - - spectator ---- - -# Spectate - - - -**Spectating** is when someone watches another player playing a [beatmap](/wiki/Beatmaps) in real time. To spectate, open the extended chat and click on a grey user panel. - -For this to work, you will need to have a copy of the exact same beatmap the player you wish to spectate is playing. However, if you have an [osu!supporter](/wiki/osu!supporter) tag, the beatmapset will be downloaded and processed for you through osu!direct. diff --git a/wiki/Gameplay/Spectating/en.md b/wiki/Gameplay/Spectating/en.md new file mode 100644 index 000000000000..6c9b40707f2d --- /dev/null +++ b/wiki/Gameplay/Spectating/en.md @@ -0,0 +1,14 @@ +--- +stub: true +tags: + - spectate + - spectator +--- + +# Spectating + + + +**Spectate** (often shortened to "spec") a term used to describe the act of watching another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. + +In order a user to spectate another player, said user will need to have downloaded the exact same beatmap that the player being spectated is playing. If the player being spectated starts playing a new beatmap, and the spectator does not have said beatmap, the new beatmap will be announced in a private `#spectator` channel. However, if the spectator has an [osu!supporter](/wiki/osu!supporter) tag, the beatmap will be automatically downloaded via osu!direct and processed for them in-game. diff --git a/wiki/Gameplay/Spectate/nl.md b/wiki/Gameplay/Spectating/nl.md similarity index 97% rename from wiki/Gameplay/Spectate/nl.md rename to wiki/Gameplay/Spectating/nl.md index 2c89ebfe98b3..5adcddd0f66b 100644 --- a/wiki/Gameplay/Spectate/nl.md +++ b/wiki/Gameplay/Spectating/nl.md @@ -3,6 +3,7 @@ tags: - spectating - spectator no_native_review: true +outdated: true --- # Spectaten diff --git a/wiki/Skinning/Skin/en.md b/wiki/Skin/en.md similarity index 100% rename from wiki/Skinning/Skin/en.md rename to wiki/Skin/en.md diff --git a/wiki/Spectate/en.md b/wiki/Spectate/en.md deleted file mode 100644 index 35e144bf73d3..000000000000 --- a/wiki/Spectate/en.md +++ /dev/null @@ -1,9 +0,0 @@ ---- -stub: true ---- - -# Spectate - -**Spectate** (often shortened to "spec") a term used to describe the act of watching another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. - -In order a user to spectate anothe player, said user will need to have downloaded the exact same beatmap that the player being spectated is playing. If the player being spectated starts playing a new beatmap, and the spectator does not have said beatmap, the new beatmap will be announced in a private `#spectator` channel. However, if the spectator has an [osu!supporter](/wiki/osu!supporter) tag, the beatmap will be automatically downloaded via osu!direct and processed for them in-game. From 1de03f310d5a6563e5635c4a324f91ac2d4c1967 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Fri, 24 Jul 2020 15:28:02 +0100 Subject: [PATCH 17/22] todo comment on skinner and sber --- wiki/Skinning/Skinner/en.md | 2 ++ wiki/Storyboarding/Storyboarder/en.md | 4 ++-- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/wiki/Skinning/Skinner/en.md b/wiki/Skinning/Skinner/en.md index 9d1ae0dbd3d1..a90805a581c9 100644 --- a/wiki/Skinning/Skinner/en.md +++ b/wiki/Skinning/Skinner/en.md @@ -5,3 +5,5 @@ stub: true # Skinner A **skinner** refers to users who make [skins](/wiki/Skinning/Skin), and possibly release them on the forums. + + diff --git a/wiki/Storyboarding/Storyboarder/en.md b/wiki/Storyboarding/Storyboarder/en.md index 87c9f163c033..4a4daac041c3 100644 --- a/wiki/Storyboarding/Storyboarder/en.md +++ b/wiki/Storyboarding/Storyboarder/en.md @@ -4,8 +4,8 @@ tags: - SBer --- - - # Storyboarder A **storyboarder** is a term used to describe a user who makes storyboards for their own, or someone else's [beatmap](/wiki/Beatmaps). Storyboarders use the beatmap editor's Design section, a third party application, or [storyboard scripting](/wiki/storyboard_scripting) to create [storyboards](/wiki/Storyboards). + + From 715a04cab98fedfc88194867789c0b376ec47d9c Mon Sep 17 00:00:00 2001 From: hypercyte Date: Sun, 26 Jul 2020 00:09:14 +0100 Subject: [PATCH 18/22] sliderbreak --- wiki/Gameplay/Sliderbreak/en.md | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/wiki/Gameplay/Sliderbreak/en.md b/wiki/Gameplay/Sliderbreak/en.md index a1980f1bb8e5..8e8b61d7b360 100644 --- a/wiki/Gameplay/Sliderbreak/en.md +++ b/wiki/Gameplay/Sliderbreak/en.md @@ -4,15 +4,6 @@ stub: true # Sliderbreak - +In [osu!](/wiki/Game_Modes/osu!), a **sliderbreak** refers to losing combo by not collecting a [slider tick](wiki/Beatmapping/Slider_tick) (including the hidden one underneath the slider-start). -Sliderbreak has two meanings: - -- In [osu!standard](/wiki/Game_Modes/osu!): - - - Tapping the slider-start too early (this can cause the slider to shake) - - Not collecting a slider tick (includes the hidden ones underneath the slider-start and slider-end). - - Releasing the slider ball before it hits the slider-end. - - This will not cause a miss, but instead will give the player a 100 with no combo increment. - -- The case where the player does not obtain the max possible combo without missing an object. +Sliderbreaks are often referred to as **SB**. *(not to be confused with [Storyboard](wiki/Storyboards))* From 2e2c9d5d4b01a4f2aa62bf0c421f1ed2101b5cc1 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Sun, 26 Jul 2020 00:10:37 +0100 Subject: [PATCH 19/22] plural --- wiki/Gameplay/Sliderbreak/en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Gameplay/Sliderbreak/en.md b/wiki/Gameplay/Sliderbreak/en.md index 8e8b61d7b360..b4005850f152 100644 --- a/wiki/Gameplay/Sliderbreak/en.md +++ b/wiki/Gameplay/Sliderbreak/en.md @@ -6,4 +6,4 @@ stub: true In [osu!](/wiki/Game_Modes/osu!), a **sliderbreak** refers to losing combo by not collecting a [slider tick](wiki/Beatmapping/Slider_tick) (including the hidden one underneath the slider-start). -Sliderbreaks are often referred to as **SB**. *(not to be confused with [Storyboard](wiki/Storyboards))* +Sliderbreaks are often referred to as **SB**. *(not to be confused with [Storyboards](wiki/Storyboards))* From 3127eafc1d7c650d242e63cb6ab56edf913cd332 Mon Sep 17 00:00:00 2001 From: hypercyte Date: Sun, 26 Jul 2020 00:11:35 +0100 Subject: [PATCH 20/22] moved the period --- wiki/Gameplay/Sliderbreak/en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Gameplay/Sliderbreak/en.md b/wiki/Gameplay/Sliderbreak/en.md index b4005850f152..b202c3b8cb6d 100644 --- a/wiki/Gameplay/Sliderbreak/en.md +++ b/wiki/Gameplay/Sliderbreak/en.md @@ -6,4 +6,4 @@ stub: true In [osu!](/wiki/Game_Modes/osu!), a **sliderbreak** refers to losing combo by not collecting a [slider tick](wiki/Beatmapping/Slider_tick) (including the hidden one underneath the slider-start). -Sliderbreaks are often referred to as **SB**. *(not to be confused with [Storyboards](wiki/Storyboards))* +Sliderbreaks are often referred to as **SB** *(not to be confused with [Storyboards](wiki/Storyboards))*. From a373fae931f637308acb7e2f356c8964c5051749 Mon Sep 17 00:00:00 2001 From: MegaApple_Pi Date: Fri, 14 Aug 2020 22:19:08 -0500 Subject: [PATCH 21/22] Fix broken wikilinks and formatting, add redirect, other cleanup --- wiki/Gameplay/Sliderbreak/en.md | 4 ++-- wiki/Gameplay/Spectating/en.md | 3 ++- wiki/Modding/Star_priority/en.md | 1 - wiki/Silence/en.md | 6 +++--- wiki/{ => Skinning}/Skin/en.md | 3 +-- wiki/Star/en.md | 2 +- wiki/Storyboarding/Storyboarder/en.md | 2 +- wiki/redirect.yaml | 3 +++ 8 files changed, 13 insertions(+), 11 deletions(-) rename wiki/{ => Skinning}/Skin/en.md (67%) diff --git a/wiki/Gameplay/Sliderbreak/en.md b/wiki/Gameplay/Sliderbreak/en.md index b202c3b8cb6d..c4f6d5c2037c 100644 --- a/wiki/Gameplay/Sliderbreak/en.md +++ b/wiki/Gameplay/Sliderbreak/en.md @@ -4,6 +4,6 @@ stub: true # Sliderbreak -In [osu!](/wiki/Game_Modes/osu!), a **sliderbreak** refers to losing combo by not collecting a [slider tick](wiki/Beatmapping/Slider_tick) (including the hidden one underneath the slider-start). +In [osu!standard](/wiki/Game_Modes/osu!), a **sliderbreak** refers to losing combo by not collecting a [slider tick](/wiki/Beatmapping/Slider_tick) (including the hidden one underneath the slider-start). -Sliderbreaks are often referred to as **SB** *(not to be confused with [Storyboards](wiki/Storyboards))*. +Sliderbreaks are often referred to as **SB** *(not to be confused with [Storyboards](/wiki/Storyboards))*. diff --git a/wiki/Gameplay/Spectating/en.md b/wiki/Gameplay/Spectating/en.md index 6c9b40707f2d..98162b0655f7 100644 --- a/wiki/Gameplay/Spectating/en.md +++ b/wiki/Gameplay/Spectating/en.md @@ -1,6 +1,7 @@ --- stub: true tags: + - spec - spectate - spectator --- @@ -9,6 +10,6 @@ tags: -**Spectate** (often shortened to "spec") a term used to describe the act of watching another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. +**Spectate** (often shortened to "spec") is a term used to describe the act of watching another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel. In order a user to spectate another player, said user will need to have downloaded the exact same beatmap that the player being spectated is playing. If the player being spectated starts playing a new beatmap, and the spectator does not have said beatmap, the new beatmap will be announced in a private `#spectator` channel. However, if the spectator has an [osu!supporter](/wiki/osu!supporter) tag, the beatmap will be automatically downloaded via osu!direct and processed for them in-game. diff --git a/wiki/Modding/Star_priority/en.md b/wiki/Modding/Star_priority/en.md index c2ef999d7d5f..a764432fb6a4 100644 --- a/wiki/Modding/Star_priority/en.md +++ b/wiki/Modding/Star_priority/en.md @@ -14,7 +14,6 @@ Star priority has two meanings: - The conversion rate was formerly three kudosu for one kudosu star that increased the Star Priority by two. - The higher the star priority, the higher the beatmap's thread appears in the Works in Progress or Pending subforum. - At least 12 star priority is needed for a beatmap to be bubbled or ranked. - 2. A method in determining whether a Feature Request is wanted by the community. - The higher the star priority, the faster it gets noticed. - Users that have supporter status active when voting will shoot a pink star (![Kudosu](/wiki/shared/Kudos.png)) that increases Star Priority by 2 each, whilst a user without supporter will shoot a blue star (![Star](/wiki/shared/icon/star.gif)) that is worth only 1 each. Users may be able to shoot multiple stars depending on how many votes they have left. diff --git a/wiki/Silence/en.md b/wiki/Silence/en.md index 87836abe9321..2f12c0ba143f 100644 --- a/wiki/Silence/en.md +++ b/wiki/Silence/en.md @@ -4,7 +4,7 @@ stub: true # Silence -**Silence** is a term used to describe the punishment of limiting a user's means of communication within the osu! community. Silences can be placed by members of the [Global Moderation Team](https://osu.ppy.sh/groups/4) and [Nomination Assessment Team](https://osu.ppy.sh/groups/7), and are only placed on users that have broken the [Community Rules](/wiki/Rules). +**Silence** is a term used to describe the punishment of limiting a user's means of communication within the osu! community. Silences can be placed by members of the [Global Moderation Team](/wiki/People/The_Team/Global_Moderation_Team) and [Nomination Assessment Team](/wiki/People/The_Team/Nomination_Assessment_Team), and are only placed on users that have broken the [Community Rules](/wiki/Rules). ## Limitations @@ -18,9 +18,9 @@ Users who are silenced by moderators cannot do the following: ## Common reasons for silences -*Caution: engaging in "inappropriate behaviour" in private messages is not against the rules, unless said inappropriate behaviour is being delivered to unwilling or unconsenting recipients in said private messages. If reported, appropriate punishments will be placed.* +*Caution: Engaging in "inappropriate behaviour" in private messages is not against the rules, unless said inappropriate behaviour is being delivered to unwilling or unconsenting recipients in said private messages. If reported, appropriate punishments will be placed.* -- Inappropriate behaviour in public chats or forums (e.g, #multiplayer, beatmap discussions, comments, etc.), including—but not limited to—spamming, nonsense chat, racism, etc. +- Inappropriate behaviour in public chats or forums (e.g, `#multiplayer`, beatmap discussions, comments, etc.), including—but not limited to—spamming, nonsense chat, racism, etc. - Uploading or posting inappropriate content via other means. (E.g., profile avatars, beatmap submissions, profile details, user page bio, banner, etc.). The length of a silence may vary based on the severity of the infringement. Silences can stack on top of each other, adding more time for each one. diff --git a/wiki/Skin/en.md b/wiki/Skinning/Skin/en.md similarity index 67% rename from wiki/Skin/en.md rename to wiki/Skinning/Skin/en.md index 0736f17eee32..9a99bcdb41d4 100644 --- a/wiki/Skin/en.md +++ b/wiki/Skinning/Skin/en.md @@ -5,7 +5,6 @@ stub: true # Skin *See also: [Skinning](/wiki/Skinning)*\ -*To see the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15)*\ -*To see the list of skinnable elements, see [Skinning](/wiki/Skinning) (and its subpages)* +*For the dedicated sub-forum for skins, see [Skinning](https://osu.ppy.sh/community/forums/15)* A **skin** is a set of graphics (images) and custom sample sets (audio clips) that replace the default ones used by osu!. Many players regularly engage in the use of skins to allow for a more customised user experience, should they dislike the default skin. Almost all of what is visible or audible in osu! can be "skinned." diff --git a/wiki/Star/en.md b/wiki/Star/en.md index 59e588ff701f..baa174a5e12a 100644 --- a/wiki/Star/en.md +++ b/wiki/Star/en.md @@ -2,7 +2,7 @@ stub: true --- - + diff --git a/wiki/Storyboarding/Storyboarder/en.md b/wiki/Storyboarding/Storyboarder/en.md index 4a4daac041c3..32743fa00e9e 100644 --- a/wiki/Storyboarding/Storyboarder/en.md +++ b/wiki/Storyboarding/Storyboarder/en.md @@ -6,6 +6,6 @@ tags: # Storyboarder -A **storyboarder** is a term used to describe a user who makes storyboards for their own, or someone else's [beatmap](/wiki/Beatmaps). Storyboarders use the beatmap editor's Design section, a third party application, or [storyboard scripting](/wiki/storyboard_scripting) to create [storyboards](/wiki/Storyboards). +A **storyboarder** is a term used to describe a user who makes storyboards for their own, or someone else's [beatmap](/wiki/Beatmaps). Storyboarders use the beatmap editor's Design section, a third party application, or [storyboard scripting](/wiki/Storyboard_Scripting) to create [storyboards](/wiki/Storyboards). diff --git a/wiki/redirect.yaml b/wiki/redirect.yaml index f17b21554c7b..6f12462a7e75 100644 --- a/wiki/redirect.yaml +++ b/wiki/redirect.yaml @@ -1623,3 +1623,6 @@ # Deadlink "storyboard_editor": "Beatmap_Editor/Design" + +# Gameplay/Spectate moved to Gameplay/Spectating +"gameplay/spectate": "Gameplay/Spectating" From 74299cc15a65486baed21c4d535edd32c4a20546 Mon Sep 17 00:00:00 2001 From: MegaApple_Pi Date: Fri, 14 Aug 2020 22:21:30 -0500 Subject: [PATCH 22/22] Undo moving /wiki/Skin, fix other broken link --- wiki/{Skinning => }/Skin/en.md | 0 wiki/Skinning/Skinner/en.md | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename wiki/{Skinning => }/Skin/en.md (100%) diff --git a/wiki/Skinning/Skin/en.md b/wiki/Skin/en.md similarity index 100% rename from wiki/Skinning/Skin/en.md rename to wiki/Skin/en.md diff --git a/wiki/Skinning/Skinner/en.md b/wiki/Skinning/Skinner/en.md index a90805a581c9..5db27f0749de 100644 --- a/wiki/Skinning/Skinner/en.md +++ b/wiki/Skinning/Skinner/en.md @@ -4,6 +4,6 @@ stub: true # Skinner -A **skinner** refers to users who make [skins](/wiki/Skinning/Skin), and possibly release them on the forums. +A **skinner** refers to users who make [skins](/wiki/Skin), and possibly release them on the forums.