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Alternate language support #18
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convert strings to aliases in options.cfg for #18
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Change strings to aliases in ui.cfg for #18
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game.cfg: replace strings with aliases for #18
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Note that the listcomplete line remains unchanged because it handles autocompletion.
As of 6c04712, the following cfg files remain:
I do not know which C++ files need changing. |
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One of the ways that Imprimis can reach a broader audience is by having support for multiple languages in its UIs and interfaces.
There are two main distinct parts of the game that need to be handled separately, and they are as follows:
The CubeScript based UIs, which needs:
The C++ based console interfaces, which needs:
In the long term, revisions to
tessfont
may be needed to expand language support beyond the Latin-based alphabets currently supported. However, without this, it is still possible to add support for most Romance and Germanic languages.The text was updated successfully, but these errors were encountered: