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Remove remnants of local server #28

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no-lex opened this issue Sep 5, 2020 · 0 comments
Open

Remove remnants of local server #28

no-lex opened this issue Sep 5, 2020 · 0 comments

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@no-lex
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no-lex commented Sep 5, 2020

With the game pivoting to having the server managed by a standalone application, keeping singleplayer code (which does not have to connect to any server at all) is a recipe for having to maintain separate, nearly identical codebases. No client functionality should be lost by instead having a dedicated server always spooled up on 127.0.0.1 to takes the local server's place.

no-lex referenced this issue in project-imprimis/libprimis Sep 5, 2020
no-lex referenced this issue in project-imprimis/libprimis Sep 6, 2020
no-lex referenced this issue in project-imprimis/libprimis Sep 6, 2020
no-lex referenced this issue in project-imprimis/libprimis Sep 7, 2020
no-lex referenced this issue in project-imprimis/libprimis Oct 21, 2020
includes many unused global vars relating to master server
no-lex referenced this issue in project-imprimis/libprimis Oct 22, 2020
no server to clean up -> no need for a cleanup function
no-lex referenced this issue in project-imprimis/libprimis Oct 25, 2020
@no-lex no-lex transferred this issue from project-imprimis/libprimis Feb 28, 2021
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