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thanks for the hint. I didn't have this case in mind when I was building this project :) Sadly I don't have any time to dive back into the code. I guess you would have to normalize and handle both mouse and touch events equally and not decide between them.
For users with a touchscreen-notebook the trackpad / mouse aren't working. I think this is because of line 229 of of https://github.com/pwambach/angular-canvas-painter/blob/master/js/pwCanvas.js because it uses
if (!isTouch) {
, meaning if a device has touch AND non-touch it won't work?The text was updated successfully, but these errors were encountered: