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It would be nice to have the option to control apathy using option effects (i.e. mobs with blindness wouldn't target players, or mobs would always target players with glowing).
The text was updated successfully, but these errors were encountered:
It would be nice to have the option to control apathy using option effects (i.e. mobs with blindness wouldn't target players, or mobs would always target players with glowing).
The text was updated successfully, but these errors were encountered: