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main.yml
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name: Automatic builds
on:
push:
branches:
- main
pull_request:
branches:
- '*'
jobs:
build_application:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Extract Version & Determine Patch
id: version_info
run: |
MAJOR_MINOR=$(grep "const VERSION" Autoload/Constants.gd | awk -F\" '{print $2}')
PATCH=$(git rev-list --count HEAD)
FULL_VERSION="$MAJOR_MINOR.$PATCH"
echo "FULL_VERSION=$FULL_VERSION" >>$GITHUB_OUTPUT
- name: Setup Godot and Export Templates
run: |
wget -q https://downloads.tuxfamily.org/godotengine/3.5.3/Godot_v3.5.3-stable_linux_headless.64.zip
wget -q https://downloads.tuxfamily.org/godotengine/3.5.3/Godot_v3.5.3-stable_export_templates.tpz
unzip -q Godot_v3.5.3-stable_linux_headless.64.zip
unzip -q Godot_v3.5.3-stable_export_templates.tpz
mkdir -p ~/.local/share/godot/templates/3.5.3.stable/
mv templates/* ~/.local/share/godot/templates/3.5.3.stable/
chmod +x Godot_v3.5.3-stable_linux_headless.64
- name: Prepare Directories
run: |
rm -rf ./bin
mkdir -p ./bin/ExportLinux/Unearth ./bin/ExportWindows/Unearth
- name: Export Godot Game (Linux)
run: ./Godot_v3.5.3-stable_linux_headless.64 --export "Linux/X11" ./bin/ExportLinux/Unearth/Unearth.x86_64
- name: Export Godot Game (Windows)
run: ./Godot_v3.5.3-stable_linux_headless.64 --export "Windows Desktop" ./bin/ExportWindows/Unearth/Unearth.exe
- name: Replace Icon in Windows Export
run: ./Godot_v3.5.3-stable_linux_headless.64 -s Art/ReplaceIcon.gd Art/UnearthIcon.ico ./bin/ExportWindows/Unearth/Unearth.exe
- name: Upload Linux Artifacts
uses: actions/upload-artifact@v3
with:
name: unearth-${{ steps.version_info.outputs.FULL_VERSION }}-linux
path: ./bin/ExportLinux/
- name: Upload Windows Artifacts
uses: actions/upload-artifact@v3
with:
name: unearth-${{ steps.version_info.outputs.FULL_VERSION }}-windows
path: ./bin/ExportWindows/