diff --git a/exercises/037_structs.zig b/exercises/037_structs.zig index 32f7b41b..c345faff 100644 --- a/exercises/037_structs.zig +++ b/exercises/037_structs.zig @@ -22,8 +22,8 @@ // const std = @import("std"); -// We'll use an enum to specify the character class. -const Class = enum { +// We'll use an enum to specify the character role. +const Role = enum { wizard, thief, bard, @@ -33,7 +33,7 @@ const Class = enum { // Please add a new property to this struct called "health" and make // it a u8 integer type. const Character = struct { - class: Class, + role: Role, gold: u32, experience: u32, }; @@ -41,7 +41,7 @@ const Character = struct { pub fn main() void { // Please initialize Glorp with 100 health. var glorp_the_wise = Character{ - .class = Class.wizard, + .role = Role.wizard, .gold = 20, .experience = 10, }; diff --git a/exercises/038_structs2.zig b/exercises/038_structs2.zig index af7eb1fe..b9d84aa2 100644 --- a/exercises/038_structs2.zig +++ b/exercises/038_structs2.zig @@ -8,7 +8,7 @@ // const std = @import("std"); -const Class = enum { +const Role = enum { wizard, thief, bard, @@ -16,7 +16,7 @@ const Class = enum { }; const Character = struct { - class: Class, + role: Role, gold: u32, health: u8, experience: u32, @@ -27,7 +27,7 @@ pub fn main() void { // Glorp the Wise chars[0] = Character{ - .class = Class.wizard, + .role = Role.wizard, .gold = 20, .health = 100, .experience = 10, @@ -35,7 +35,7 @@ pub fn main() void { // Please add "Zump the Loud" with the following properties: // - // class bard + // role bard // gold 10 // health 100 // experience 20 diff --git a/patches/patches/038_structs2.patch b/patches/patches/038_structs2.patch index 5d0d1887..7d85de04 100644 --- a/patches/patches/038_structs2.patch +++ b/patches/patches/038_structs2.patch @@ -1,6 +1,6 @@ 44a45,50 > chars[1] = Character{ -> .class = Class.bard, +> .role = Role.bard, > .gold = 10, > .health = 100, > .experience = 20,