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The current behavior will allow iOS to recognize speech for an unlimited set of time until the interface is triggered with a stop condition.
I have observed that on Android Devices (e.g. Pixel 6) the voice is recognized for about 10 seconds or until the first brief gap of silence is picked up by the microphone.
Some articles in StackOverflow website mention that one way of achieving that is altering the internal gradle files with Android Studio, but that takes away the simplicity of a library such as this one.
It would be great to have a setting like the one shown below, after the speech interface is enabled inside the script.:
const voice.ContinuousMode = true; // false
Kind regards
The text was updated successfully, but these errors were encountered:
The current behavior will allow iOS to recognize speech for an unlimited set of time until the interface is triggered with a stop condition.
I have observed that on Android Devices (e.g. Pixel 6) the voice is recognized for about 10 seconds or until the first brief gap of silence is picked up by the microphone.
Some articles in StackOverflow website mention that one way of achieving that is altering the internal gradle files with Android Studio, but that takes away the simplicity of a library such as this one.
It would be great to have a setting like the one shown below, after the speech interface is enabled inside the script.:
Kind regards
The text was updated successfully, but these errors were encountered: