Inquiry about Multi-Platform Support for Readium #355
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Hi, I hope this message finds you well. I am currently developing iOS and Android applications that utilize the Swift-Toolkit and Kotlin-Toolkit for reading EPUBs. While these toolkits have been incredibly useful, I am exploring ways to reduce development costs and improve efficiency. One solution I am considering is transitioning to a multi-platform development tool, such as Flutter. This would allow me to maintain a single codebase for both iOS and Android, potentially saving a significant amount of time and resources. Before I proceed with this transition, I wanted to reach out and inquire about your plans for multi-platform support. Specifically, are there any plans to develop a version of the Readium toolkit that is compatible with Flutter or other similar multi-platform tools? In my search for solutions, I came across this project which seems to be a step in the direction of multi-platform support. I was wondering if you are aware of this or any other projects that might be better suited for my needs. Any information you could provide would be greatly appreciated. Thank you for your time and for the excellent work you do on the Readium project. Best Regards, |
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We currently do not have plans to support multi-platform solutions in the near future. There are some third-party solutions you might want to explore:
In my opinion, Kotlin Multiplatform could be a better long-term solution for code reuse between Android and iOS. I would like to explore creating KMP-ready modules in the Kotlin toolkit, but we have a lot of other priorities to address first. |
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We currently do not have plans to support multi-platform solutions in the near future.
There are some third-party solutions you might want to explore:
In my opinion, Kotlin Multiplatform could be a better long-term solution for code reuse between Android and iOS. I would like to explore creating KMP-ready modules in the Kotlin toolkit, but we have a lot of other priorities to address first.