From 2c52c4f4de29de7ac2d55c10bafa63d06f98b529 Mon Sep 17 00:00:00 2001 From: ChakkiSkrip <48816458+ChakkiSkrip@users.noreply.github.com> Date: Tue, 8 Jun 2021 17:12:42 +0500 Subject: [PATCH] regamedll-cs.fgd (#637) regamedll-cs.fgd: Added lost spawnflags SF_DOOR_ROTATE_Z, SF_DOOR_ROTATE_X func_rot_button [skip ci] --- regamedll/extra/Toolkit/GameDefinitionFile/regamedll-cs.fgd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/regamedll/extra/Toolkit/GameDefinitionFile/regamedll-cs.fgd b/regamedll/extra/Toolkit/GameDefinitionFile/regamedll-cs.fgd index 15df00387..3953a969d 100644 --- a/regamedll/extra/Toolkit/GameDefinitionFile/regamedll-cs.fgd +++ b/regamedll/extra/Toolkit/GameDefinitionFile/regamedll-cs.fgd @@ -2622,6 +2622,8 @@ 1 : "Not solid" : 0 2 : "Reverse Dir" : 0 32: "Toggle" : 0 + 64: "Z Axis" : 0 + 128: "X Axis" : 0 256: "Touch Activates": 0 ] _minlight(string) : "Minimum light level" : "0"