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The biggest outlier in compatibility right now is text. ES uses specific font details to determine spacing, while there doesn't seem to be such info from Godot.
EmulationStation
ES Theme Wrapper
The text was updated successfully, but these errors were encountered:
The biggest outlier in compatibility right now is text. ES uses specific font details to determine spacing, while there doesn't seem to be such info from Godot.
EmulationStation
ES Theme Wrapper
The text was updated successfully, but these errors were encountered: