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density.cpp
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#include "density.h"
/**
* This is required for using bnd<unsigned int> inside a Sycl kernel
*/
template<>
struct sycl::is_device_copyable<bnd<unsigned int>> : std::true_type {};
/**
* @brief kernel for injecting a uniform plasma density (mk1)
*
* Particles in the same cell are injected contiguously
*
* @param range Cell range (global) to inject particles in
* @param ppc Number of particles per cell
* @param nx Number of cells in tile
* @param tiles Particle tile information
* @param data Particle data
*/
inline void inject_uniform_kernel_mk1(
sycl::nd_item<2> it,
bnd<unsigned int> range,
uint2 const ppc,
ParticleData const part )
{
const int2 nx = make_int2( part.nx.x, part.nx.y );
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
const int np = part.np[ tile_id ];
it.barrier();
// Find injection range in tile coordinates
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
const int offset = part.offset[ tile_id ];
int2 * __restrict__ const ix = &part.ix[ offset ];
float2 * __restrict__ const x = &part.x[ offset ];
float3 * __restrict__ const u = &part.u[ offset ];
const int np_cell = ppc.x * ppc.y;
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
// Each thread takes 1 cell
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0) ) {
int2 const cell = make_int2(
idx % row + ri0,
idx / row + rj0
);
int part_idx = np + idx * np_cell;
for( unsigned i1 = 0; i1 < ppc.y; i1++ ) {
for( unsigned i0 = 0; i0 < ppc.x; i0++) {
float2 const pos = make_float2(
dpcx * ( i0 + 0.5 ) - 0.5,
dpcy * ( i1 + 0.5 ) - 0.5
);
ix[ part_idx ] = cell;
x[ part_idx ] = pos;
u[ part_idx ] = make_float3(0,0,0);
part_idx++;
}
}
}
// Update global number of particles in tile
if ( it.get_local_id(0) == 0 ) {
part.np[ tile_id ] = np + vol * np_cell ;
}
}
}
/**
* @brief kernel for injecting a uniform plasma density (mk2)
*
* Places contiguous particles in different cells. This minimizes memory collisions
* when depositing current, especially for very low temperatures.
*
* @param range Cell range (global) to inject particles in
* @param ppc Number of particles per cell
* @param nx Number of cells in tile
* @param data Particle data
*/
inline void inject_uniform_kernel(
sycl::nd_item<2> it,
bnd<unsigned int> range,
uint2 const ppc,
ParticleData const part )
{
// This must be signed
const int2 nx = make_int2( part.nx.x, part.nx.y );
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
const int np = part.np[ tile_id ];
it.barrier();
// Find injection range in tile coordinates
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
const int offset = part.offset[ tile_id ];
int2 * __restrict__ const ix = &part.ix[ offset ];
float2 * __restrict__ const x = &part.x[ offset ];
float3 * __restrict__ const u = &part.u[ offset ];
const int np_cell = ppc.x * ppc.y;
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
for( unsigned i1 = 0; i1 < ppc.y; i1++ ) {
for( unsigned i0 = 0; i0 < ppc.x; i0++) {
float2 const pos = make_float2(
dpcx * ( i0 + 0.5 ) - 0.5,
dpcy * ( i1 + 0.5 ) - 0.5
);
int ppc_idx = i1 * ppc.x + i0;
// Each thread takes 1 cell
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0) ) {
int2 const cell = make_int2(
idx % row + ri0,
idx / row + rj0
);
int part_idx = np + vol * ppc_idx + idx;
ix[ part_idx ] = cell;
x[ part_idx ] = pos;
u[ part_idx ] = make_float3(0,0,0);
}
ppc_idx ++;
}
}
// Update global number of particles in tile
if ( it.get_local_id(0) == 0 ) {
part.np[ tile_id ] = np + vol * np_cell ;
}
}
}
void Density::Uniform::inject( Particles & particles,
uint2 const ppc, float2 const dx, float2 const ref, bnd<unsigned int> range ) const
{
ParticleData part = particles;
// 8×1 work items per group
sycl::range<2> local{ 8, 1 };
// ntiles.x × ntiles.y groups
sycl::range<2> global{ part.ntiles.x, part.ntiles.y };
particles.queue.submit([&](sycl::handler &h) {
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
#if 0
// Use only for benchmarking
inject_uniform_kernel_mk1( it, range, ppc, part );
#else
inject_uniform_kernel( it, range, ppc, part );
#endif
});
});
particles.queue.wait();
}
void Density::Uniform::np_inject( Particles & particles,
uint2 const ppc, float2 const dx, float2 const ref, bnd<unsigned int> range,
int * np ) const
{
ParticleData part = particles;
// Run serial inside group
sycl::range<2> local{ 1, 1 };
// ntiles.x × ntiles.y groups
sycl::range<2> global{ part.ntiles.x, part.ntiles.y };
particles.queue.submit([&](sycl::handler &h) {
const int2 nx = make_int2( part.nx.x, part.nx.y );
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Find injection range in tile coordinates
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
int local_np;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
local_np = vol * ppc.x * ppc.y;
} else {
local_np = 0;
}
np[ tile_id ] = local_np;
});
});
particles.queue.wait();
}
/**
* @brief kernel for injecting step profile
*
* @note This kernel must be launched using a 2D grid with 1 block per tile
*
* @param range Cell range (global) to inject particles in
* @param step Step position normalized to cell size
* @param ppc Number of particles per cell
* @param nx Tile size
* @param d_tiles Tile information
* @param d_ix Particle buffer (cells)
* @param d_x Particle buffer (positions)
* @param d_u Particle buffer (momenta)
*/
template < coord::cart dir >
void inject_step_kernel(
sycl::nd_item<2> it,
bnd<unsigned int> range,
const float step, const uint2 ppc,
ParticleData const part, int * np_local, int * tmp )
{
const int2 nx = make_int2( part.nx.x, part.nx.y );
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
*np_local = part.np[ tile_id ];
it.barrier();
// Find injection range in tile coordinates
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
const int offset = part.offset[ tile_id ];
int2 * __restrict__ ix = &part.ix[ offset ];
float2 * __restrict__ x = &part.x[ offset ];
float3 * __restrict__ u = &part.u[ offset ];
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
const int shiftx = tile_idx.x * nx.x;
const int shifty = tile_idx.y * nx.y;
for( unsigned i1 = 0; i1 < ppc.y; i1++ ) {
for( unsigned i0 = 0; i0 < ppc.x; i0++) {
float2 const pos = make_float2(
dpcx * ( i0 + 0.5 ) - 0.5,
dpcy * ( i1 + 0.5 ) - 0.5
);
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0)) {
int2 const cell = make_int2(
idx % row + ri0,
idx / row + rj0
);
float t;
if ( dir == coord::x ) t = (shiftx + cell.x) + (pos.x + 0.5);
if ( dir == coord::y ) t = (shifty + cell.y) + (pos.y + 0.5);
int inj = t > step;
int off = device::group::exscan_add( it, tmp, inj );
if ( inj ) {
const int k = np_local[0] + off;
ix[ k ] = cell;
x[ k ] = pos;
u[ k ] = make_float3(0,0,0);
}
auto sg = it.get_sub_group();
inj = device::subgroup::reduce_add( sg, inj );
if ( sg.get_local_id() == 0 ) {
device::local::atomicAdd( np_local, inj );
}
it.barrier();
}
}
}
if ( it.get_local_id(0) == 0 ) {
part.np[ tile_id ] = np_local[0];
}
}
}
/**
* @brief Inject a step density profile
*
* @param particles Particle data
* @param ppc Number of particles per cell
* @param dx Cell size
* @param ref Reference for step position
* @param range Global cell range for injection
*/
void Density::Step::inject( Particles & particles,
uint2 const ppc, float2 const dx, float2 const ref, bnd<unsigned int> range ) const
{
ParticleData part = particles;
// 8×1 work items per group
sycl::range<2> local{ 8, 1 };
// ntiles.x × ntiles.y groups
sycl::range<2> global{ part.ntiles.x, part.ntiles.y };
particles.queue.submit([&](sycl::handler &h) {
/// @brief [shared] Local number of particles
auto np_local = sycl::local_accessor< int, 1 > ( 1, h );
const int max_num_sub_groups = particles.queue.get_device().get_info<sycl::info::device::max_num_sub_groups>();
/// @brief [shared] Temporary memory for exscan calculations
auto tmp = sycl::local_accessor< int, 1 > ( max_num_sub_groups, h );
float step_pos;
switch( dir ) {
case( coord::x ):
step_pos = (pos - ref.x) / dx.x;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
inject_step_kernel <coord::x> ( it, range, step_pos, ppc, part, &np_local[0], &tmp[0] );
});
break;
case( coord::y ):
step_pos = (pos - ref.y) / dx.y;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
inject_step_kernel <coord::y> ( it, range, step_pos, ppc, part, &np_local[0], &tmp[0] );
});
break;
}
});
particles.queue.wait();
}
template < coord::cart dir >
void np_inject_step_kernel(
sycl::nd_item<2> it,
bnd<unsigned int> range,
const float step, const uint2 ppc,
ParticleData const part, int * np_local, int * np )
{
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
*np_local = 0;
it.barrier();
// Find injection range in tile coordinates
const int2 nx = make_int2( part.nx.x, part.nx.y );
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
int inj_np = 0;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
const int shiftx = tile_idx.x * nx.x;
const int shifty = tile_idx.y * nx.y;
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0) ) {
int2 const cell = make_int2(
idx % row + ri0,
idx / row + rj0
);
for( unsigned i1 = 0; i1 < ppc.y; i1++ ) {
for( unsigned i0 = 0; i0 < ppc.x; i0++) {
float2 const pos = make_float2(
dpcx * ( i0 + 0.5 ) - 0.5,
dpcy * ( i1 + 0.5 ) - 0.5
);
float t;
if ( dir == coord::x ) t = (shiftx + cell.x) + (pos.x + 0.5);
if ( dir == coord::y ) t = (shifty + cell.y) + (pos.y + 0.5);
int inj = t > step;
inj_np += inj;
}
}
}
}
auto sg = it.get_sub_group();
inj_np = device::subgroup::reduce_add( sg, inj_np );
if ( sg.get_local_id() == 0 ) {
device::local::atomicAdd( np_local, inj_np );
}
it.barrier();
if ( it.get_local_id(0) == 0 ) {
np[ tile_id ] = *np_local;
}
}
void Density::Step::np_inject( Particles & particles,
uint2 const ppc, float2 const dx, float2 const ref, bnd<unsigned int> range,
int * np ) const
{
ParticleData part = particles;
// 8×1 work items per group
sycl::range<2> local{ 8, 1 };
// ntiles.x × ntiles.y groups
sycl::range<2> global{ part.ntiles.x, part.ntiles.y };
particles.queue.submit([&](sycl::handler &h) {
/// @brief [shared] Local number of particles
auto np_local = sycl::local_accessor< int, 1 > ( 1, h );
float step_pos;
switch( dir ) {
case( coord::x ):
step_pos = (pos - ref.x) / dx.x;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
np_inject_step_kernel <coord::x> ( it, range, step_pos, ppc, part, &np_local[0], np );
});
break;
case( coord::y ):
step_pos = (pos - ref.y) / dx.y;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
np_inject_step_kernel <coord::y> ( it, range, step_pos, ppc, part, &np_local[0], np );
});
break;
}
});
particles.queue.wait();
// device::print( np, part.ntiles.x*part.ntiles.y, "Density::Step::np_inject() - np", particles.queue );
}
template < coord::cart dir >
void inject_slab_kernel(
sycl::nd_item<2> it,
bnd<unsigned int> range,
const float start, const float finish, const uint2 ppc,
ParticleData const part, int * np_local, int * tmp )
{
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
*np_local = part.np[ tile_id ];
it.barrier();
// Find injection range in tile coordinates
const int2 nx = make_int2( part.nx.x, part.nx.y );
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
const int offset = part.offset[ tile_id ];
int2 * __restrict__ ix = &part.ix[ offset ];
float2 * __restrict__ x = &part.x[ offset ];
float3 * __restrict__ u = &part.u[ offset ];
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
const int shiftx = tile_idx.x * nx.x;
const int shifty = tile_idx.y * nx.y;
auto sg = it.get_sub_group();
for( unsigned i1 = 0; i1 < ppc.y; i1++ ) {
for( unsigned i0 = 0; i0 < ppc.x; i0++) {
float2 const pos = make_float2(
dpcx * ( i0 + 0.5 ) - 0.5,
dpcy * ( i1 + 0.5 ) - 0.5
);
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0)) {
int2 const cell = make_int2(
idx % row + ri0,
idx / row + rj0
);
float t;
if ( dir == coord::x ) t = (shiftx + cell.x) + (pos.x + 0.5);
if ( dir == coord::y ) t = (shifty + cell.y) + (pos.y + 0.5);
int inj = (t >= start) && (t<finish );
int off = device::group::exscan_add( it, tmp, inj );
if (inj) {
const int k = *np_local + off;
ix[ k ] = cell;
x[ k ] = pos;
u[ k ] = make_float3(0,0,0);
}
inj = device::subgroup::reduce_add( sg, inj );
if ( sg.get_local_id() == 0 ) {
device::local::atomicAdd( np_local, inj );
}
it.barrier();
}
}
}
if ( it.get_local_id(0) == 0 ) {
part.np[ tile_id ] = *np_local;
}
}
}
void Density::Slab::inject( Particles & particles,
uint2 const ppc,float2 const dx, float2 const ref, bnd<unsigned int> range ) const
{
ParticleData part = particles;
// 8×1 work items per group
sycl::range<2> local{ 8, 1 };
// ntiles.x × ntiles.y groups
sycl::range<2> global{ part.ntiles.x, part.ntiles.y };
const int max_num_sub_groups = particles.queue.get_device().get_info<sycl::info::device::max_num_sub_groups>();
particles.queue.submit([&](sycl::handler &h) {
/// @brief [shared] Local number of particles
auto np_local = sycl::local_accessor< int, 1 > ( 1, h );
/// @brief [shared] Temporary memory for exscan calculations
auto tmp = sycl::local_accessor< int, 1 > ( max_num_sub_groups, h );
float slab_begin, slab_end;
switch( dir ) {
case( coord::x ):
slab_begin = (begin - ref.x)/ dx.x;
slab_end = (end - ref.x)/ dx.x;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
inject_slab_kernel <coord::x> ( it, range, slab_begin, slab_end, ppc, part, &np_local[0], &tmp[0] );
});
break;
case( coord::y ):
slab_begin = (begin - ref.y)/ dx.y;
slab_end = (end - ref.y)/ dx.y;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
inject_slab_kernel <coord::y> ( it, range, slab_begin, slab_end, ppc, part, &np_local[0], &tmp[0] );
});
break;
}
});
particles.queue.wait();
}
template < coord::cart dir >
void np_inject_slab_kernel(
sycl::nd_item<2> it,
bnd<unsigned int> range,
const float start, const float finish, uint2 ppc,
ParticleData const part, int * np_local, int * np )
{
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
*np_local = 0;
it.barrier();
// Find injection range in tile coordinates
const int2 nx = make_int2( part.nx.x, part.nx.y );
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
int inj_np = 0;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
const int shiftx = tile_idx.x * nx.x;
const int shifty = tile_idx.y * nx.y;
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0) ) {
int2 const cell = make_int2(
idx % row + ri0,
idx / row + rj0
);
for( unsigned i1 = 0; i1 < ppc.y; i1++ ) {
for( unsigned i0 = 0; i0 < ppc.x; i0++) {
float2 const pos = make_float2(
dpcx * ( i0 + 0.5 ) - 0.5,
dpcy * ( i1 + 0.5 ) - 0.5
);
float t;
if ( dir == coord::x ) t = (shiftx + cell.x) + (pos.x + 0.5);
if ( dir == coord::y ) t = (shifty + cell.y) + (pos.y + 0.5);
int inj = (t >= start) && (t<finish );
inj_np += inj;
}
}
}
}
auto sg = it.get_sub_group();
inj_np = device::subgroup::reduce_add( sg, inj_np );
if ( sg.get_local_id() == 0 ) {
device::local::atomicAdd( np_local, inj_np );
}
it.barrier();
if ( it.get_local_id(0) == 0 ) {
np[ tile_id ] = *np_local;
}
}
void Density::Slab::np_inject( Particles & particles,
uint2 const ppc, float2 const dx, float2 const ref, bnd<unsigned int> range,
int * np ) const
{
ParticleData part = particles;
// 8×1 work items per group
sycl::range<2> local{ 8, 1 };
// ntiles.x × ntiles.y groups
sycl::range<2> global{ part.ntiles.x, part.ntiles.y };
particles.queue.submit([&](sycl::handler &h) {
/// @brief [shared] Local number of particles
auto np_local = sycl::local_accessor< int, 1 > ( 1, h );
float slab_begin, slab_end;
switch( dir ) {
case( coord::x ):
slab_begin = (begin - ref.x)/ dx.x;
slab_end = (end - ref.x)/ dx.x;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
np_inject_slab_kernel <coord::x> ( it, range, slab_begin, slab_end, ppc, part, &np_local[0], np );
});
break;
case( coord::y ):
slab_begin = (begin - ref.y)/ dx.y;
slab_end = (end - ref.y)/ dx.y;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
np_inject_slab_kernel <coord::y> ( it, range, slab_begin, slab_end, ppc, part, &np_local[0], np );
});
break;
}
});
particles.queue.wait();
}
inline void inject_sphere_kernel(
sycl::nd_item<2> it,
bnd<unsigned int> range,
float2 center, float radius, float2 dx, uint2 ppc,
ParticleData const part, int * np_local, int * tmp )
{
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
*np_local = part.np[ tile_id ];
it.barrier();
// Find injection range in tile coordinates
const int2 nx = make_int2( part.nx.x, part.nx.y );
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
const int offset = part.offset[ tile_id ];
int2 * __restrict__ ix = &part.ix[ offset ];
float2 * __restrict__ x = &part.x[ offset ];
float3 * __restrict__ u = &part.u[ offset ];
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
const int shiftx = tile_idx.x * nx.x;
const int shifty = tile_idx.y * nx.y;
const float r2 = radius*radius;
auto sg = it.get_sub_group();
for( unsigned i1 = 0; i1 < ppc.y; i1++ ) {
for( unsigned i0 = 0; i0 < ppc.x; i0++) {
float2 const pos = make_float2(
dpcx * ( i0 + 0.5 ) - 0.5,
dpcy * ( i1 + 0.5 ) - 0.5
);
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0) ) {
int2 const cell = make_int2(
idx % row + ri0,
idx / row + rj0
);
float gx = ((shiftx + cell.x) + (pos.x+0.5)) * dx.x;
float gy = ((shifty + cell.y) + (pos.y+0.5)) * dx.y;
int inj = ((gx - center.x)*(gx - center.x) + (gy - center.y)*(gy - center.y)) < r2;
int off = device::group::exscan_add( it, tmp, inj );
if ( inj ) {
const int k = *np_local + off;
ix[ k ] = cell;
x[ k ] = pos;
u[ k ] = make_float3(0,0,0);
}
inj = device::subgroup::reduce_add( sg, inj );
if ( sg.get_local_id() == 0 ) {
device::local::atomicAdd( np_local, inj );
}
it.barrier();
}
}
}
if ( it.get_local_id(0) == 0 ) {
part.np[ tile_id ] = *np_local;
}
}
}
void Density::Sphere::inject( Particles & particles,
uint2 const ppc, float2 const dx, float2 const ref, bnd<unsigned int> range ) const
{
float2 sphere_center = center;
sphere_center.x -= ref.x;
sphere_center.y -= ref.y;
ParticleData part = particles;
// 8×1 work items per group
sycl::range<2> local{ 8, 1 };
// ntiles.x × ntiles.y groups
sycl::range<2> global{ part.ntiles.x, part.ntiles.y };
particles.queue.submit([&](sycl::handler &h) {
/// @brief [shared] Local number of particles
auto np_local = sycl::local_accessor< int, 1 > ( 1, h );
const int max_num_sub_groups = particles.queue.get_device().get_info<sycl::info::device::max_num_sub_groups>();
/// @brief [shared] Temporary memory for exscan calculations
auto tmp = sycl::local_accessor< int, 1 > ( max_num_sub_groups, h );
auto radius = this -> radius;
h.parallel_for(
sycl::nd_range{ global * local, local },
[=](sycl::nd_item<2> it) {
inject_sphere_kernel( it, range, sphere_center, radius, dx, ppc, part, &np_local[0], &tmp[0] );
});
});
particles.queue.wait();
}
void np_inject_sphere_kernel(
sycl::nd_item<2> it,
bnd<unsigned int> range,
float2 center, float radius, float2 dx, uint2 ppc,
ParticleData const part, int * np_local, int * np )
{
// Tile ID
const int2 tile_idx = make_int2( it.get_group(0), it.get_group(1));
const int tile_id = tile_idx.y * part.ntiles.x + tile_idx.x;
// Store number of particles before injection
*np_local = 0;
it.barrier();
// Find injection range in tile coordinates
const int2 nx = make_int2( part.nx.x, part.nx.y );
int ri0 = range.x.lower - tile_idx.x * nx.x;
int ri1 = range.x.upper - tile_idx.x * nx.x;
int rj0 = range.y.lower - tile_idx.y * nx.y;
int rj1 = range.y.upper - tile_idx.y * nx.y;
int inj_np = 0;
// If range overlaps with tile
if (( ri0 < nx.x ) && ( ri1 >= 0 ) &&
( rj0 < nx.y ) && ( rj1 >= 0 )) {
// Limit to range inside this tile
if (ri0 < 0) ri0 = 0;
if (rj0 < 0) rj0 = 0;
if (ri1 >= nx.x ) ri1 = nx.x-1;
if (rj1 >= nx.y ) rj1 = nx.y-1;
int const row = (ri1-ri0+1);
int const vol = (rj1-rj0+1) * row;
double dpcx = 1.0 / ppc.x;
double dpcy = 1.0 / ppc.y;
const int shiftx = tile_idx.x * nx.x;
const int shifty = tile_idx.y * nx.y;
const float r2 = radius*radius;
for( int idx = it.get_local_id(0); idx < vol; idx += it.get_local_range(0) ) {
const int2 cell = make_int2(
idx % row + ri0,
idx / row + rj0
);