-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Get first feedback on chapters in sections 1. Introduction
and 2. Basic
#5
Comments
Ready! Time to ask the community! |
Posted at https://discord.com/channels/691052431525675048/1278594326963818582: Dear Bevy community, I think this is the right place to ask for feedback on a book about Bevy, as it is a type of help. I would enjoy any feedback about the 1. Introduction and 2. Basic sections of the book 'Developing Bevy games using TDD' as can be found at https://richelbilderbeek.github.io/bevy_tdd_book/ . Guidelines for contributing can be found at https://github.com/richelbilderbeek/bevy_tdd_book/blob/master/CONTRIBUTING.md . Thanks for those that help out, you'll be added to the 'Acknowledgements' section at https://richelbilderbeek.github.io/bevy_tdd_book/misc/contributors/ , with already some community members from here lister 🙂 I expect to process the feedback in around October, so no rush! Thanks and cheers, Richel |
1. Introduction
and 2. Basic
Feedback collected: Shane Celis: This is an exciting project because games traditionally have been pretty difficult to test. I’ve seen a few test harnesses made for bevy that have impressed me with how testable it can be but it’d be a huge asset to have a guide on how one could do that. nixpulvis:
I'd call these "integration tests" and perhaps leave that as a TODO or something for the future. It would be really cool to have a guide on setting up mock inputs and even doing visual diffs on the UI. |
I am closing the Discord feedback now. |
The earlier chapters that introduce Bevy are taking shape. When ready, ask for feedback!
The text was updated successfully, but these errors were encountered: