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City Of Thieves is a text adventure game after the English gamebook with the same name by Ian Livingstone.
To build all:
make
make console
make desktop
Be sure to have already build the files.
Then open the correct Qt Creator project:
- Console:
Console/CityOfThievesConsole.pro
- Console (test only):
Console/CityOfThievesConsoleTest.pro
- Desktop:
Desktop/CityOfThievesDesktop.pro
- NDS:
Nds/source/GameCityOfThievesNds.pro
- Windows executable
- Arch Linux AUR package (Console version only for the moment)
- NDS
- Download the Singularity image:
singularity pull library://richelbilderbeek/default/city_of_thieves
- General gameplay: YouTube download (.ogv)
Great!
There is need for some testing and spelling corrections. Create a new Issue or email @richelbilderbeek.
The .txt
files contain the story of 'City Of Thieves'.
These are converted to C++ headers and source files by the FilesToFunctions.sh
scripts.
This was needed, because NitroFS (as part of libnds, as part of DevKitPro) does not support a filesystem on the NDS hardware.
- Richel Bilderbeek @richelbilderbeek: lead developer
- Jeroen Niemandal @JeroenN: added autofight
- Carmen IJsebaart @CarmenIJsebaart: testing
- Greg Fivash: testing
- Sander van Kasteel @sandervankasteel: Arch linux package maintainer, bug reporting
- Seb Doekes: bug report #16
- Jesper Doekes: bug report #16
- libnds_example_1: minimal NDS example
- libnds_example_2: minimal NDS example with Madmax audio
- Richel Bilderbeek's games
- Singularity scriptlet for City of Thieves