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This repository has been archived by the owner on May 18, 2024. It is now read-only.
That is something I tried back in the early design and for the standard 64x32 size, there is no way to put it in without overloading the screen. pretty much all the real estate on the screen is used at some point in time and the only way I can add data is by rotating from one thing to an other.
On the bigger screens (128x32 and 128x64) I might be able to create a permanent spot on screen. I'll see when I get there.
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Description
Add a shot clock to the live in-game screen instead of rotating thru it.
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