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pd-externals-HOWTO.tex
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% format latexg -*- latex -*-
\documentclass[12pt, a4paper,english,titlepage]{article}
%% HOWTO write an external for Pd
%% Copyright (c) 2001-2014 by IOhannes m zmölnig
%%
%% Permission is granted to copy, distribute and/or modify this document
%% under the terms of the GNU Free Documentation License, Version 1.2
%% or any later version published by the Free Software Foundation;
%% with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
%% Texts. A copy of the license is included in the LICENSE.txt file.
\usepackage[utf8]{inputenc}
\usepackage[T1]{fontenc}
\usepackage[english]{babel}
% add hypertext support (fine for latex2html)
\usepackage{html}
\usepackage{hyperref}
% add landscape support (for rotating text through 90deg)
\usepackage{lscape}
\makeatletter
\@ifpackageloaded{tex4ht}
{\let\iftexforht\@firstoftwo}
{\let\iftexforht\@secondoftwo}
\makeatother
\iftexforht{\newcommand\pdtilde{\textasciitilde}}{\newcommand\pdtilde{$\sim$}}
\title{
HOWTO \\
write an External \\
for {\em Pure Data}
}
\author{
IOhannes m zmölnig \\
\\
\href{http://iem.at/}{institute of electronic music and acoustics}
}
%\date{}
\begin{document}
\maketitle
\begin{abstract}
Pd is a graphical real-time computer-music system that follows the tradition of
IRCAMs {\em ISPW-max}.
Although plenty of functions are built into Pd,
it is sometimes a pain or simply impossible to create a patch with a certain
functionality out of the given primitives and combinations of these.
Therefore, Pd can be extended with self made primitives (``objects'')
that are written in complex programming-languages, like {\tt C/C++}.
This document aims to explain how to write such primitives in {\tt C},
the popular language that was used to realize Pd.
\iftexforht{You can download this HOWTO as \href{pd-externals-HOWTO.pdf}{pdf (English)}.}{}
\end{abstract}
\vfill
\newpage
\tableofcontents
\vfill
\newpage
\section{definitions and prerequisites}
Pd refers to the graphical real-time computer-music environment {\em Pure Data}
by Miller~S.~Puckette.
To fully understand this document, it is necessary to
be acquainted with Pd and to
have a general understanding of programming techniques especially in {\tt C}.
To write externals yourself, a {\tt C}-compiler that supports the
{\tt ANSI-C}-Standard, like the {\em Gnu C-compiler} (gcc) on linux-systems or
{\em Visual-C++} on windos-plattforms, will be necessary.
\subsection{classes, instances, objects}
Pd is written in the programming-language {\tt C}.
Due to its graphical nature, Pd is a {\em object-oriented} system.
Unfortunately {\tt C} does not support very well the use of classes.
Thus the resulting source-code is not as elegant as {\tt C++}-code would be, for instance.
In this document, the expression {\em class} refers to the realisation of a concept
combining data and manipulators on this data.
Concrete {\em instances of a class} are called {\em objects}.
\subsection{internals, externals und libraries}
To avoid confusion of ideas, the expressions {\em internal}, {\em external} and
{\em library} should be explained here.
\paragraph{Internal}
An {\em internal} is a class that is built into Pd.
Plenty of primitives, such as ``+'', ``pack'' or ``sig\pdtilde'' are {\em internals}.
\paragraph{External}
An {\em external} is a class that is not built into Pd but is loaded at runtime.
Once loaded into Pd's memory, {\em externals} cannot be distinguished from
{\em internals} any more.
\paragraph{Library}
A {\em library} is a collection of {\em externals} that are compiled into a
single binary-file.
{\em Library}-files have to follow a system dependent naming convention:
\begin{tabular}{c||c|c|c}
library & linux&irix&Win32 \\
\hline
{\tt my\_lib}&{\tt my\_lib.pd\_linux}&{\tt my\_lib.pd\_irix}&
{\tt my\_lib.dll}\\
\end{tabular}
The simplest form of a {\em library} includes exactly one {\em external}
bearing the same name as the {\em library}.
Unlike {\em externals}, {\em libraries} can be imported by Pd with special operations.
After a {\em library} has been imported,
all included {\em externals} have been loaded into memory and are available as objects.
Pd supports two modes to import {\em libraries}:
\begin{itemize}
\item via the command line-option ``{\tt -lib my\_lib}''
\item by creating an object ``{\tt my\_lib}''
\end{itemize}
The first method loads a {\em library} when Pd is started.
This method is preferably used for {\em libraries} that contain several {\em externals}.
The other method should be used for {\em libraries} that contain exactly
one {\em external} bearing the same name.
Pd checks first, whether a class named ``my\_lib'' is already loaded.
If this is not the case\footnote{
If a class ``my\_lib'' is already existent, an object ``my\_lib'' will be instantiated
and the procedure is done.
Thus, no {\em library} has been loaded.
Therefore no {\em library} that is named like an already used class-name like, say, ``abs'',
can be loaded.}, all paths are searched for a file called
``{\tt my\_lib.pd\_linux}''\footnote{or another system-dependent filename-extensions (s.a.)}.
If such file is found, all included {\em externals} are loaded into memory by calling a
routine \verb+my_lib_setup()+.
After loading, a class ``my\_lib'' is (again) looked for as a (newly loaded) {\em external}.
If so, an instance of this class is created, else the instantiation fails and an error is
printed.
Anyhow, all {\em external}-classes declared in the {\em library} are loaded by now.
\section{my first external: {\tt helloworld}}
Usually the first attempt learning a programming-language is a ``hello world''-application.
In our case, an object class should be created, that prints the line ``hello world!!'' to
the standard error every time it is triggered with a ``bang''-message.
\subsection{the interface to Pd}
To write a Pd-external a well-defined interface is needed.
This is provided in the header-file ``m\_pd.h''.
\begin{verbatim}
#include "m_pd.h"
\end{verbatim}
\subsection{a class and its data space}
First a new class has to be prepared and the data space for this class has to be defined.
\begin{verbatim}
static t_class *helloworld_class;
typedef struct _helloworld {
t_object x_obj;
} t_helloworld;
\end{verbatim}
\verb+hello_worldclass+ is going to be a pointer to the new class.
The structure \verb+t_helloworld+ (of the type \verb+_helloworld+) is
the data space of the class.
An absolutely necessary element of the data space is a variable of the type
\verb+t_object+, which is used to store internal object-properties like
the graphical presentation of the object or data about inlets and outlets.
\verb+t_object+ has to be the first entry in the structure !
Because a simple ``hello world''-application needs no variables,
the structure is empty apart from the \verb+t_object+.
\subsection{method space}
Apart from the data space, a class needs a set of manipulators (methods) to
manipulate the data with.
If a message is sent to an instance of our class, a method is called.
These methods are the interfaces to the message system of Pd.
On principal they have no return argument and are therefore of the
type \verb+void+.
\begin{verbatim}
void helloworld_bang(t_helloworld *x)
{
post("Hello world !!");
}
\end{verbatim}
This method has an argument of the type \verb+t_helloworld+,
which would enable us to manipulate the data space.
Since we only want to output ``Hello world!''
(and, by the way, our data space is quite sparse),
we renounce a manipulation.
The command \verb+post(char *c,...)+ sends a string to the standard error.
A carriage return is added automatically.
Apart from this, the \verb+post+-command works like the {\tt C}-command \verb+printf()+.
\subsection{generation of a new class}
To generate a new class, information of the data space and the method space of this class,
have to be passed to Pd when a library is loaded.
On loading a new library ``my\_lib'',
Pd tries to call a function ``my\_lib\_setup()''.
This function (or functions called by it)
declares the new classes and their properties.
It is only called once, when the library is loaded.
If the function-call fails (e.g., because no function of the specified name is present)
no external of the library will be loaded.
\begin{verbatim}
void helloworld_setup(void)
{
helloworld_class = class_new(gensym("helloworld"),
(t_newmethod)helloworld_new,
0, sizeof(t_helloworld),
CLASS_DEFAULT, 0);
class_addbang(helloworld_class, helloworld_bang);
}
\end{verbatim}
\paragraph{class\_new}
The function \verb+class_new+ creates a new class and returns a pointer to this prototype.
The first argument is the symbolic name of the class.
The next two arguments define the constructor and destructor of the class.
Whenever a class object is created in a Pd-patch,
the class-constructor \verb+(t_newmethod)helloworld_new+ instantiates the object
and initialises the data space.
Whenever an object is destroyed
(either by closing the containing patch or by deleting the object from the patch)
the destructor frees the dynamically reserved memory.
The allocated memory for the static data space is automatically reserved and freed.
Therefore we do not have to provide a destructor in this example, the argument
is set to ``0''.
To enable Pd to reserve and free enough memory for the static data space,
the size of the data structure has to be passed as the fourth argument.
The fifth argument has influence on the graphical representation of the class objects.
The default-value is \verb+CLASS_DEFAULT+ or simply ``0''.
The remaining arguments define the arguments of an object and its type.
Up to six numeric and symbolic object-arguments can be defined via
\verb+A_DEFFLOAT+ and \verb+A_DEFSYMBOL+.
If more arguments are to be passed to the object
or if the order of atom types should by more flexible,
\verb+A_GIMME+ can be used for passing an arbitrary list of atoms.
The list of object-arguments is terminated by ``0''.
In this example we have no object-arguments at all for the class.
\paragraph{class\_addbang}
We still have to add a method space to the class.
\verb+class_addbang+ adds a method for a ``bang''-message to the class that is
defined in the first argument.
The added method is defined in the second argument.
\subsection{constructor: instantiation of an object}
Each time, an object is created in a Pd-patch, the
constructor that is defined with the \verb+class_new+-command,
generates a new instance of the class.
The constructor has to be of type \verb+void *+.
\begin{verbatim}
void *helloworld_new(void)
{
t_helloworld *x = (t_helloworld *)pd_new(helloworld_class);
return (void *)x;
}
\end{verbatim}
The arguments of the constructor-method depend on the object-arguments
defined with \verb+class_new+.
\begin{tabular}{l|l}
\verb+class_new+-argument&constructor-argument\\
\hline
\verb+A_DEFFLOAT+&\verb+t_floatarg f+ \\
\verb+A_DEFSYMBOL+&\verb+t_symbol *s+ \\
\verb+A_GIMME+&\verb+t_symbol *s, int argc, t_atom *argv+
\end{tabular}
Because there are no object-arguments for our ``hello world''-class,
the constructor has anon too.
The function \verb+pd_new+ reserves memory for the data space,
initialises the variables that are internal to the object and
returns a pointer to the data space.
The type-cast to the data space is necessary.
Normally, the constructor would initialise the object-variables.
However, since we have none, this is not necessary.
The constructor has to return a pointer to the instantiated data space.
\subsection{the code: \tt helloworld}
\begin{verbatim}
#include "m_pd.h"
static t_class *helloworld_class;
typedef struct _helloworld {
t_object x_obj;
} t_helloworld;
void helloworld_bang(t_helloworld *x)
{
post("Hello world !!");
}
void *helloworld_new(void)
{
t_helloworld *x = (t_helloworld *)pd_new(helloworld_class);
return (void *)x;
}
void helloworld_setup(void) {
helloworld_class = class_new(gensym("helloworld"),
(t_newmethod)helloworld_new,
0, sizeof(t_helloworld),
CLASS_DEFAULT, 0);
class_addbang(helloworld_class, helloworld_bang);
}
\end{verbatim}
\section{a simple external: {\tt counter}}
Now we want to realize a simple counter as an external.
A ``bang''-trigger outputs the counter-value on the outlet and
afterwards increases the counter-value by 1.
This class is similar to the previous one,
but the data space is extended by a variable ``counter'' and the
result is written as a message to an outlet instead of
a string to the standard error.
\subsection{object-variables}
Of course, a counter needs a state-variable to store the actual counter-value.
State-variables that belong to class instances belong to the data space.
\begin{verbatim}
typedef struct _counter {
t_object x_obj;
int i_count;
} t_counter;
\end{verbatim}
The integer variable \verb+i_count+ stores the counter-value.
\subsection{object-arguments}
It is quite useful for a counter, if a initial value can be defined by the user.
Therefore this initial value should be passed to the object at creation-time.
\begin{verbatim}
void counter_setup(void) {
counter_class = class_new(gensym("counter"),
(t_newmethod)counter_new,
0, sizeof(t_counter),
CLASS_DEFAULT,
A_DEFFLOAT, 0);
class_addbang(counter_class, counter_bang);
}
\end{verbatim}
So we have an additional argument in the function \verb+class_new+:
\verb+A_DEFFLOAT+ tells Pd, that the object needs one argument of the
type \verb+t_floatarg+.
If no argument is passed, this will default to ``0''.
\subsection{constructor}
The constructor has some new tasks.
On the one hand, a variable value has to be initialised,
on the other hand, an outlet for the object has to be created.
\begin{verbatim}
void *counter_new(t_floatarg f)
{
t_counter *x = (t_counter *)pd_new(counter_class);
x->i_count=f;
outlet_new(&x->x_obj, &s_float);
return (void *)x;
}
\end{verbatim}
The constructor-method has one argument of type \verb+t_floatarg+ as declared
in the setup-routine by \verb+class_new+.
This argument is used to initialise the counter.
A new outlet is created with the function \verb+outlet_new+.
The first argument is a pointer to the interna of the object
the new outlet is created for.
The second argument is a symbolic description of the outlet-type.
Since out counter should output numeric values it is of type ``float''.
\verb+outlet_new+ returns a pointer to the new outlet and saves this very pointer
in the \verb+t_object+-variable \verb+x_obj.ob_outlet+.
If only one outlet is used, the pointer need not additionally be stored in the data space.
If more than one outlets are used, the pointers have to be stored in the data space,
because the \verb+t_object+-variable can only hold one outlet pointer.
\subsection{the counter method}
When triggered, the counter value should be sent to the outlet
and afterwards be incremented by 1.
\begin{verbatim}
void counter_bang(t_counter *x)
{
t_float f=x->i_count;
x->i_count++;
outlet_float(x->x_obj.ob_outlet, f);
}
\end{verbatim}
The function \verb+outlet_float+ sends a floating-point-value (second argument) to the outlet
that is specified by the first argument.
We first store the counter in a floating point-buffer.
Afterwards the counter is incremented and not before that the buffer variable is sent
to the outlet.
What appears to be unnecessary on the first glance, makes sense after further
inspection:
The buffer variable has been realized as \verb+t_float+,
since \verb+outlet_float+ expects a floating point-value and a typecast is
inevitable.
If the counter value was sent to the outlet before being incremented,
this could result in an unwanted (though well defined) behaviour:
If the counter-outlet directly triggered its own inlet,
the counter-method would be called although the counter value was not yet incremented.
Normally this is not what we want.
The same (correct) result could of course be obtained with a single line,
but this would obscure the {\em reentrant}-problem.
\subsection{the code: \tt counter}
\begin{verbatim}
#include "m_pd.h"
static t_class *counter_class;
typedef struct _counter {
t_object x_obj;
int i_count;
} t_counter;
void counter_bang(t_counter *x)
{
t_float f=x->i_count;
x->i_count++;
outlet_float(x->x_obj.ob_outlet, f);
}
void *counter_new(t_floatarg f)
{
t_counter *x = (t_counter *)pd_new(counter_class);
x->i_count=f;
outlet_new(&x->x_obj, &s_float);
return (void *)x;
}
void counter_setup(void) {
counter_class = class_new(gensym("counter"),
(t_newmethod)counter_new,
0, sizeof(t_counter),
CLASS_DEFAULT,
A_DEFFLOAT, 0);
class_addbang(counter_class, counter_bang);
}
\end{verbatim}
\section{a complex external: \tt counter}
The simple counter of the previous chapter can easily be extended to more complexity.
It might be quite useful to be able to reset the counter to an initial value,
to set upper and lower boundaries and to control the step-width.
Each overrun should send a ``bang''-Message to a second outlet and reset the counter to
the initial value.
\subsection{extended data space}
\begin{verbatim}
typedef struct _counter {
t_object x_obj;
int i_count;
t_float step;
int i_down, i_up;
t_outlet *f_out, *b_out;
} t_counter;
\end{verbatim}
The data space has been extended to hold variables for step width and
upper and lower boundaries.
Furthermore pointers for two outlets have been added.
\subsection{extension of the class}
The new class objects should have methods for different messages,
like ``set'' and ``reset''.
Therefore the method space has to be extended too.
\begin{verbatim}
counter_class = class_new(gensym("counter"),
(t_newmethod)counter_new,
0, sizeof(t_counter),
CLASS_DEFAULT,
A_GIMME, 0);
\end{verbatim}
The class generator \verb+class_new+ has been extended by the argument \verb+A_GIMME+.
This enables a dynamic number of arguments to be passed at the instantiation of the object.
\begin{verbatim}
class_addmethod(counter_class,
(t_method)counter_reset,
gensym("reset"), 0);
\end{verbatim}
\verb+class_addmethod+ adds a method for an arbitrary selector to an class.
The first argument is the class the method (second argument) will be added to.
The third argument is the symbolic selector that should be associated with the method.
The remaining ``0''-terminated arguments describe the list of atoms that
follows the selector.
\begin{verbatim}
class_addmethod(counter_class,
(t_method)counter_set, gensym("set"),
A_DEFFLOAT, 0);
class_addmethod(counter_class,
(t_method)counter_bound, gensym("bound"),
A_DEFFLOAT, A_DEFFLOAT, 0);
\end{verbatim}
A method for ``set'' followed by a numerical value is added,
as well as a method for the selector ``bound'' followed by two numerical values.
\begin{verbatim}
class_sethelpsymbol(counter_class, gensym("help-counter"));
\end{verbatim}
If a Pd-object is right-clicked, a help-patch describing the object-class can be opened.
By default, this patch is located in the directory ``{\em doc/5.reference/}'' and
is named like the symbolic class name.
An alternative help-patch can be defined with the
\verb+class_sethelpsymbol+-command.
\subsection{construction of in- and outlets}
When creating the object, several arguments should be passed by the user.
\begin{verbatim}
void *counter_new(t_symbol *s, int argc, t_atom *argv)
\end{verbatim}
Because of the declaration of arguments in the \verb+class_new+-function
with \verb+A_GIMME+,
the constructor has following arguments:
\begin{tabular}{c|l}
\verb+t_symbol *s+ & the symbolic name,\\
& that was used for object creation \\
\verb+int argc+ & the number of arguments passed to the object\\
\verb+t_atom *argv+ & a pointer to a list of {\tt argc} atoms
\end{tabular}
\begin{verbatim}
t_float f1=0, f2=0;
x->step=1;
switch(argc){
default:
case 3:
x->step=atom_getfloat(argv+2);
case 2:
f2=atom_getfloat(argv+1);
case 1:
f1=atom_getfloat(argv);
break;
case 0:
break;
}
if (argc<2)f2=f1;
x->i_down = (f1<f2)?f1:f2;
x->i_up = (f1>f2)?f1:f2;
x->i_count=x->i_down;
\end{verbatim}
If three arguments are passed, these should be the {\em lower boundary},
the {\em upper boundary} and the {\em step width}.
If only two arguments are passed, the step-width defaults to ``1''.
If only one argument is passed, this should be the {\em initial value} of the counter with
step-width of ``1''.
\begin{verbatim}
inlet_new(&x->x_obj, &x->x_obj.ob_pd,
gensym("list"), gensym("bound"));
\end{verbatim}
The function \verb+inlet_new+ creates a new ``active'' inlet.
``Active'' means, that a class-method is called each time
a message is sent to an ``active'' inlet.
Due to the software-architecture, the first inlet is always ``active''.
The first two arguments of the \verb+inlet_new+-function are
pointers to the interna of the object and to the graphical presentation of the object.
The symbolic selector that is specified by the third argument is to be
substituted by another symbolic selector (fourth argument) for this inlet.
Because of this substitution of selectors,
a message on a certain right inlet can be treated as a message with
a certain selector on the leftmost inlet.
This means:
\begin{itemize}
\item The substituting selector has to be declared by \verb+class_addmethod+
in the setup-routine.
\item It is possible to simulate a certain right inlet, by sending a message with
this inlet's selector to the leftmost inlet.
\item It is not possible to add methods for more than one selector to a right inlet.
Particularly it is not possible to add a universal method for arbitrary selectors to
a right inlet.
\end{itemize}
\begin{verbatim}
floatinlet_new(&x->x_obj, &x->step);
\end{verbatim}
\verb+floatinlet_new+ generates a new ``passive'' inlet for numerical values.
``Passive'' inlets allow parts of the data space-memory to be written directly
from outside.
Therefore it is not possible to check for illegal inputs.
The first argument is a pointer to the internal infrastructure of the object.
The second argument is the address in the data space-memory,
where other objects can write too.
``Passive'' inlets can be created for pointers, symbolic or
numerical (floating point\footnote{
That's why the {\tt step}-width of the class\/data space is realized as {\tt t\_float}.})
values.
\begin{verbatim}
x->f_out = outlet_new(&x->x_obj, &s_float);
x->b_out = outlet_new(&x->x_obj, &s_bang);
\end{verbatim}
The pointers returned by \verb+outlet_new+ have to be saved in the class\/data space
to be used later by the outlet-routines.
The order of the generation of inlets and outlets is important,
since it corresponds to the order of inlets and outlets in the
graphical representation of the object.
\subsection{extended method space}
The method for the ``bang''-message has to full fill the more complex tasks.
\begin{verbatim}
void counter_bang(t_counter *x)
{
t_float f=x->i_count;
int step = x->step;
x->i_count+=step;
if (x->i_down-x->i_up) {
if ((step>0) && (x->i_count > x->i_up)) {
x->i_count = x->i_down;
outlet_bang(x->b_out);
} else if (x->i_count < x->i_down) {
x->i_count = x->i_up;
outlet_bang(x->b_out);
}
}
outlet_float(x->f_out, f);
}
\end{verbatim}
Each outlet is identified by the \verb+outlet_...+-functions via the
pointer to this outlets.
The remaining methods still have to be implemented:
\begin{verbatim}
void counter_reset(t_counter *x)
{
x->i_count = x->i_down;
}
void counter_set(t_counter *x, t_floatarg f)
{
x->i_count = f;
}
void counter_bound(t_counter *x, t_floatarg f1, t_floatarg f2)
{
x->i_down = (f1<f2)?f1:f2;
x->i_up = (f1>f2)?f1:f2;
}
\end{verbatim}
\subsection{the code: \tt counter}
\begin{verbatim}
#include "m_pd.h"
static t_class *counter_class;
typedef struct _counter {
t_object x_obj;
int i_count;
t_float step;
int i_down, i_up;
t_outlet *f_out, *b_out;
} t_counter;
void counter_bang(t_counter *x)
{
t_float f=x->i_count;
int step = x->step;
x->i_count+=step;
if (x->i_down-x->i_up) {
if ((step>0) && (x->i_count > x->i_up)) {
x->i_count = x->i_down;
outlet_bang(x->b_out);
} else if (x->i_count < x->i_down) {
x->i_count = x->i_up;
outlet_bang(x->b_out);
}
}
outlet_float(x->f_out, f);
}
void counter_reset(t_counter *x)
{
x->i_count = x->i_down;
}
void counter_set(t_counter *x, t_floatarg f)
{
x->i_count = f;
}
void counter_bound(t_counter *x, t_floatarg f1, t_floatarg f2)
{
x->i_down = (f1<f2)?f1:f2;
x->i_up = (f1>f2)?f1:f2;
}
void *counter_new(t_symbol *s, int argc, t_atom *argv)
{
t_counter *x = (t_counter *)pd_new(counter_class);
t_float f1=0, f2=0;
x->step=1;
switch(argc){
default:
case 3:
x->step=atom_getfloat(argv+2);
case 2:
f2=atom_getfloat(argv+1);
case 1:
f1=atom_getfloat(argv);
break;
case 0:
break;
}
if (argc<2)f2=f1;
x->i_down = (f1<f2)?f1:f2;
x->i_up = (f1>f2)?f1:f2;
x->i_count=x->i_down;
inlet_new(&x->x_obj, &x->x_obj.ob_pd,
gensym("list"), gensym("bound"));
floatinlet_new(&x->x_obj, &x->step);
x->f_out = outlet_new(&x->x_obj, &s_float);
x->b_out = outlet_new(&x->x_obj, &s_bang);
return (void *)x;
}
void counter_setup(void) {
counter_class = class_new(gensym("counter"),
(t_newmethod)counter_new,
0, sizeof(t_counter),
CLASS_DEFAULT,
A_GIMME, 0);
class_addbang (counter_class, counter_bang);
class_addmethod(counter_class,
(t_method)counter_reset, gensym("reset"), 0);
class_addmethod(counter_class,
(t_method)counter_set, gensym("set"),
A_DEFFLOAT, 0);
class_addmethod(counter_class,
(t_method)counter_bound, gensym("bound"),
A_DEFFLOAT, A_DEFFLOAT, 0);
class_sethelpsymbol(counter_class, gensym("help-counter"));
}
\end{verbatim}
\section{a signal-external: {\tt pan\pdtilde}}
Signal classes are normal Pd-classes, that offer additional methods for signals.
All methods and concepts that can be realized with normal object classes can
therefore be realized with signal classes too.
Per agreement, the symbolic names of signal classes end with a tilde \pdtilde.
The class ``pan\pdtilde'' shall demonstrate, how signal classes are written.
A signal on the left inlet is mixed with a signal on the second inlet.
The mixing-factor between 0 and 1 is defined via a \verb+t_float+-message
on a third inlet.
\subsection{variables of a signal class}
Since a signal-class is only an extended normal class,
there are no principal differences between the data spaces.
\begin{verbatim}
typedef struct _pan_tilde {
t_object x_obj;
t_sample f_pan;
t_float f;
t_inlet *x_in2;
t_inlet *x_in3;
t_outlet*x_out;
} t_pan_tilde;
\end{verbatim}
Only one variable \verb+f_pan+ for the {\em mixing-factor} of the panning-function is needed.
The other variable \verb+f+ is needed whenever a signal-inlet is needed too.
If no signal but only a float-message is present at a signal-inlet, this
variable is used to automatically convert the float to signal.
Finally, we have the members \verb+x_in2+, \verb+x_in3+ and \verb+x_out+,
which are needed to store handles to the various extra inlets (resp. outlets) of the object.
\subsection{signal-classes}
\begin{verbatim}
void pan_tilde_setup(void) {
pan_tilde_class = class_new(gensym("pan~"),
(t_newmethod)pan_tilde_new,
(t_method)pan_tilde_free,
sizeof(t_pan_tilde),
CLASS_DEFAULT,
A_DEFFLOAT, 0);
class_addmethod(pan_tilde_class,
(t_method)pan_tilde_dsp, gensym("dsp"), 0);
CLASS_MAINSIGNALIN(pan_tilde_class, t_pan_tilde, f);
}
\end{verbatim}
Something has changed with the \verb+class_new+ function:
the third argument specifies a ``free-method'' (aka {\em destructor}), which is called whenever an instance of the object
is to be deleted (just like the ``new-method'' is called whenever an instance is to be created).
In the prior examples this was set to \verb+0+ (meaning: we don't care),
but in this example we have to clean up some ressources when we don't need them any more.
More interestingly, a method for signal-processing has to be provided by each signal class.
Whenever Pd's audio engine is started, a message with the selector ``dsp''
is sent to each object.
Each class that has a method for the ``dsp''-message is recognised as signal class.
Signal classes that want to provide signal-inlets have to
declare this via the \verb+CLASS_MAINSIGNALIN+-macro.
This enables signals at the first (default) inlet.
If more than one signal-inlet is needed, they have to be created explicitly
in the constructor-method.
Inlets that are declared as signal-inlets cannot provide
methods for \verb+t_float+-messages any longer.
The first argument of the macro is a pointer to the signal class.
The second argument is the type of the class's data space.
The last argument is a dummy-variable out of the data space that is needed
to replace non-existing signal at the signal-inlet(s) with \verb+t_float+-messages.
\subsection{construction of signal-inlets and -outlets}
\begin{verbatim}
void *pan_tilde_new(t_floatarg f)
{
t_pan_tilde *x = (t_pan_tilde *)pd_new(pan_tilde_class);
x->f_pan = f;
x->x_in2 = inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_signal, &s_signal);
x->x_in3 = floatinlet_new (&x->x_obj, &x->f_pan);
x->x_out = outlet_new(&x->x_obj, &s_signal);
return (void *)x;
}
\end{verbatim}
Additional signal-inlets are added like other inlets with the routine \verb+inlet_new+.
The last two arguments are references to the symbolic selector ``signal''
in the lookup-table.
Signal-outlets are also created like normal (message-)outlets,
by setting the outlet-selector to ``signal''.
The newly created inlets/outlets are ``user-allocated'' data.
Pd will keep track of all the ressources it automatically creates (like the default inlet),
and will eventually free these ressources once they are no longer needed.
However, if we request an ``extra'' ressource (like the additional inlets/outlets in this example;
or - more commonly - memory that is allocated via \verb+malloc+ or similar),
we have to make sure ourselves, that these ressources are freed when no longer needed.
If we fail to do so, we will invariably create a dreaded {\em memory leak}.
Therefore, we store the ``handles'' to the newly created inlets/outlets as returned by the \verb+..._new+ routines
for later use.
\subsection{DSP-methods}
Whenever Pd's audio engine is turned on,