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ChangeLog
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## 2023.06.02
- port_sdl_joystick: add a few haptic effects and tie them to sound samples
## 2023.06.01
- port_sdl_joystick: add optional middle-band sensitivity
## 2023.05.31
- port_sdl_joystick: better separation between primary directions and combined ones
## 2023.05.30
- asset/scripts: add coverity-related scripts
## 2023.05.29
- all: compatibility changes needed by the mickeysoft compiler
## 2023.05.26
- port_sdl_sound: add playing of speech tracks
## 2023.05.22
- port_openal: implement maximum chunk concurrency (configure via AL_CHUNK_CONCURRENCY_MAX)
- port_openal: disable chunk scheduling when exiting flying mode
## 2023.05.21
- port_openal: dragons, goats, worms, wyverns, manticores, fireflies, spiders, devils, mana worms, moon dwellers, troglodites, cymmerians, zombies, hydras have 3D sound positioning. yay!
- GameRenderHD: fix crash related to pointer dereferencing
- sub_main: fix crash related to opening spellbook in chapter 25
## 2023.05.18
- port_openal: calculate distance between listener and every notable creature, use timer to mark when the creature will moan next
## 2023.05.17
- config.h: add optional ImGui interface
## 2023.05.16
- src: fix adress, perifery, lenght typos
## 2023.05.14
- src: rename dword_38519 -> event_head
- src: rename type_event_0x6E8 -> event_t
- src: rename x_D41A0_BYTEARRAY_4_struct -> engine_db
- port_openal: initial commit
- initial fork