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EmulatorJS Player
EmulatorJS is a web-based emulator for various system; that is, it allows you to run old games in your web browser. It is based on Emscripten, which is a toolchain for compiling C and C++ code to WebAssembly.
Our integration with EmulatorJS automates the process of loading and saving save files and save states. Before starting the game, select a save and/or state file to load (if one is available). Anytime you save the game (or create a save state), the save and state files stored with RomM will be updated, so there's no need to manually download or upload them.
Note that only the following systems are currently supported:
- Amiga
- Atari 2600
- Atari 5200
- Atari 7800
- Atari Jaguar
- Atari Lynx
- Commodore 64
- ColecoVision
- Neo Geo Pocket
- Neo Geo Pocket Color
- Nintendo Entertainment System (NES)
- Nintendo Family Computer (Famicom)
- Nintendo 64
- Nintendo DS
- Game Boy
- Game Boy Color
- Game Boy Advance
- PC-FX
- Sega Game Gear
- Sega Master System
- Sega Genesis/Megadrive
- Sega Saturn
- Super Nintendo Entertainment System (SNES)
- Super Famicom
- TurboGraphx-16/PC Engine
- Virtual Boy
- WonderSwan
- WonderSwan Color
While the systems below are supported by EmulatorJS, they are not yet supported by RomM, as they require BIOS files to be played. We are working on adding support for BIOS files, and will update this list as we do so.
- 3DO
- Arcade/MAME
- PlayStation (PS)
- PlayStation Portable (PSP)
- Sega CD
- Sega 32X