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Windows: add IconExtWindows::from_resource_name #4137

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Feb 26, 2025
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1 change: 1 addition & 0 deletions src/changelog/unreleased.md
Original file line number Diff line number Diff line change
Expand Up @@ -71,6 +71,7 @@ changelog entry.
- Added `Window::safe_area`, which describes the area of the surface that is unobstructed.
- On X11, Wayland, Windows and macOS, improved scancode conversions for more obscure key codes.
- Add ability to make non-activating window on macOS using `NSPanel` with `NSWindowStyleMask::NonactivatingPanel`.
- On Windows, add `IconExtWindows::from_resource_name`.

### Changed

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72 changes: 71 additions & 1 deletion src/platform/windows.rs
Original file line number Diff line number Diff line change
Expand Up @@ -660,6 +660,17 @@ impl DeviceIdExtWindows for DeviceId {
}

/// Additional methods on `Icon` that are specific to Windows.
///
/// Windows icons can be created from files, or from the [`embedded resources`](https://learn.microsoft.com/en-us/windows/win32/menurc/about-resource-files).
///
/// The `ICON` resource definition statement use the following syntax:
/// ```rc
/// nameID ICON filename
/// ```
/// `nameID` is a unique name or a 16-bit unsigned integer value identifying the resource,
/// `filename` is the name of the file that contains the resource.
///
/// More information about the `ICON` resource can be found at [`Microsoft Learn`](https://learn.microsoft.com/en-us/windows/win32/menurc/icon-resource) portal.
pub trait IconExtWindows: Sized {
/// Create an icon from a file path.
///
Expand All @@ -671,14 +682,68 @@ pub trait IconExtWindows: Sized {
fn from_path<P: AsRef<Path>>(path: P, size: Option<PhysicalSize<u32>>)
-> Result<Self, BadIcon>;

/// Create an icon from a resource embedded in this executable or library.
/// Create an icon from a resource embedded in this executable or library by its ordinal id.
///
/// The valid `ordinal` values range from 1 to [`u16::MAX`] (inclusive). The value `0` is an
/// invalid ordinal id, but it can be used with [`from_resource_name`] as `"0"`.
///
/// [`from_resource_name`]: IconExtWindows::from_resource_name
///
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
/// icon size from the file.
///
/// In cases where the specified size does not exist in the file, Windows may perform scaling
/// to get an icon of the desired size.
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;

/// Create an icon from a resource embedded in this executable or library by its name.
///
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
/// icon size from the file.
///
/// In cases where the specified size does not exist in the file, Windows may perform scaling
/// to get an icon of the desired size.
///
/// # Notes
///
/// Consider the following resource definition statements:
/// ```rc
/// app ICON "app.ico"
/// 1 ICON "a.ico"
/// 0027 ICON "custom.ico"
/// 0 ICON "alt.ico"
/// ```
///
/// Due to some internal implementation details of the resource embedding/loading process on
/// Windows platform, strings that can be interpreted as 16-bit unsigned integers (`"1"`,
/// `"002"`, etc.) cannot be used as valid resource names, and instead should be passed into
/// [`from_resource`]:
///
/// [`from_resource`]: IconExtWindows::from_resource
///
/// ```rust,no_run
/// use winit::platform::windows::IconExtWindows;
/// use winit::window::Icon;
///
/// assert!(Icon::from_resource_name("app", None).is_ok());
/// assert!(Icon::from_resource(1, None).is_ok());
/// assert!(Icon::from_resource(27, None).is_ok());
/// assert!(Icon::from_resource_name("27", None).is_err());
/// assert!(Icon::from_resource_name("0027", None).is_err());
/// ```
///
/// While `0` cannot be used as an ordinal id (see [`from_resource`]), it can be used as a
/// name:
///
/// [`from_resource`]: IconExtWindows::from_resource
///
/// ```rust,no_run
/// # use winit::platform::windows::IconExtWindows;
/// # use winit::window::Icon;
/// assert!(Icon::from_resource_name("0", None).is_ok());
/// assert!(Icon::from_resource(0, None).is_err());
/// ```
fn from_resource_name(name: &str, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
}

impl IconExtWindows for Icon {
Expand All @@ -694,4 +759,9 @@ impl IconExtWindows for Icon {
let win_icon = crate::platform_impl::WinIcon::from_resource(ordinal, size)?;
Ok(Icon { inner: win_icon })
}

fn from_resource_name(name: &str, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
let win_icon = crate::platform_impl::WinIcon::from_resource_name(name, size)?;
Ok(Icon { inner: win_icon })
}
}
17 changes: 16 additions & 1 deletion src/platform_impl/windows/icon.rs
Original file line number Diff line number Diff line change
Expand Up @@ -112,13 +112,28 @@ impl WinIcon {
pub fn from_resource(
resource_id: u16,
size: Option<PhysicalSize<u32>>,
) -> Result<Self, BadIcon> {
Self::from_resource_ptr(resource_id as PCWSTR, size)
}

pub fn from_resource_name(
resource_name: &str,
size: Option<PhysicalSize<u32>>,
) -> Result<Self, BadIcon> {
let wide_name = util::encode_wide(resource_name);
Self::from_resource_ptr(wide_name.as_ptr(), size)
}

fn from_resource_ptr(
resource: PCWSTR,
size: Option<PhysicalSize<u32>>,
) -> Result<Self, BadIcon> {
// width / height of 0 along with LR_DEFAULTSIZE tells windows to load the default icon size
let (width, height) = size.map(Into::into).unwrap_or((0, 0));
let handle = unsafe {
LoadImageW(
util::get_instance_handle(),
resource_id as PCWSTR,
resource,
IMAGE_ICON,
width,
height,
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