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__init__.py
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# Copyright 2015 Bassam Kurdali / urchn.org
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# topsort.py copyright 2014 Sunlight Labs/ written by Paul Tagliometti
bl_info = {
"name": "Timelapse Toolbox",
"author": "Bassam Kurdali",
"version": (1, 0, 5),
"blender": (2, 80, 0),
"location": "View3D > Ctrl F1, Add Menu",
"description": "Tools to Help Timelapse Animators",
"warning": "",
"wiki_url": "http://wiki.urchn.org/wiki/timelapse_tools",
"category": "Animation"}
if "bpy" in locals():
import importlib
importlib.reload(drive_curves)
importlib.reload(cutters)
importlib.reload(maskers)
importlib.reload(group_shaders)
else:
from . import drive_curves
from . import cutters
from . import maskers
from . import group_shaders
import bpy
class VIEW3D_PIE_Timelapse_Tools(bpy.types.Menu):
bl_label = "Timelapse Tools"
@classmethod
def poll(cls, context):
return context.mode in ('OBJECT', 'POSE')
def draw(self, context):
pie = self.layout.menu_pie()
pbone = context.active_pose_bone
bone_selected = pbone and context.active_object.type == 'ARMATURE'
if bone_selected and len(pbone.keys()) == 2:
key = [key for key in pbone.keys() if not key == '_RNA_UI'][0]
pie.operator_context = 'EXEC_DEFAULT'
curves_to_drivers = pie.operator(
"anim.copy_curves_drivers", text="Curves To Drivers")
curves_to_drivers.driver = key
curves_to_drivers.forward = True
drivers_to_curves = pie.operator(
"anim.copy_curves_drivers", text="Drivers To Curves")
drivers_to_curves.driver = key
drivers_to_curves.forward = False
elif bone_selected and len(pbone.keys()) > 2:
pie.operator_context = 'INVOKE_DEFAULT'
pie.operator(
"anim.copy_curves_drivers", text="Drive Curves").forward = True
pie.operator(
"anim.copy_curves_drivers",
text="Curve Drivers").forward = False
else:
pie.operator(
"anim.copy_curves_drivers",
text="Activate a Bone").forward = True
pie.operator(
"anim.copy_curves_drivers",
text="Activate a Bone").forward = False
pie.operator(
"anim.hide_to_render", text="Render To Display").forward = False
pie.operator(
"anim.hide_to_render", text="Display To Render").forward = True
pie.operator("anim.undrive", text="Un-Drive")
pie.operator("anim.uncurve", text="Un-Curve")
pie.operator("object.boolean_state", text="Show Bools")
class NODE_EDITOR_PIE_Timelapse_Tools(bpy.types.Menu):
bl_label = "Node Timelapse Tools"
@classmethod
def poll (cls, context):
space = context.space_data
return (
space.type == 'NODE_EDITOR' and
space.tree_type == 'ShaderNodeTree')
def draw(self, context):
pie = self.layout.menu_pie()
pie.operator_context = 'INVOKE_DEFAULT'
pie.operator(
group_shaders.GroupAnimatedMake.bl_idname,
text="Create a Time-driven Group")
pie.operator(
group_shaders.GroupRamp.bl_idname,
text="Turn Ramp Node into a Group")
pie.operator(
group_shaders.AddRampChannel.bl_idname,
text="Add a new Channel to ramp group")
def add_hotkey(
kc, mode_name, space_type, ot, key,
shift=False, ctrl=False, alt=False):
km = kc.keymaps.new(name=mode_name, space_type=space_type)
kmi = km.keymap_items.new(
ot, key, 'PRESS',
shift=shift, ctrl=ctrl, alt=alt)
def del_hotkey(kc, mode_name, ot):
km = kc.keymaps[mode_name]
for kmi in km.keymap_items:
if kmi.idname == ot:
km.keymap_items.remove(kmi)
def menu_func_group_animated(self, context):
""" Add the Operator to the Menu """
self.layout.operator(
group_shaders.GroupAnimatedMake.bl_idname,
text="Create a Time-driven Group")
self.layout.operator(
group_shaders.GroupRamp.bl_idname,
text= "Turn Ramp Node into a Group")
self.layout.operator(
group_shaders.AddRampChannel.bl_idname,
text="Add a new Channel to ramp group")
def register():
drive_curves.register()
cutters.register()
maskers.register()
group_shaders.register()
bpy.utils.register_class(VIEW3D_PIE_Timelapse_Tools)
bpy.utils.register_class(NODE_EDITOR_PIE_Timelapse_Tools)
kc = bpy.context.window_manager.keyconfigs.addon
if kc:
for mode in ("Object Mode", "Pose"):
km = kc.keymaps.new(name=mode)
kmi = km.keymap_items.new(
'wm.call_menu_pie', type='F1', value='PRESS', ctrl=True)
kmi.properties.name = 'VIEW3D_PIE_Timelapse_Tools'
km = kc.keymaps.new(name='Node Editor', space_type='NODE_EDITOR')
kmi = km.keymap_items.new(
'wm.call_menu_pie', type='F1', value='PRESS', ctrl=True)
kmi.properties.name = 'NODE_EDITOR_PIE_Timelapse_Tools'
add_hotkey(
kc, 'Node Editor', 'NODE_EDITOR',
group_shaders.GroupAnimatedMake.bl_idname, "T",
shift=True, ctrl=True)
add_hotkey(
kc, 'Node Editor', 'NODE_EDITOR',
group_shaders.GroupRamp.bl_idname, "R",
shift=True, ctrl=True)
bpy.types.NODE_MT_node.append(menu_func_group_animated)
def unregister():
bpy.types.NODE_MT_node.remove(menu_func_group_animated)
kc = bpy.context.window_manager.keyconfigs.addon
if kc:
for mode in ("Object Mode", "Pose"):
km = kc.keymaps[mode]
for kmi in km.keymap_items:
if kmi.name == 'Call Pie Menu' and\
kmi.properties.name == 'VIEW3D_PIE_Timelapse_Tools':
km.keymap_items.remove(kmi)
km = kc.keymaps['Node Editor']
for kmi in km.keymap_items:
if (
kmi.name == 'Call Pie Menu' and
kmi.properties.name == 'NODE_EDITOR_PIE_Timelapse_Tools'):
km.keymap_items.remove(kmi)
del_hotkey(
kc, 'Node Editor', group_shaders.GroupAnimatedMake.bl_idname)
del_hotkey(kc, 'Node Editor', group_shaders.GroupRamp.bl_idname)
bpy.utils.unregister_class(VIEW3D_PIE_Timelapse_Tools)
bpy.utils.unregister_class(NODE_EDITOR_PIE_Timelapse_Tools)
drive_curves.unregister()
cutters.unregister()
maskers.unregister()
group_shaders.unregister()
if __name__ == "__main__":
register()