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Releases: sauerbraten/p1xbraten

2.2.0

19 Feb 08:53
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  • added 32bit Windows builds to CI
  • changed CI to produce a Windows installer that leaves vanilla binaries untouched

2.1.2

17 Feb 09:23
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  • fixed rare crashes due to the new listteams command

2.1.1

15 Feb 15:30
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  • cosmetic fixes
  • maybe fixes a crash when opening the master menu

2.1.0

27 Jan 20:59
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  • removes Wayland specific behavior

2.0.1

24 Jan 19:38
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  • fixes -1 CN arg in PLAYER_VARGS_ICOMMAND

2.0.0

20 Jan 23:45
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  • fixes master menu embedding
  • allows passing a player CN to cubescript commands like getfrags
  • BREAKING: switch order of CN and weapon argument for damage commands (if you use my stats gamehud, you'll get a wall of errors; run /exec data/p1xbraten/gamehud.cfg.gz to fix that)
  • only writes embedded menu files when crc differs

1.11.3

11 Jan 23:01
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  • renames tickrate to maxtps
  • uses Wayland's frame callbacks if possible to save resources when running in the background

1.11.2

10 Jan 20:03
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  • fixes a bug where local games could crash the game

1.11.1

10 Jan 14:19
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  • fixes the damagecompass fade duration

1.11.0

09 Jan 16:44
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  • removes maxfps-induced limiting of the main loop
  • introduces tickrate var to limit the main loop independently from maxfps