Releases: sauerbraten/p1xbraten
Releases · sauerbraten/p1xbraten
2.2.0
- added 32bit Windows builds to CI
- changed CI to produce a Windows installer that leaves vanilla binaries untouched
2.1.2
- fixed rare crashes due to the new
listteams
command
2.1.1
- cosmetic fixes
- maybe fixes a crash when opening the master menu
2.1.0
- removes Wayland specific behavior
2.0.1
- fixes -1 CN arg in
PLAYER_VARGS_ICOMMAND
2.0.0
- fixes master menu embedding
- allows passing a player CN to cubescript commands like
getfrags
- BREAKING: switch order of CN and weapon argument for damage commands (if you use my stats gamehud, you'll get a wall of errors; run
/exec data/p1xbraten/gamehud.cfg.gz
to fix that) - only writes embedded menu files when crc differs
1.11.3
- renames
tickrate
tomaxtps
- uses Wayland's frame callbacks if possible to save resources when running in the background
1.11.2
- fixes a bug where local games could crash the game
1.11.1
- fixes the damagecompass fade duration
1.11.0
- removes
maxfps
-induced limiting of the main loop - introduces
tickrate
var to limit the main loop independently frommaxfps