The intent of this document to describe a minimum set of requirements for new Software Development Kits (SDKs) for CloudEvents. These SDKs are designed and implemented to enhance and speed up CloudEvents integration. As part of community efforts CloudEvents team committed to support and maintain the following SDKs:
This is intended to provide guidance and requirements for SDK authors. This document is intended to be kept up to date with the CloudEvents spec.
Being an open source community CloudEvents team is open for a new members as well open to their contributions. In order to ensure that an SDK is going to be supported and maintained CloudEvents community would like to ensure that:
- Each SDK has active points of contact.
- Each SDK supports ongoing changes to the CloudEvent spec.
Each SDK MUST meet these requirements:
- Supports CloudEvents at spec milestones and ongoing development version.
- Encode a canonical Event into a transport specific encoded message.
- Decode transport specific encoded messages into a Conical Event.
- Idiomatic usage of the programming language.
- Using current language version(s).
- Supports HTTP transport renderings in both
structured
andbinary
encodings.
Each SDK will provide a generic CloudEvents class/object/structure that represents the conical form of an Event.
The SDK should enable users to bypass implementing transport specific encoding
and decoding of the CloudEvents Event
object. The general flow for Objects
should be:
Event (-> Message) -> Transport
and
Transport (-> Message) -> Event
An SDK is not required to implement a wrapper around the transport, the focus
should be around allowing programming models to work with the high level Event
object, and providing tools to take the Event
and turn it into something that
can be used with the implementation transport selected.
At a high level, the SDK needs to be able to help with the following tasks:
- Compose an Event.
- Encode an Event given a transport and encoding (into a Transport Message if appropriate).
- Decode an Event given a transport specific message, request or response (into a Transport Message if appropriate).
Provide a convenient way to compose both a single message and many messages. Implementers will need a way to quickly build up and convert their event data into the a CloudEvents encoded Event. In practice there tend to be two aspects to event composition,
- Event Creation
- "I have this data that is not formatted as a CloudEvent and I want it to be."
- Event Mutation
- "I have a CloudEvents formatted Event and I need it to be a different Event."
- "I have a CloudEvents formatted Event and I need to mutate the Event."
Event creation is highly idiomatic to the SDK language.
Event mutation tends to be solved with an accessor pattern, like getters and setters. But direct key access could be leveraged, or named-key accessor functions.
In either case, there MUST be a method for validating the resulting Event object based on the parameters set, most importantly the CloudEvents spec version.
Each SDK will support encoding and decoding an Event with regards to a transport
and encoding. Structured
encoding is the easiest to support, as it is just
json
, but Binary
is fairly custom for each transport.
Data access from the event has some considerations, the Event at rest could be
encoded into the base64
form, as structured data, or as a wire format like
json
. An SDK MUST provide a method for unpacking the data from these formats
into a native format.
Supporting CloudEvents extensions is idiomatic again, but a method that mirrors the data access seems to work.
Validation MUST be possible on an individual Event. Validation MUST take into account the spec version, and all the requirements put in-place by the spec at each version.
Each SDK must provide examples using at least HTTP transport of:
- Composing an Event.
- Encoding and sending a composed Event.
- Receiving and decoding an Event.