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Physical Mouse not Supported/Working in Game on iPhone and iPad #582
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What makes you think this is an issue with the core and not RetroArch? Also, please provide more details. I noticed you added the platform now by editing the title. This should really have been part of your original issue report, as it is utterly crucial information. The more information you provide with a issue report the more it helps, please think of that. |
Just a guess as when in RetroArch menu works fine More Info: iPad is version 17 and using last offical RA AppStore Version iPhone is using latest firmware/Version and RA latest TestFlight Version Using Logitech Wireless Mouse and Keyboard Any more info I missed? |
Can you see the behavior in other cores that use mouse input? |
Don’t have Other DosBox Cores on iPad and iPhone apps also no ScummVM Mouse worked on iDOS App |
iDOS is outside of RetroArch, you can't compare another app with a core running in RetroArch. Do this in RetroArch:
Then see if the mouse moves. If it doesn't the issue is on RetroArch's side and should be reported there. |
Checked that what you said happen so Reported it to where you said |
When I plug in my Mouse and try and use the Mouse Cursor and nothing happens.
So am I doing something wrong or does it need to be Fixed?
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