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This is awesome. The only problem I see is when the ball moves too fast, it teleports. Maybe a line of travel can be calculated, and based on the dimension of the ball offset everything along the line.
The text was updated successfully, but these errors were encountered:
This is awesome. The only problem I see is when the ball moves too fast, it teleports. Maybe a line of travel can be calculated, and based on the dimension of the ball offset everything along the line.
The text was updated successfully, but these errors were encountered: