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Copy pathCOM_3PPPack_RGG - Bullet Points Mount Steed Feats.user
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COM_3PPPack_RGG - Bullet Points Mount Steed Feats.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<loadonce key="COM_3PPPack_RGG - Bullet Points Mount Steed Feats"/>
<fileinfo>
<info_author>W Birchler
Asandir - Lone Wolf boards
Sethvir - Paizo boards
[email protected]</info_author>
<info_history>Ver 1.0
Initial Functionality
September 2013</info_history>
</fileinfo>
<thing id="fSGAethon" name="Aethon" description="When you use spells to protect yourself or allies, you also extend that protection to their steeds.\n\n{b}Prerequisites{/b}: Handle Animal 1 rank, ability to cast a steed spell. \n\n{b}Benefit{/b}: When you cast an abjuration spell that is harmless or has a range of personal, and it defines a number of targets (as opposed\nto an area or effect), the spell also affects any steed affected characters are riding (though only while the steed is ridden)." compset="Feat" summary="When you use spells to protect yourself or allies, you also extend that protection to their steeds." uniqueness="useronce">
<usesource source="BP5MntStd"/>
<tag group="Helper" tag="NoPathSoc"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="fCategory" tag="General"/>
<exprreq message="Handle Animal 1 rank is required."><![CDATA[#skillranks[skHandleAn] >= 1]]></exprreq>
<prereq message="Ability to cast a Steed Spell">
<validate><![CDATA[~ set parms for Call
var HaveSpell as number
var SpellID as string
~ Set the Spell ID we are to test for
SpellID = "spMount1|spGhosWol2|spGhosWol4|spCmMouCo2|spPhanSte2|spPhanSte2|spCmPhaSt3|spCmPhaSt4|spPhanCha3|spPhanCha3"
Call HaveSpell
~ Set the Pre-Req valid flag
@valid = HaveSpell]]></validate>
</prereq>
</thing>
<thing id="fSGBuraq" name="Buraq" description="When you use spells to heal yourself or allies, you also extend that healing to their steeds.\n\n{b}Prerequisites{/b}: Heal 1 rank, ability to cast a steed spell.\n\n{b}Benefit{/b}: When you cast an conjuration (healing) spell on a target, the any steed being ridden by the affected character also receives the full effect of the spell." compset="Feat" summary="When you use spells to heal yourself or allies, you also extend that healing to their steeds." uniqueness="useronce">
<usesource source="BP5MntStd"/>
<tag group="Helper" tag="NoPathSoc"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="fCategory" tag="General"/>
<exprreq message="Heal 1 rank is required."><![CDATA[#skillranks[skHeal] >= 1]]></exprreq>
<prereq message="Ability to cast a Steed spell">
<validate><![CDATA[~ set parms for Call
var HaveSpell as number
var SpellID as string
~ Set the Spell ID we are to test for
SpellID = "spMount1|spGhosWol2|spGhosWol4|spCmMouCo2|spPhanSte2|spPhanSte2|spCmPhaSt3|spCmPhaSt4|spPhanCha3|spPhanCha3"
Call HaveSpell
~ Set the Pre-Req valid flag
@valid = HaveSpell]]></validate>
</prereq>
</thing>
<thing id="fSGAugSted" name="Augment Steed" description="Your steed spells can boost the effectiveness of mundane steeds. \n\n{b}Prerequisite{/b}: Ride 1 rank, ability to cast a steed spell.\n\n{b}Benefit{/b}: When you can cast a steed spell, you may forgo one or more of the steeds you would conjure to instead gain an augmentation effect (that affects one existing steed for each conjured steed you forgo). If the conjured steed would have an AC, attack, movement rate, or special ability (including moving over various kinds of terrain and flight) superior to the existing steed’s, the steed gains the conjured steed’s ability for the duration of the spell. \n\nAdditionally, the existing steed is not considered to be exerting itself during the spell’s duration (instead using the conjured spell energy), and does not need to eat or sleep during this time, and does not risk fatigue or exhaustion from prolonged activity or forced marching for the\nspell’s duration." compset="Feat" summary="Your steed spells can boost the effectiveness of mundane steeds." uniqueness="useronce">
<usesource source="BP5MntStd"/>
<tag group="Helper" tag="NoPathSoc"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="fCategory" tag="General"/>
<exprreq message="Ride 1 rank is required."><![CDATA[#skillranks[skRide] >= 1]]></exprreq>
<prereq message="Ability to cast a Steed Spell">
<validate><![CDATA[~ set parms for Call
var HaveSpell as number
var SpellID as string
~ Set the Spell ID we are to test for
SpellID = "spMount1|spGhosWol2|spGhosWol4|spCmMouCo2|spPhanSte2|spPhanSte2|spCmPhaSt3|spCmPhaSt4|spPhanCha3|spPhanCha3"
Call HaveSpell
~ Set the Pre-Req valid flag
@valid = HaveSpell]]></validate>
</prereq>
</thing>
<thing id="fSGHghtnSt" name="Heighten Steed Spell" description="You can make your conjured steeds are faster and tougher than most. \n\n{b}Prerequisites{/b}: Ability to cast a steed spell, caster level 3. \n\n{b}Benefit{/b}: A heightened steed spell has a higher effective spell level than normal (up to a maximum of 9th level). For every level higher than its normal level, the steeds conjured have +5 feet of movement (for all forms of movement the steed possesses), and +5 hit points. For every +2 effective spell levels, the steeds receive +1 armor class. Unlike other metamagic feats, Heighten Steed Spell actually increases the effective level of the spell that it modifies. The heightened steed spell is as difficult to prepare and cast as a spell of its effective level." compset="Feat" summary="You can make your conjured steeds are faster and tougher than most." uniqueness="useronce">
<usesource source="BP5MntStd"/>
<tag group="fCategory" tag="Metamagic"/>
<tag group="Helper" tag="NoPathSoc"/>
<tag group="Helper" tag="ShowSpec"/>
<exprreq message="Caster level 3 is required."><![CDATA[herofield[tMaxCaster].value >= 3]]></exprreq>
<prereq message="Ability to cast a Steed spell">
<validate><![CDATA[~ set parms for Call
var HaveSpell as number
var SpellID as string
~ Set the Spell ID we are to test for
SpellID = "spMount1|spGhosWol2|spGhosWol4|spCmMouCo2|spPhanSte2|spPhanSte2|spCmPhaSt3|spCmPhaSt4|spPhanCha3|spPhanCha3"
Call HaveSpell
~ Set the Pre-Req valid flag
@valid = HaveSpell]]></validate>
</prereq>
</thing>
<thing id="fSGSmnSted" name="Summon Steed" description="You can summon monsters ready to serve as steeds.\n\n{b}Prerequisites{/b}: Augment Summoning, Mounted Combat.\n\n{b}Benefit{/b}: Each creature you summon with any summon spell can come equipped with tack and saddle appropriate to its form, and with\nthe trained necessary to serve as a steed. Such creatures willingly serve as steeds for any ally you indicate, and can function as war trained\nmounts. A creature that gains this benefit does not gain the benefit of Augment Summoning. When you cast a spell in this way, it is\nconsidered a steed spell. If you also have the Augment Steed feat, you can use this spell to give one or more ally’s steeds the increased\nabilities of creatures you summon, for the duration of the summoning spell." compset="Feat" uniqueness="useronce">
<usesource source="BP5MntStd"/>
<tag group="Helper" tag="NoPathSoc"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="fCategory" tag="General"/>
<exprreq message="Augment Summoning feat is required."><![CDATA[#hasfeat[fAugSumm] <> 0]]></exprreq>
<exprreq message="Mounted Combat feat is required."><![CDATA[#hasfeat[fMountCom] <> 0]]></exprreq>
</thing>
<thing id="mmSGHghtn" name="Heighten Steed Spell" description="You can make your conjured steeds are faster and tougher than most. \n\n{b}Prerequisites{/b}: Ability to cast a steed spell, caster level 3. \n\n{b}Benefit{/b}: A heightened steed spell has a higher effective spell level than normal (up to a maximum of 9th level). For every level higher than its normal level, the steeds conjured have +5 feet of movement (for all forms of movement the steed possesses), and +5 hit points. For every +2 effective spell levels, the steeds receive +1 armor class. Unlike other metamagic feats, Heighten Steed Spell actually increases the effective level of the spell that it modifies. The heightened steed spell is as difficult to prepare and cast as a spell of its effective level." compset="Metamagic" uniqueness="unique">
<fieldval field="mmLevel" value="1"/>
<fieldval field="mmAbbr" value="Heighten"/>
<usesource source="BP5MntStd"/>
<tag group="Helper" tag="CustomMeta"/>
<prereq message="">
<validate>@valid = hero.pickexists[fSGHghtnSt] + parent.tagis[Helper.OnScroll]</validate>
</prereq>
</thing>
</document>