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.gitignore
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##### Javascript/Typescript
#### joe made this: http://goel.io/joe
#### node ####
# Logs
logs
*.log
npm-debug.log*
# Runtime data
pids
*.pid
*.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# nyc test coverage
.nyc_output
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# node-waf configuration
.lock-wscript
# Compiled binary addons (http://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules
jspm_packages
# Optional npm cache directory
.npm
# Optional eslint cache
.eslintcache
# Optional REPL history
.node_repl_history
/package-lock.json
###### Unity
**/**/[Ll]ibrary/
**/**/[Tt]emp/
**/**/[Oo]bj/
**/**/[Bb]uild/
**/**/[Bb]uilds/
**/**/[Ll]ogs/
**/**/[Aa]ssets/AssetStoreTools*
**/**/[Aa]ssets/PostProcessing*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
*/*/Assets/StreamingAssets/crashlytics-build.properties