forked from Unity-Technologies/usd-unity-sdk
-
Notifications
You must be signed in to change notification settings - Fork 0
/
appcollector.yaml
19 lines (19 loc) · 1.19 KB
/
appcollector.yaml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
application_name: com.unity.formats.usd
application_type: Package
language: C#
development_stage: Alpha
findings_access:
organization: 5d8b8596cadf01000a30db1f
poc: [email protected]
slack_channel: devs-usd
description: "The Unity USD package contains a set of libraries designed to support the use of Pixar's Universal Scene Description (USD) in Unity. The goal of this package is to make it maximally easy to integrate USD using native Unity & C# data types with a familiar serialization paradigm and little prior knowledge of USD. USD enables round-trip asset workflows between digital content creation tools like Maya, 3ds Max, Houdini, Katana, Nuke, Modo, Sketchup, Substance Designer, and Substance Painter. \n\nUnlike other asset file formats, Universal Scene Description is designed to support an entire asset pipeline and to enable teams to work in parallel using asset references and overrides. \n\nThis package includes ready-to-use binaries and examples to allow anyone to easily jump-in."
risk_assessment:
internet_facing: false
personal_info: false
payment_info: false
authentication: No Authentication
hosting: N/A
revenue_impact: false
pci: false