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Create a highway control, that allows a multiple threads to be represented each by a lane of execution. The highway gets updated to grow and shrink as the pool size changes. This control is only suitable for pools of small size, so that it can be easily rendered on a screen; probably should define a hard limit, perhaps 24?
Or to make it more scalable, we remove the limit and define a window over the highway. The window shows how wide the higway is in terms of lanes, then let the client define which lanes are visbile in the window, perhaps by last updated time.
Should be created as a bubble to aid in re-use. Actually, once complete, tyro probably is not the best place to host this highway bubble. So in order for the history of it development to not be lost, we should probably come up with an appropriate location. Perhaps we have another snvilised bubbles module.
viewport: The viewport bubble (eg chat) will be useful when the highway contains more lanes than can easily be rendered at a single time. It will provide the user with the ability to use the scroll wheel to move the lanes up and down inside the visible portion of the highway.
paginator: an example in bubbletea, which provides a way of repesenting multiple pages of content. Multiple lanes that overflow a single page could use this scheme to allow for viewing multiple pages of activity.
see: bubbletea v2
Create a
highway
control, that allows a multiple threads to be represented each by a lane of execution. The highway gets updated to grow and shrink as the pool size changes. This control is only suitable for pools of small size, so that it can be easily rendered on a screen; probably should define a hard limit, perhaps 24?Or to make it more scalable, we remove the limit and define a window over the highway. The window shows how wide the higway is in terms of lanes, then let the client define which lanes are visbile in the window, perhaps by last updated time.
Should be created as a bubble to aid in re-use. Actually, once complete, tyro probably is not the best place to host this highway bubble. So in order for the history of it development to not be lost, we should probably come up with an appropriate location. Perhaps we have another snvilised bubbles module.
to use v2:
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