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Example: when player initiates startvote, his !yes vote is sent to server before before the startvote itself, so it's not counted, and to vote in own poll, one has to !yes again.
Another example is startbox editing: when the "horizonal split" button in pressed, these messages are shown in chat:
!clearbox
!addbox 0 0 100 25
!addbox 0 75 100 25
But what actually happens is that the server first receives the second one one, then !clearbox, then the last one, and the end result is only 1 box (defined by last message) present.
The text was updated successfully, but these errors were encountered:
The startvote thing is a Springie bug. It counts your vote, but erroneously reports that it's not counted right after that. If you press Start and don't click yes in the vote bar you should notice how the next person who says !y causes it to report two yes votes because it actually counts yours. I'll fix it in Springie eventually.
The boxes thing is probably a Springie bug too, it used to happen less often but seems to happen all the time now. This is not messages being sent out of order, messages in chat are displayed only after the server tells us it got them so the server gets them in order. Maybe it's SetRectangle response messages getting interleaved, need to investigate.
Example: when player initiates startvote, his !yes vote is sent to server before before the startvote itself, so it's not counted, and to vote in own poll, one has to !yes again.
Another example is startbox editing: when the "horizonal split" button in pressed, these messages are shown in chat:
But what actually happens is that the server first receives the second one one, then !clearbox, then the last one, and the end result is only 1 box (defined by last message) present.
The text was updated successfully, but these errors were encountered: