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GameCenterLeaderboardCreateRequestDataAttributes.md

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GameCenterLeaderboardCreateRequestDataAttributes

Properties

Name Type Description Notes
DefaultFormatter GameCenterLeaderboardFormatter
ReferenceName string
VendorIdentifier string
SubmissionType string
ScoreSortType string
ScoreRangeStart Pointer to float64 [optional]
ScoreRangeEnd Pointer to float64 [optional]
RecurrenceStartDate Pointer to time.Time [optional]
RecurrenceDuration Pointer to string [optional]
RecurrenceRule Pointer to string [optional]

Methods

NewGameCenterLeaderboardCreateRequestDataAttributes

func NewGameCenterLeaderboardCreateRequestDataAttributes(defaultFormatter GameCenterLeaderboardFormatter, referenceName string, vendorIdentifier string, submissionType string, scoreSortType string, ) *GameCenterLeaderboardCreateRequestDataAttributes

NewGameCenterLeaderboardCreateRequestDataAttributes instantiates a new GameCenterLeaderboardCreateRequestDataAttributes object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGameCenterLeaderboardCreateRequestDataAttributesWithDefaults

func NewGameCenterLeaderboardCreateRequestDataAttributesWithDefaults() *GameCenterLeaderboardCreateRequestDataAttributes

NewGameCenterLeaderboardCreateRequestDataAttributesWithDefaults instantiates a new GameCenterLeaderboardCreateRequestDataAttributes object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDefaultFormatter

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetDefaultFormatter() GameCenterLeaderboardFormatter

GetDefaultFormatter returns the DefaultFormatter field if non-nil, zero value otherwise.

GetDefaultFormatterOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetDefaultFormatterOk() (*GameCenterLeaderboardFormatter, bool)

GetDefaultFormatterOk returns a tuple with the DefaultFormatter field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDefaultFormatter

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetDefaultFormatter(v GameCenterLeaderboardFormatter)

SetDefaultFormatter sets DefaultFormatter field to given value.

GetReferenceName

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetReferenceName() string

GetReferenceName returns the ReferenceName field if non-nil, zero value otherwise.

GetReferenceNameOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetReferenceNameOk() (*string, bool)

GetReferenceNameOk returns a tuple with the ReferenceName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetReferenceName

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetReferenceName(v string)

SetReferenceName sets ReferenceName field to given value.

GetVendorIdentifier

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetVendorIdentifier() string

GetVendorIdentifier returns the VendorIdentifier field if non-nil, zero value otherwise.

GetVendorIdentifierOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetVendorIdentifierOk() (*string, bool)

GetVendorIdentifierOk returns a tuple with the VendorIdentifier field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetVendorIdentifier

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetVendorIdentifier(v string)

SetVendorIdentifier sets VendorIdentifier field to given value.

GetSubmissionType

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetSubmissionType() string

GetSubmissionType returns the SubmissionType field if non-nil, zero value otherwise.

GetSubmissionTypeOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetSubmissionTypeOk() (*string, bool)

GetSubmissionTypeOk returns a tuple with the SubmissionType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSubmissionType

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetSubmissionType(v string)

SetSubmissionType sets SubmissionType field to given value.

GetScoreSortType

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetScoreSortType() string

GetScoreSortType returns the ScoreSortType field if non-nil, zero value otherwise.

GetScoreSortTypeOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetScoreSortTypeOk() (*string, bool)

GetScoreSortTypeOk returns a tuple with the ScoreSortType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetScoreSortType

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetScoreSortType(v string)

SetScoreSortType sets ScoreSortType field to given value.

GetScoreRangeStart

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetScoreRangeStart() float64

GetScoreRangeStart returns the ScoreRangeStart field if non-nil, zero value otherwise.

GetScoreRangeStartOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetScoreRangeStartOk() (*float64, bool)

GetScoreRangeStartOk returns a tuple with the ScoreRangeStart field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetScoreRangeStart

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetScoreRangeStart(v float64)

SetScoreRangeStart sets ScoreRangeStart field to given value.

HasScoreRangeStart

func (o *GameCenterLeaderboardCreateRequestDataAttributes) HasScoreRangeStart() bool

HasScoreRangeStart returns a boolean if a field has been set.

GetScoreRangeEnd

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetScoreRangeEnd() float64

GetScoreRangeEnd returns the ScoreRangeEnd field if non-nil, zero value otherwise.

GetScoreRangeEndOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetScoreRangeEndOk() (*float64, bool)

GetScoreRangeEndOk returns a tuple with the ScoreRangeEnd field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetScoreRangeEnd

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetScoreRangeEnd(v float64)

SetScoreRangeEnd sets ScoreRangeEnd field to given value.

HasScoreRangeEnd

func (o *GameCenterLeaderboardCreateRequestDataAttributes) HasScoreRangeEnd() bool

HasScoreRangeEnd returns a boolean if a field has been set.

GetRecurrenceStartDate

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetRecurrenceStartDate() time.Time

GetRecurrenceStartDate returns the RecurrenceStartDate field if non-nil, zero value otherwise.

GetRecurrenceStartDateOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetRecurrenceStartDateOk() (*time.Time, bool)

GetRecurrenceStartDateOk returns a tuple with the RecurrenceStartDate field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRecurrenceStartDate

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetRecurrenceStartDate(v time.Time)

SetRecurrenceStartDate sets RecurrenceStartDate field to given value.

HasRecurrenceStartDate

func (o *GameCenterLeaderboardCreateRequestDataAttributes) HasRecurrenceStartDate() bool

HasRecurrenceStartDate returns a boolean if a field has been set.

GetRecurrenceDuration

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetRecurrenceDuration() string

GetRecurrenceDuration returns the RecurrenceDuration field if non-nil, zero value otherwise.

GetRecurrenceDurationOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetRecurrenceDurationOk() (*string, bool)

GetRecurrenceDurationOk returns a tuple with the RecurrenceDuration field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRecurrenceDuration

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetRecurrenceDuration(v string)

SetRecurrenceDuration sets RecurrenceDuration field to given value.

HasRecurrenceDuration

func (o *GameCenterLeaderboardCreateRequestDataAttributes) HasRecurrenceDuration() bool

HasRecurrenceDuration returns a boolean if a field has been set.

GetRecurrenceRule

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetRecurrenceRule() string

GetRecurrenceRule returns the RecurrenceRule field if non-nil, zero value otherwise.

GetRecurrenceRuleOk

func (o *GameCenterLeaderboardCreateRequestDataAttributes) GetRecurrenceRuleOk() (*string, bool)

GetRecurrenceRuleOk returns a tuple with the RecurrenceRule field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRecurrenceRule

func (o *GameCenterLeaderboardCreateRequestDataAttributes) SetRecurrenceRule(v string)

SetRecurrenceRule sets RecurrenceRule field to given value.

HasRecurrenceRule

func (o *GameCenterLeaderboardCreateRequestDataAttributes) HasRecurrenceRule() bool

HasRecurrenceRule returns a boolean if a field has been set.

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