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TerritoryInlineCreate.md

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TerritoryInlineCreate

Properties

Name Type Description Notes
Type string
Id Pointer to string [optional]

Methods

NewTerritoryInlineCreate

func NewTerritoryInlineCreate(type_ string, ) *TerritoryInlineCreate

NewTerritoryInlineCreate instantiates a new TerritoryInlineCreate object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewTerritoryInlineCreateWithDefaults

func NewTerritoryInlineCreateWithDefaults() *TerritoryInlineCreate

NewTerritoryInlineCreateWithDefaults instantiates a new TerritoryInlineCreate object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetType

func (o *TerritoryInlineCreate) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *TerritoryInlineCreate) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *TerritoryInlineCreate) SetType(v string)

SetType sets Type field to given value.

GetId

func (o *TerritoryInlineCreate) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *TerritoryInlineCreate) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *TerritoryInlineCreate) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *TerritoryInlineCreate) HasId() bool

HasId returns a boolean if a field has been set.

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