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INCOMPATIBILITY - Gliders #9
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Yes sir! |
Working through this now - point 1 links to issue #16 |
…om a hook (Seems to fix most of #9)
…e-repeat beta 1.20.1 -> master v2) ===================== Use the correct fabric.mod.json so that resources are processed Add a suggestion for gliders version Gliders no longer nuke you when you land gently after dis-engaging from a hook (Seems to fix most of #9) Add more GrappleModClientAPI Events & Utilities Fix deploying elytras (issue #16) & gliders (issue #9 part 1) Try to fix fall damage & debug activation for elytra Ticker changes Fix build.gradle for compat... again. Fix game crash in dev env for glider compat Fixed gradle for GlidersCompatModule
This is also the case with the Hang Gliders mod by Fuzs. |
Still an issue, also blocks undeploying |
Can confirm it's still a thing @squeeglii |
Enabling the vanilla movement thing in config fixes it but then you're fucking slow in the air, due to the comical air friction. Made a mod to fix that, it's on Modrinth |
So theres a few kinks involved.
Firstly, if you use the grappling hook first, you can't deploy the glider, this leads to untimely demise from great hights.
Secondly, using the hook whilst gliding, will result in player death upon touching a block with their feet, no matter how smooth and slow the landing is. On top of that, you can't stop gliding once you've done this.
Thirdly, same scenario as the one above, but if you take off the glider mid glide, the player will plummet down with maximum velocity, no idea how or why it happens, but it's only happening AFTER using the hook mid glide.
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