v39.0-beta1 #3626
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should be referencing #3608 instead of #3368, and maybe @tiptoptom instead of me. He did the work, but I committed. |
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I went out today myself with the smoothness quest. I must say, I am not really content with it. The more exlamation marks the more important. !!! Spam, difficult to answer, subjectiveIt adds really a lot of quests. Like the surface quest, only that the surface quest is in general answerable in a blink of an eye while this one requires turning it over in ones mind and still not be sure whether one made the right choice. Furthermore, for most roads, it'll be either the first or the second choice. Solution: I think it should be disabled by default, mentioning in the default-disabled message that it is hard to answer (consistently) and that it is a lot. So, people who want to do it, will also be more committed to mapping this, resulting in larger "patches" of recorded data by the same contributor (see below why I think this is better) Furthermore, this is nothing new, but it is quite subjective, still and always will be. Some people will interpret the "still ok with" very strictly like a teacher that only gives an A if the student got 100%, others will score a road as still Long term solution: Remove this as a quest altogether and offer to tag this exclusively with the to be implemented layers-feature, which will then also show color-coded how the other roads have been tagged so far, when they last have been checked etc. !!!
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Is the part I bolded do-able within the framework of the quest, similar to how we currently show nearby elements for other quests? That could be a good medium-term solution (and hopefully it would be written in a way that the code could be re-used in the layers implementation). |
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This is a bit meta, but it prompts an interesting question: How does this work with the idea of "differs along the way"? In theory, one might split the way to mark just the section with potholes as bad. But in practice this is probably not useful (it's only worth splitting the way at junctions with another road, because that affects routing possibilities). |
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Finally, a new release! You know how it is, the holidays... But this update should you give plenty to do, for now you can record the surface quality of roads!
New Quests
Other enhancements
Fixes
This discussion was created from the release v39.0-beta1.
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