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In Simon Says, players watch as colored buttons light up and play sounds in a sequence. they need to remember and repeat this sequence by pressing the buttons in the same order. the game gets harder as it adds more steps making a mistake ends the game, showing the player's score and allowing them to try again, this game combines elements of memory, pattern recognition, and reflexes, making it both challenging and engaging
Features
The Simon game project features color-based sequence memorization gameplay with user friendly interface, sound effects, adjustable difficulty levels, scoring, and feedback mechanisma
Program to be Contributed in
GsSoc'24
Request For Assigning
Kindly assign me this under GsSoc'24 such that I can contribute to it.
The text was updated successfully, but these errors were encountered:
JS Game Project
In Simon Says, players watch as colored buttons light up and play sounds in a sequence. they need to remember and repeat this sequence by pressing the buttons in the same order. the game gets harder as it adds more steps making a mistake ends the game, showing the player's score and allowing them to try again, this game combines elements of memory, pattern recognition, and reflexes, making it both challenging and engaging
Features
The Simon game project features color-based sequence memorization gameplay with user friendly interface, sound effects, adjustable difficulty levels, scoring, and feedback mechanisma
Program to be Contributed in
GsSoc'24
Request For Assigning
Kindly assign me this under GsSoc'24 such that I can contribute to it.
The text was updated successfully, but these errors were encountered: