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14.rs
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type Pt = [u32; 2];
pub struct Grid {
data: Box<[u8]>,
offset: usize,
}
impl Grid {
fn from_str(s: &str) -> Self {
let mut lines = s.lines().peekable();
let line_len = lines.peek().map_or(0, |l| l.len());
Self {
data: lines.flat_map(str::as_bytes).copied().collect::<Box<_>>(),
offset: line_len,
}
}
fn find_rocks(&self) -> (Vec<Pt>, Vec<Pt>) {
let o = self.offset as u32;
let (mut round_rocks, mut cube_rocks) = (Vec::with_capacity(8), Vec::with_capacity(8));
for (i, &c) in self.data.iter().enumerate() {
let i = i as u32;
match c {
b'O' => round_rocks.push([i / o, i % o]),
b'#' => cube_rocks.push([i / o, i % o]),
_ => (),
}
}
// These should be already sorted
(round_rocks, cube_rocks)
}
}
fn partition(vc: &[Pt], y: u32, x: u32) -> usize {
vc.partition_point(|&[cy, cx]| cy < y || (cy == y && cx < x))
}
fn optmin(a: Option<u32>, b: Option<u32>, or: u32) -> u32 {
match (a, b) {
(Some(a), Some(b)) => a.min(b),
(Some(a), None) => a,
(None, Some(b)) => b,
(None, None) => or
}
}
fn optmax(a: Option<u32>, b: Option<u32>, or: u32) -> u32 {
match (a, b) {
(Some(a), Some(b)) => a.max(b),
(Some(a), None) => a,
(None, Some(b)) => b,
(None, None) => or
}
}
fn collapse_north(vr: &mut [Pt], vc: &[Pt]) {
for i in 0..vr.len() {
let [y, x] = vr[i];
let ci = partition(vc, y, x);
let next_cube = vc[..ci].iter().rfind(|c| c[1] == x).map(|c| c[0] + 1);
let next_round = vr[..i].iter().rfind(|r| r[1] == x).map(|r| r[0] + 1);
let next = optmax(next_cube, next_round, 0);
if next < y {
let ni = partition(&vr[..i], next, x);
if ni < i {
vr[ni..=i].rotate_right(1);
}
vr[ni][0] = next;
}
}
}
fn collapse_east(vr: &mut [Pt], vc: &[Pt], lx: u32) {
for i in (0..vr.len()).rev() {
let [y, x] = vr[i];
let ci = partition(vc, y, x);
let next_cube = vc[ci..].iter().find(|&c| c[0] == y && c[1] > x).map(|c| c[1] - 1);
let next_round = vr[i+1..].iter().find(|&r| r[0] == y && r[1] > x).map(|r| r[1] - 1);
let next = optmin(next_cube, next_round, lx);
if next > x {
let ni = partition(&vr[i..], y, next) + i;
if ni > i {
vr[i..ni].rotate_left(1);
}
vr[ni-1][1] = next;
}
}
}
fn collapse_south(vr: &mut [Pt], vc: &[Pt], ly: u32) {
for i in (0..vr.len()).rev() {
let [y, x] = vr[i];
let ci = partition(vc, y, x);
let next_cube = vc[ci..].iter().find(|&c| c[1] == x).map(|c| c[0] - 1);
let next_round = vr[i+1..].iter().find(|&r| r[1] == x).map(|r| r[0] - 1);
let next = optmin(next_cube, next_round, ly);
if next > y {
let ni = partition(&vr[i..], next, x) + i;
if ni > i {
vr[i..ni].rotate_left(1);
}
vr[ni-1][0] = next;
}
}
}
fn collapse_west(vr: &mut [Pt], vc: &[Pt]) {
for i in 0..vr.len() {
let [y, x] = vr[i];
let ci = partition(vc, y, x);
let next_cube = vc[..ci].iter().rfind(|c| c[0] == y && c[1] < x).map(|c| c[1] + 1);
let next_round = vr[..i].iter().rfind(|r| r[0] == y && r[1] < x).map(|r| r[1] + 1);
let next = optmax(next_cube, next_round, 0);
if next < x {
let ni = partition(&vr[..i], y, next);
if ni < i {
vr[ni..=i].rotate_right(1);
}
vr[ni][1] = next;
}
}
}
fn collapse_cycle(vr: &mut [Pt], vc: &[Pt], lx: u32, ly: u32) {
collapse_north(vr, vc);
collapse_west(vr, vc);
collapse_south(vr, vc, ly);
collapse_east(vr, vc, lx);
}
fn calc_damage(vr: &[Pt], h: u32) -> u32 {
vr.iter().map(|r| h - r[0]).sum()
}
pub fn part1(input: &str) -> Option<u32> {
let grid = Grid::from_str(input);
let (mut round_rocks, cube_rocks) = grid.find_rocks();
collapse_north(&mut round_rocks, &cube_rocks);
Some(calc_damage(&round_rocks, (grid.data.len() / grid.offset) as u32))
}
pub fn part2(input: &str) -> Option<u32> {
let grid = Grid::from_str(input);
let (w, h) = (grid.offset as u32, (grid.data.len() / grid.offset) as u32);
let (mut round_rocks, cube_rocks) = grid.find_rocks();
let cstart;
let mut map = Vec::new();
map.push(round_rocks.clone());
loop {
collapse_cycle(&mut round_rocks, &cube_rocks, w - 1, h - 1);
if let Some(i) = map.iter().rposition(|r| r == &round_rocks) {
cstart = i;
break;
}
map.push(round_rocks.clone());
}
let cycle_len = map.len() - cstart;
let ckey = (1_000_000_000 - cstart) % cycle_len + cstart;
Some(calc_damage(&map[ckey], h))
//map.into_iter().find(|(_, i)| *i == ckey).map(|(v, _)| calc_damage(v, h))
}
aoc2023::solve!(part1, part2);
#[cfg(test)]
mod tests {
use aoc2023::assert_ex;
use super::*;
#[test]
fn test_part1() {
assert_ex!(part1, 136);
}
#[test]
fn test_part2() {
assert_ex!(part2, 64);
}
}