diff --git a/Config/ConsoleVariables.ini b/Config/ConsoleVariables.ini index 9276ec6..7bf86bb 100644 --- a/Config/ConsoleVariables.ini +++ b/Config/ConsoleVariables.ini @@ -1,4 +1,4 @@ FX.AllowCulling=1 ;Default: ? alternatives: 0 -r.Streaming.PoolSize.VRAMPercentageClamp=1024 ; Alternatives: 1024 +;r.Streaming.PoolSize.VRAMPercentageClamp=1024 ; Alternatives: 1024 r.AOGlobalDistanceField.FastCameraMode=0 -r.NGX.DLSS.Enable=0 \ No newline at end of file +r.NGX.DLSS.Enable = 1 \ No newline at end of file diff --git a/Config/Engine.ini b/Config/Engine.ini index 7a36237..7b8168d 100644 --- a/Config/Engine.ini +++ b/Config/Engine.ini @@ -118,7 +118,7 @@ ;D3D12.InsertOuterOcclusionQuery=1 ;D3D12.MaxDescriptorHeapSize=1000000 ;D3D12.MaximumFrameLatency=2 ;alternatives: 0, 3 -;framegrabber.framelatency=2 +framegrabber.framelatency = 60 ;D3D12.NumBufferedFrames= ;D3D12.PreferD32DepthBuffer=0 ;D3D12.PreferDXCCompiler=1 @@ -130,7 +130,7 @@ ;D3D12.StablePowerState=0 ;Default: 0 Alternatives: 1 ;D3D12.SyncWithDWM=0 ;alternatives: 1 ;D3D12.TexturePoolOnlyAccountStreamableTexture=1 -;D3D12.UseAllowTearing=1 +;D3D12.UseAllowTearing=1 ;Default: 1 ;D3D12.UseUpdateTexture3DComputeShader=1 ;Default: 0 alternatives: 0 ;D3D12.ZeroBufferSizeInMB=16 ;Default: 4 alternatives: 128 @@ -420,7 +420,7 @@ r.AOGlobalDistanceField.MinMeshSDFRadius=10 ;Default: , Alternatives: 5, 10 ; START OF ; ================================================================================ -;r.ContactShadows=1 ;alternatives: 0 +;r.ContactShadows=0 ;alternatives: 1 ;r.CreateShadersOnLoad=1 ;r.CullBeforeFetch=1 @@ -500,7 +500,7 @@ r.AOGlobalDistanceField.MinMeshSDFRadius=10 ;Default: , Alternatives: 5, 10 ;r.DontLimitOnBattery=0 ;alternatives: 1 ;r.DownsampledOcclusionQueries=1 ;r.DX11NVAfterMathEnabled=0 -;r.DynamicGlobalIlluminationMethod=1 +r.DynamicGlobalIlluminationMethod = 1 ;r.DynamicRes.MinScreenPercentage=100 ;r.DynamicRes.OperationMode=0 @@ -676,8 +676,8 @@ r.AOGlobalDistanceField.MinMeshSDFRadius=10 ;Default: , Alternatives: 5, 10 ; START OF ; ================================================================================ -;r.Lumen.AsyncCompute=1 -;r.Lumen.DiffuseIndirect.AsyncCompute=0 +r.Lumen.AsyncCompute = 1 ;Default: 0 +r.Lumen.DiffuseIndirect.AsyncCompute = 0 ;r.Lumen.HardwareRayTracing.LightingMode=2 ;alternatives: 1 ;r.Lumen.HardwareRayTracing=True ;r.Lumen.RadianceCache.SortTraceTiles=1 @@ -686,43 +686,44 @@ r.AOGlobalDistanceField.MinMeshSDFRadius=10 ;Default: , Alternatives: 5, 10 ;r.Lumen.Reflections.DownsampleFactor=1 ;r.Lumen.Reflections.GGXSamplingBias=0.3 ;r.Lumen.Reflections.HierarchicalScreenTraces.MaxIterations=200 ;alternatives: 400 -;r.Lumen.Reflections.MaxBounces=3 ;alternatives: 6 +r.Lumen.Reflections.MaxBounces = 2 ;alternatives: 6 ;r.Lumen.Reflections.MaxRoughness=0.3 ;alternatives: 0.5 ;r.Lumen.Reflections.RadianceCache=1 -;r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples=10 -;r.Lumen.Reflections.ScreenTraces=1 -;r.Lumen.Reflections.SmoothBias=0.8 -;r.Lumen.Reflections.Temporal.MaxFramesAccumulated=128 -;r.Lumen.Reflections.TraceMeshSDFs=1 -;r.Lumen.Reflections.TranslucencyReflections.FrontLayer.Enable=1 -;r.Lumen.Reflections.TranslucencyReflections.FrontLayer.EnableForProject=1 -;r.Lumen.SampleFog=1 -;r.Lumen.ScreenProbeGather.DiffuseIntegralMethod=1 -;r.Lumen.ScreenProbeGather.DownsampleFactor=24 ;alternatives: 26 -;r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=0.5 +r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples = 10 +r.Lumen.Reflections.ScreenTraces = 0 ;Alternatives:1 +r.Lumen.Reflections.SmoothBias = 0.7 +r.Lumen.Reflections.Temporal.MaxFramesAccumulated = 256 +r.Lumen.Reflections.TraceMeshSDFs = 1 ;Default: 1 +;r.Lumen.SampleFog=0 :Default: 0 +r.Lumen.ScreenProbeGather.DiffuseIntegralMethod = 2 +r.Lumen.ScreenProbeGather.DownsampleFactor = 32 ;Default: 32, Alternatives: 26 +r.Lumen.ScreenProbeGather.FullResolutionJitterWidth = 0.5 ;r.Lumen.ScreenProbeGather.ImportanceSample.MinPDFToTrace=0.5 -;r.Lumen.ScreenProbeGather.MaxRayIntensity=200 -;r.Lumen.ScreenProbeGather.ReferenceMode=1 -;r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.MaxIterations=400 ;alternatives: 200 +r.Lumen.ScreenProbeGather.MaxRayIntensity = 200 +;r.Lumen.ScreenProbeGather.ReferenceMode=1 ;Default: 0 (Strip optimization) +r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.MaxIterations = 200 ;Default: 50, alternatives: 400 ;r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.SkipFoliageHits=0 ;r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal=1 ;r.Lumen.ScreenProbeGather.ScreenTraces.MinimumOccupancy=1 ;r.Lumen.ScreenProbeGather.ShortRangeAO.ScreenSpace.SlopeCompareToleranceScale=1 ;r.Lumen.ScreenProbeGather.SpatialFilterNumPasses=2 ;r.Lumen.ScreenProbeGather.StochasticInterpolation=4 ;alternatives: 2 -;r.Lumen.ScreenProbeGather.Temporal.MaxFramesAccumulated=25 ;alternatives: 30 -;r.Lumen.ScreenProbeGather.TemporalFilterProbes=1 +r.Lumen.ScreenProbeGather.Temporal.MaxFramesAccumulated = 25 ;Default: 10, Alternatives: 30 +r.Lumen.ScreenProbeGather.TemporalFilterProbes = 1 ;Default: 0 ;r.Lumen.ScreenProbeGather.TraceMeshSDFs=1 -;r.Lumen.ScreenProbeGather.TracingOctahedronResolution=10 +r.Lumen.ScreenProbeGather.TracingOctahedronResolution = 6 ;r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=1 -;r.Lumen.SkylightLeaking.Roughness=0.5 +;r.Lumen.SkylightLeaking.Roughness=0.5 ;Default: 0.3, ;r.Lumen.TraceDistanceScale=1 -;r.Lumen.TraceMeshSDFs.Allow=1 -;r.Lumen.TraceMeshSDFs.TraceDistance=200 ;alternatives: 225, 250 -;r.Lumen.TraceMeshSDFs=1 -;r.Lumen.TranslucencyReflections.FrontLayer.Enable=1 -;r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=1 +r.Lumen.TraceMeshSDFs.Allow = 1 +r.Lumen.TraceMeshSDFs.TraceDistance = 200 ;alternatives: 225, 250 +r.Lumen.TraceMeshSDFs = 1 +r.Lumen.TranslucencyReflections.FrontLayer.Enable = 1 ;Also set via console +r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject = 1 ;r.Lumen.TranslucencyVolume.RadianceCache.FarField=1 +r.LumenScene.SurfaceCache.CardTexelDensityScale = 10000 +r.LumenScene.SurfaceCache.ForceEvictHiResPages = 1 +r.LumenScene.SurfaceCache.CardCaptureFactor = 16 ; ================================================================================ ; START OF @@ -751,6 +752,7 @@ r.AOGlobalDistanceField.MinMeshSDFRadius=10 ;Default: , Alternatives: 5, 10 ; START OF ; ================================================================================ +r.ReflectionMethod = 1 ;r.RayTracing.GlobalIllumination.FireflySuppression=1 ;r.RayTracing.SkyLight.MaxShadowThickness=5 ;r.RayTracing.Translucency.MinRayDistance=100 @@ -859,12 +861,12 @@ r.AOGlobalDistanceField.MinMeshSDFRadius=10 ;Default: , Alternatives: 5, 10 ; START OF ; ================================================================================ -;tick.AllowAsyncComponentTicks=1 -;tick.AllowAsyncTickCleanup=1 -;tick.AllowAsyncTickDispatch=1 -;tick.AllowConcurrentTickQueue=1 -;tick.AnimationDelaysEndGroup=1 -;tick.HiPriSkinnedMeshes=1 +;tick.AllowAsyncComponentTicks=1 ;Default: 1 +;tick.AllowAsyncTickCleanup=1 ;Default: 0 +;tick.AllowAsyncTickDispatch=1 ;Default: 0 +;tick.AllowConcurrentTickQueue=1 ;Default: 1 +;tick.AnimationDelaysEndGroup=1 ;Default: 1 +;tick.HiPriSkinnedMeshes=1 ;Default: 1 ; ================================================================================ ; START OF diff --git a/Config/Game.ini b/Config/Game.ini index 1663d02..8f77b62 100644 --- a/Config/Game.ini +++ b/Config/Game.ini @@ -1,6 +1,6 @@ [/Script/UnrealEd.ProjectPackagingSettings] -bShareMaterialShaderCode = True -bSharedMaterialNativeLibraries = True +bShareMaterialShaderCode = 1 +bSharedMaterialNativeLibraries = 1 [/Script/AkAudio.AkSettings] -bEnableMultiCoreRendering = True \ No newline at end of file +bEnableMultiCoreRendering = 1 \ No newline at end of file diff --git a/Content/RootMenuWorld_TajsGraph.uasset b/Content/RootMenuWorld_TajsGraph.uasset index 0075dc9..4d8f579 100644 Binary files a/Content/RootMenuWorld_TajsGraph.uasset and b/Content/RootMenuWorld_TajsGraph.uasset differ diff --git a/Content/TajsGraph_ConfigStruct.uasset b/Content/TajsGraph_ConfigStruct.uasset index 7f68c06..2c8f504 100644 Binary files a/Content/TajsGraph_ConfigStruct.uasset and b/Content/TajsGraph_ConfigStruct.uasset differ