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117.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
Node* left;
Node* right;
Node* next;
Node() : val(0), left(NULL), right(NULL), next(NULL) {}
Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {}
Node(int _val, Node* _left, Node* _right, Node* _next)
: val(_val), left(_left), right(_right), next(_next) {}
};
*/
class Solution {
public:
Node *connect(Node *root) {
if (!root) {
return nullptr;
}
if (root->right && !root->left) {
Node *next = root->next;
while (next && !next->left && !next->right) {
next = next->next;
}
if (!next) {
// root->right is leaf
root->right->next = nullptr;
} else {
if (next->left) {
root->right->next = next->left;
} else if (next->right) {
root->right->next = next->right;
}
}
connect(root->right);
}
if (root->left && !root->right) {
Node *next = root->next;
while (next && !next->left && !next->right) {
next = next->next;
}
if (!next) {
// root->left is leaf
root->left->next = nullptr;
} else {
if (next->left) {
root->left->next = next->left;
} else if (next->right) {
root->left->next = next->right;
}
}
connect(root->left);
}
if (root->left && root->right) {
root->left->next = root->right;
Node *next = root->next;
while (next && !next->left && !next->right) {
next = next->next;
}
if (!next) {
// root->right is leaf
root->right->next = nullptr;
} else {
if (next->left) {
root->right->next = next->left;
} else if (next->right) {
root->right->next = next->right;
}
}
connect(root->right);
connect(root->left);
}
return root;
}
};