Wry is a Cross-platform WebView rendering library.
The webview requires a running event loop and a window type that implements [HasWindowHandle
],
or a gtk container widget if you need to support X11 and Wayland.
You can use a windowing library like tao
or winit
.
This example leverages the [HasWindowHandle
] and supports Windows, macOS, iOS, Android and Linux (X11 Only).
See the following example using winit
:
#[derive(Default)]
struct App {
window: Option<Window>,
webview: Option<wry::WebView>,
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let webview = WebViewBuilder::new()
.with_url("https://tauri.app")
.build(&window)
.unwrap();
self.window = Some(window);
self.webview = Some(webview);
}
fn window_event(&mut self, _event_loop: &ActiveEventLoop, _window_id: WindowId, event: WindowEvent) {}
}
let event_loop = EventLoop::new().unwrap();
let mut app = App::default();
event_loop.run_app(&mut app).unwrap();
If you also want to support Wayland too, then we recommend you use [WebViewBuilderExtUnix::new_gtk
] on Linux.
See the following example using tao
:
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
let builder = WebViewBuilder::new().with_url("https://tauri.app");
#[cfg(not(target_os = "linux"))]
let webview = builder.build(&window).unwrap();
#[cfg(target_os = "linux")]
let webview = builder.build_gtk(window.gtk_window()).unwrap();
You can use [WebView::new_as_child
] or [WebViewBuilder::new_as_child
] to create the webview as a child inside another window. This is supported on
macOS, Windows and Linux (X11 Only).
#[derive(Default)]
struct App {
window: Option<Window>,
webview: Option<wry::WebView>,
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let webview = WebViewBuilder::new()
.with_url("https://tauri.app")
.with_bounds(Rect {
position: LogicalPosition::new(100, 100).into(),
size: LogicalSize::new(200, 200).into(),
})
.build_as_child(&window)
.unwrap();
self.window = Some(window);
self.webview = Some(webview);
}
fn window_event(&mut self, _event_loop: &ActiveEventLoop, _window_id: WindowId, event: WindowEvent) {}
}
let event_loop = EventLoop::new().unwrap();
let mut app = App::default();
event_loop.run_app(&mut app).unwrap();
If you want to support X11 and Wayland at the same time, we recommend using
[WebViewExtUnix::new_gtk
] or [WebViewBuilderExtUnix::new_gtk
] with [gtk::Fixed
].
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
let builder = WebViewBuilder::new()
.with_url("https://tauri.app")
.with_bounds(Rect {
position: LogicalPosition::new(100, 100).into(),
size: LogicalSize::new(200, 200).into(),
});
#[cfg(not(target_os = "linux"))]
let webview = builder.build_as_child(&window).unwrap();
#[cfg(target_os = "linux")]
let webview = {
# use gtk::prelude::*;
let vbox = window.default_vbox().unwrap(); // tao adds a gtk::Box by default
let fixed = gtk::Fixed::new();
fixed.show_all();
vbox.pack_start(&fixed, true, true, 0);
builder.build_gtk(&fixed).unwrap()
};
Here is the underlying web engine each platform uses, and some dependencies you might need to install.
WebKitGTK is used to provide webviews on Linux which requires GTK,
so if the windowing library doesn't support GTK (as in winit
)
you'll need to call [gtk::init
] before creating the webview and then call [gtk::main_iteration_do
] alongside
your windowing library event loop.
#[derive(Default)]
struct App {
webview_window: Option<(Window, WebView)>,
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let webview = WebViewBuilder::new()
.with_url("https://tauri.app")
.build(&window)
.unwrap();
self.webview_window = Some((window, webview));
}
fn window_event(&mut self, _event_loop: &ActiveEventLoop, _window_id: WindowId, event: WindowEvent) {}
// Advance GTK event loop <!----- IMPORTANT
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
#[cfg(target_os = "linux")]
while gtk::events_pending() {
gtk::main_iteration_do(false);
}
}
}
let event_loop = EventLoop::new().unwrap();
let mut app = App::default();
event_loop.run_app(&mut app).unwrap();
sudo pacman -S webkit2gtk-4.1
sudo apt install libwebkit2gtk-4.1-dev
sudo dnf install gtk3-devel webkit2gtk4.1-devel
# shell.nix
let
# Unstable Channel | Rolling Release
pkgs = import (fetchTarball("channel:nixpkgs-unstable")) { };
packages = with pkgs; [
pkg-config
webkitgtk_4_1
];
in
pkgs.mkShell {
buildInputs = packages;
}
nix-shell shell.nix
;; manifest.scm
(specifications->manifest
'("pkg-config" ; Helper tool used when compiling
"webkitgtk" ; Web content engine fot GTK+
))
guix shell -m manifest.scm
WebKit is native on macOS so everything should be fine.
If you are cross-compiling for macOS using osxcross and encounter a runtime panic like Class with name WKWebViewConfiguration could not be found
it's possible that WebKit.framework
has not been linked correctly, to fix this set the RUSTFLAGS
environment variable:
RUSTFLAGS="-l framework=WebKit" cargo build --target=x86_64-apple-darwin --release
WebView2 provided by Microsoft Edge Chromium is used. So wry supports Windows 7, 8, 10 and 11.
In order for wry
to be able to create webviews on Android, there is a few requirements that your application needs to uphold:
- You need to set a few environment variables that will be used to generate the necessary kotlin
files that you need to include in your Android application for wry to function properly.
WRY_ANDROID_PACKAGE
: which is the reversed domain name of your android project and the app name in snake_case, for example,com.wry.example.wry_app
WRY_ANDROID_LIBRARY
: for example, if your cargo project has a lib namewry_app
, it will generatelibwry_app.so
so you se this env var towry_app
WRY_ANDROID_KOTLIN_FILES_OUT_DIR
: for example,path/to/app/src/main/kotlin/com/wry/example
- Your main Android Activity needs to inherit
AppCompatActivity
, preferably it should use the generatedWryActivity
or inherit it. - Your Rust app needs to call
wry::android_setup
function to setup the necessary logic to be able to create webviews later on. - Your Rust app needs to call
wry::android_binding!
macro to setup the JNI functions that will be called byWryActivity
and various other places.
It is recommended to use tao
crate as it provides maximum compatibility with wry
#[cfg(target_os = "android")]
{
tao::android_binding!(
com_example,
wry_app,
WryActivity,
wry::android_setup, // pass the wry::android_setup function to tao which will invoke when the event loop is created
_start_app
);
wry::android_binding!(com_example, ttt);
}
If this feels overwhelming, you can just use the preconfigured template from cargo-mobile2
.
For more inforamtion, checkout MOBILE.md.
Wry uses a set of feature flags to toggle several advanced features.
os-webview
(default): Enables the default WebView framework on the platform. This must be enabled for the crate to work. This feature was added in preparation of other ports like cef and servo.protocol
(default): Enables [WebViewBuilder::with_custom_protocol
] to define custom URL scheme for handling tasks like loading assets.drag-drop
(default): Enables [WebViewBuilder::with_drag_drop_handler
] to control the behaviour when there are files interacting with the window.devtools
: Enables devtools on release builds. Devtools are always enabled in debug builds. On macOS, enabling devtools, requires calling private apis so you should not enable this flag in release build if your app needs to publish to App Store.transparent
: Transparent background on macOS requires calling private functions. Avoid this in release build if your app needs to publish to App Store.fullscreen
: Fullscreen video and other media on macOS requires calling private functions. Avoid this in release build if your app needs to publish to App Store. libraries and prevent from building documentation on doc.rs fails.linux-body
: Enables body support of custom protocol request on Linux. Requires webkit2gtk v2.40 or above.tracing
: enablestracing
forevaluate_script
,ipc_handler
and `custom_protocols.
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