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[Feature Request]: Incapacitated integration #4

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TwoHeadedGiant opened this issue Jun 12, 2023 · 1 comment
Open

[Feature Request]: Incapacitated integration #4

TwoHeadedGiant opened this issue Jun 12, 2023 · 1 comment
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enhancement New feature or request

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@TwoHeadedGiant
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TwoHeadedGiant commented Jun 12, 2023

Is your feature request related to a problem?

No

Solution(s)

To add another incentive to use parties, when incapacitated is also installed, incapacitated players could only be revived by someone in their party, this could be toggleable in a config

Describe alternatives you've considered

Alternatively, reviving players in your party could give temporary positive potion effects to the revived player, and potentially disregard the limit for the number of times a player can be revived before permanently dying, while leaving out of party reviving as is

Mod Version

0.0.0

Mod Loader Version

Doesnt apply

Mod Loader

N/A

Additional context

No response

@TwoHeadedGiant TwoHeadedGiant added the enhancement New feature or request label Jun 12, 2023
@CartoonishVillain
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Hey there! Incapacitated doesn't have great support for such behavior at this moment, but I'll add support in the next update!

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Labels
enhancement New feature or request
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