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To add another incentive to use parties, when incapacitated is also installed, incapacitated players could only be revived by someone in their party, this could be toggleable in a config
Describe alternatives you've considered
Alternatively, reviving players in your party could give temporary positive potion effects to the revived player, and potentially disregard the limit for the number of times a player can be revived before permanently dying, while leaving out of party reviving as is
Mod Version
0.0.0
Mod Loader Version
Doesnt apply
Mod Loader
N/A
Additional context
No response
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem?
No
Solution(s)
To add another incentive to use parties, when incapacitated is also installed, incapacitated players could only be revived by someone in their party, this could be toggleable in a config
Describe alternatives you've considered
Alternatively, reviving players in your party could give temporary positive potion effects to the revived player, and potentially disregard the limit for the number of times a player can be revived before permanently dying, while leaving out of party reviving as is
Mod Version
0.0.0
Mod Loader Version
Doesnt apply
Mod Loader
N/A
Additional context
No response
The text was updated successfully, but these errors were encountered: