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Shotguns do not save loaded ammo type when in a loadout #17021

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Mannybrado opened this issue Jan 31, 2025 · 1 comment
Open

Shotguns do not save loaded ammo type when in a loadout #17021

Mannybrado opened this issue Jan 31, 2025 · 1 comment
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Bug Incorrect functionality.

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@Mannybrado
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Mannybrado commented Jan 31, 2025

Description

If you create a loadout that includes a shotgun, the loaded ammo type will always be buckshot, forcing you to reload the intended ammo type if you don't want to use buckshot whenever you take the loadout. Very annoying.

Test Merges

Round ID: 34819
BYOND Version: 515.1647
Server revision compiled on: 2025-01-31T20:16:23+00:00
Master commit: 5b73d60021cbb247c1e8ce5b42745c6d53898957
The following pull requests are currently test merged:
#16953: 'GITHUB API ERROR: BAD CREDENTIALS' by GITHUB API ERROR: BAD CREDENTIALS at commit 6eca2cacc4
#16970: 'GITHUB API ERROR: BAD CREDENTIALS' by GITHUB API ERROR: BAD CREDENTIALS at commit afc0ccaf49
#16912: 'GITHUB API ERROR: BAD CREDENTIALS' by GITHUB API ERROR: BAD CREDENTIALS at commit 1591767fb8

Local commit: 3bb192601708dbd5ca17e2a42bf3cb550c17ff0c
Server tools version: 6.12.3

Reproduction Steps

  1. Create a loadout with a shotgun loaded with slugs or flechettes
  2. Select the loadout
  3. Shotgun will be loaded with buckshot

Screenshots

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@Mannybrado Mannybrado added the Bug Incorrect functionality. label Jan 31, 2025
@Xander3359
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This isn't a bug. Guns when vended from a loadout will have a full magazine when created.
Saving your gun to a loadout doesn't actually ever save the ammo inside, it just fills it with whatever is the default.

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