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Projected Textures for Starfall #1669

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Advers opened this issue Mar 12, 2024 · 2 comments · May be fixed by #1891
Open

Projected Textures for Starfall #1669

Advers opened this issue Mar 12, 2024 · 2 comments · May be fixed by #1891
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@Advers
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Advers commented Mar 12, 2024

As it currently stands, the only way to use projected textures alongside Starfall is to spawn a gmod or wiremod lamp, but this is very limiting compared to what is possible with direct Lua control over projected textures. These would be a useful and good addition, though they will need new particular permissions and cvars to not be abused since they can significantly affect framerate and cause crashes. I think they could fit into light.lua, but creating a new library for them shouldn't be off the table. Feedback and opinions appreciated

@thegrb93
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light.lua would be the best place.

@Advers
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Advers commented Mar 14, 2024

I've created a fork of my branch to work on this. I will add things as I find the time to do so

@Advers Advers linked a pull request Nov 3, 2024 that will close this issue
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