You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What would be the simplest way to get a sine wave to play while a key is held and then stop once it is released? Right now, I'm using SineWave and RtWvOut, and am running into audio buffer underrun errors. Thanks for the library!!
The text was updated successfully, but these errors were encountered:
What would be the simplest way to get a sine wave to play while a key is held and then stop once it is released? Right now, I'm using SineWave and RtWvOut, and am running into audio buffer underrun errors. Thanks for the library!!
The text was updated successfully, but these errors were encountered: