Releases: thezerothcat/LaMulanaRandomizer
2.3.0
Added an option to randomize some one-way entrances, and fixed a logic bug for requiring flares for Extinction.
Also note that some wiki pages have been updated for entrance randomizer:
2.2.0
Entrance randomizer v1!
Check out the wiki page for details on which transitions have been randomized.
2.0.0
- The randomizer now uses Java 11. This should hopefully alleviate some of the compatibility issues that have been reported recently.
- Improved control over starting weapon options. You can now select Whip, non-Whip main weapons, and subweapons individually.
- Ability to remove all main weapons from the game (and automatically enable using an ankh jewel instead of Key Sword to trigger the Mother fight).
- Many changes to the UI. Notably, glitch logic, damage-boost logic, and boss logic have all been moved into the general logic tab.
1.45.0
Fixed a bug where the logic for requiring Ice Cape was backwards.
Known issue: Starting weapon custom placements don't always work.
1.44.0
Backside doors fully random - front-to-front and back-to-back transitions are now allowed.
1.43.1
Fixed a bug where the Surface path between Chamber of Extinction and Inferno Cavern was still hidden behind the wall when accessing the area from Inferno Cavern before Chamber of Extinction.
1.43.0
Fixed a bug in the logic for accessing the Chamber of Extinction Map chest when Flare Gun is not required.
1.42.1
Fixed a bug with removed items sometimes causing generation to fail.
1.42.0
Added a setting which allows any front-side door to connect to any back-side door, and vice versa. The boss which opens each pair of doors is also random, indicated by the number on the door.
1.40.2
The Diary chest now requires less backtracking in order to collect. Both conversations are available from Xelpud once you've collected the Talisman, and the chest itself is accessible once you've had both conversations and placed the Dragon Bone in Shrine of the Mother.
The "single fallen item" pot in Gate of Illusion has had its ammo randomized and now carries 1 of any random ammo type. Although it displays as a weight when picked up, Pistol ammo does in fact provide one clip.