Subdivision Surface in Rust
-
Updated
Nov 5, 2023 - Rust
Subdivision Surface in Rust
[BIBE 2017] A Feature Preserved Mesh Subdivision Framework for Biomedical Mesh. This is a C++ program, based on QT, used to implement triangular mesh subdivision using keypoints detection
Implementation of DeRose et al.(1998) "Subdivision Surfaces in Character Animation "
C++ renderer, with various mesh modification algorithms
A pytorch cpp extension for evaluating loop limit subdivision surface
An Application to Generate Parametric Pseudo-Surfaces from Triangle Meshes
A Blender add-on to make cylinders friendly to subsurf modeling
University of Leeds Geometric Processing Course Assignment
Wavelet Transform Toolkit (WTT)
A research-purpose software for converting meshes to Loop subdivision surfaces
A tool that using Sqrt3 and Catmull Clark subdivision algorithms, it also can convert triangle meshes to quad meshes.
Smooth subdivision surface modifier for use with three.js BufferGeometry.
Add a description, image, and links to the subdivision-surface topic page so that developers can more easily learn about it.
To associate your repository with the subdivision-surface topic, visit your repo's landing page and select "manage topics."