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So far, we avoid adding inactive particles to the neighbor lists by setting very large coordinates.
This could be circumvented by passing active_coordinates instead of current_coordinates.
The problem is, that we then have to remove inactive particles from the neighbor lists in every update_nhs!.
The text was updated successfully, but these errors were encountered:
Note that the large coordinates that are currently used are not compatible with the FullGridCellList, which doesn't allow arbitrarily large coordinates.
Open boundaries are thus currently not GPU-compatible.
The open boundaries in trixi-framework/TrixiParticles.jl#442 require inactive and active particles.
So far, we avoid adding inactive particles to the neighbor lists by setting very large coordinates.
This could be circumvented by passing
active_coordinates
instead ofcurrent_coordinates
.The problem is, that we then have to remove inactive particles from the neighbor lists in every
update_nhs!
.The text was updated successfully, but these errors were encountered: