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Multi-Layer Trace Hints #9

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seveibar opened this issue Aug 25, 2024 · 11 comments
Closed

Multi-Layer Trace Hints #9

seveibar opened this issue Aug 25, 2024 · 11 comments
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@seveibar
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homie-gg bot commented Aug 25, 2024

Here are some pull requests that might be helpful reference for this task:

@seveibar seveibar self-assigned this Sep 2, 2024
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homie-gg bot commented Sep 9, 2024

This might have already been done via: Create classes from manual trace hints, insert pcb_trace_hint into db.

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homie-gg bot commented Sep 9, 2024

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homie-gg bot commented Sep 9, 2024

This might have already been done via: Segments approach for trace rendering, support multi-layer traces.

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homie-gg bot commented Sep 9, 2024

This might have already been done via: add layers to obstacles.

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homie-gg bot commented Sep 9, 2024

This might have already been done via: fix multilayer routing for traces with trace hints.

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homie-gg bot commented Sep 13, 2024

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homie-gg bot commented Sep 13, 2024

This might have already been done via: highlight feature now works with multi-layer.

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homie-gg bot commented Sep 24, 2024

This might have already been done via: trace hint test and fix for start and end pcb_port_id.

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This issue has been automatically marked as stale because it has had no recent activity. It will be closed if no further activity occurs.

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github-actions bot commented Dec 8, 2024

This issue was closed because it has been inactive for 14 days since being marked as stale.

@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Dec 8, 2024
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