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UnityDecompiled.sln
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UnityDecompiled.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine", "UnityEngine\UnityEngine.csproj", "{731BEF47-7B99-4BB3-86B7-595906204083}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEditor", "UnityEditor\UnityEditor.csproj", "{A273AAF0-2CB5-491E-9C0D-D66717004282}"
ProjectSection(ProjectDependencies) = postProject
{731BEF47-7B99-4BB3-86B7-595906204083} = {731BEF47-7B99-4BB3-86B7-595906204083}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{731BEF47-7B99-4BB3-86B7-595906204083}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{731BEF47-7B99-4BB3-86B7-595906204083}.Debug|Any CPU.Build.0 = Debug|Any CPU
{731BEF47-7B99-4BB3-86B7-595906204083}.Release|Any CPU.ActiveCfg = Release|Any CPU
{731BEF47-7B99-4BB3-86B7-595906204083}.Release|Any CPU.Build.0 = Release|Any CPU
{A273AAF0-2CB5-491E-9C0D-D66717004282}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A273AAF0-2CB5-491E-9C0D-D66717004282}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A273AAF0-2CB5-491E-9C0D-D66717004282}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A273AAF0-2CB5-491E-9C0D-D66717004282}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal