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DrivingSimulatorInterface.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace PTV.Vision.Interfaces
{
//==================
// type definitions
//==================
public enum TurningIndicatorType
{
TurningIndicatorLeft = 1,
TurningIndicatorNone = 0,
TurningIndicatorRight = -1
};
public enum SignalStateType
{
SignalStateRed = 1,
SignalStateRedAmber = 2,
SignalStateGreen = 3,
SignalStateAmber = 4,
SignalStateOff = 5,
SignalStateUndefined = 6,
SignalStateFlashingAmber = 7,
SignalStateFlashingRed = 8,
SignalStateFlashingGreen = 9,
SignalStateAlternatingRedGreen = 10,
SignalStateGreenAmber = 11
};
[StructLayout(LayoutKind.Sequential)]
public struct Simulator_Veh_Data
{
public double Position_X; /* in m */
public double Position_Y; /* in m */
public double Position_Z; /* in m */
public double Orient_Heading; /* in radians */
public double Orient_Pitch; /* in radians */
public double Speed; /* in m/s */
};
[StructLayout(LayoutKind.Sequential)]
public struct Simulator_Ped_Data
{
public double Position_X; /* in m */
public double Position_Y; /* in m */
public double Position_Z; /* in m */
public double Orient_Heading; /* in radians */
public double DistanceSinceBirth; /* in m */
public double Speed; /* in m/s */
};
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct VISSIM_Veh_Data
{
public int VehicleID;
public int VehicleType; /* vehicle type number from VISSIM */
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)]
public string ModelFileName; /* *.v3d */
public int color; /* RGB */
public double Position_X; /* in m */
public double Position_Y; /* in m */
public double Position_Z; /* in m */
public double Orient_Heading; /* in radians */
public double Orient_Pitch; /* in radians */
public double Speed; /* in m/s */
public int LeadingVehicleID; /* relevant vehicle in front */
public int TrailingVehicleID; /* next vehicle back on the same lane */
public int LinkID;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)]
public string LinkName; /* empty if not set in VISSIM */
public double LinkCoordinate; /* in m */
public int LaneIndex; /* 0 = rightmost */
public TurningIndicatorType TurningIndicator; /* 1 = left, 0 = none, -1 = right */
public int PreviousIndex; /* for interpolation: index in the array in the previous VISSIM time step, -1 = new in the network */
};
public enum Pedestrian_Construction_Element_Type
{
PedestrianConstructionElementTypeNone,
PedestrianConstructionElementTypeArea,
PedestrianConstructionElementTypeRamp,
PedestrianConstructionElementTypeElevatorGroup,
PedestrianConstructionElementTypePedLink
};
public enum Pedestrian_Motion_State_Type
{
Motion_State_Type_ApproachingPTVehicle = 1,
Motion_State_Type_AlightingFromPTVehicle = 2,
Motion_State_Type_WaitingForPTVehicle = 3,
Motion_State_Type_WalkingUpOnEscalator = 4,
Motion_State_Type_WalkingDownOnEscalator = 5,
Motion_State_Type_StandingOnEscalator = 6,
Motion_State_Type_WalkingOnMovingWalkway = 7,
Motion_State_Type_StandingOnMovingWalkway = 8,
Motion_State_Type_ServicedAtQueueHead = 9,
Motion_State_Type_WaitingInQueue = 10,
Motion_State_Type_WalkingUpstairs = 11,
Motion_State_Type_WalkingDownstairs = 12,
Motion_State_Type_ApproachingElevator = 13,
Motion_State_Type_AlightingFromElevator = 14,
Motion_State_Type_WaitingForElevator = 15,
Motion_State_Type_RidingElevator = 16,
Motion_State_Type_Waiting = 17,
Motion_State_Type_WalkingOnLevel = 18,
Motion_State_Type_End = 19
};
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct VISSIM_Ped_Data
{
public int PedestrianID;
public int PedestrianType; /* pedestrian type number from VISSIM */
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)]
public string ModelFileName; /* *.v3d */
public double Length; /* in m */
public double Width; /* in m */
public double Height; /* in m */
public double Position_X; /* in m */
public double Position_Y; /* in m */
public double Position_Z; /* in m */
public double Orient_Heading; /* in radians */
public double Orient_Pitch; /* in radians */
public double DistanceSinceBirth; /* in m */
public double Speed; /* in m/s */
public Pedestrian_Motion_State_Type MotionState; /* the current motion state */
public Pedestrian_Construction_Element_Type ConstructionElementType; /* the type of the construction element */
public int ConstructionElementID; /* the construction element the pedestrian is currently on */
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)]
public string ConstructionElementName; /* empty if not set in VISSIM */
public int PreviousIndex; /* for interpolation: index in the array in the previous VISSIM time step, -1 = new in the network */
};
[StructLayout(LayoutKind.Sequential)]
public struct VISSIM_Sig_Data
{
public int ControllerID;
public int SignalGroupID;
public SignalStateType SignalState;
};
//=========================================================
// convenience class to map structs onto raw memory blocks
// ========================================================
internal static class UnsafeArray
{
public static IEnumerable<T> Enumerable<T>(IntPtr pointer, int length) where T : struct
{
int sizeInBytes = System.Runtime.InteropServices.Marshal.SizeOf(typeof(T));
IntPtr p = pointer;
for (int i = 0; i < length; i++)
{
yield return (T)System.Runtime.InteropServices.Marshal.PtrToStructure(p, typeof(T));
p = new IntPtr(p.ToInt64() + sizeInBytes);
}
}
public static T[] ToArray<T>(IntPtr pointer, int length) where T : struct
{
return Enumerable<T>(pointer, length).ToArray();
}
public static int[] ToArray(IntPtr pointer, int length)
{
var array = new int[length];
Marshal.Copy(pointer, array, 0, length);
return array;
}
}
//==============================================
// interface for the simulator
//==============================================
public class DrivingSimulatorInterface : IDisposable
{
public bool Connected { get; private set; }
//=============
// dll imports
//=============
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern bool VISSIM_Connect(int versionNo
, [MarshalAs(UnmanagedType.LPWStr)] string networkFileName
, int simulatorFrequency
, double visibilityRadius
, int maxSimulatorVeh
, int maxSimulatorPed
, int maxSimulatorDet
, int maxVissimVeh
, int maxVissimPed
, int maxVissimSigGrp);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern bool VISSIM_ConnectToConsole([MarshalAs(UnmanagedType.LPWStr)] string consoleFileName
, [MarshalAs(UnmanagedType.LPWStr)] string networkFileName
, int simulatorFrequency
, double visibilityRadius
, int maxSimulatorVeh
, int maxSimulatorPed
, int maxSimulatorDet
, int maxVissimVeh
, int maxVissimPed
, int maxVissimSigGrp);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern bool VISSIM_Disconnect();
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern bool VISSIM_SetDriverVehicles(int Num_Vehicles, IntPtr vehdata);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern bool VISSIM_SetDriverPedestrians(int Num_Pedestrians, IntPtr peddata);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern bool VISSIM_SetDriverVehiclesAndPedestrians(int Num_Vehicles, IntPtr vehdata
, int Num_Pedestrians, IntPtr peddata);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern void VISSIM_SetDetection(int DetectorID, int ControllerID);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern bool VISSIM_DataReady();
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern void VISSIM_GetTrafficVehicles(out int Num_Vehicles, out IntPtr VehicleData);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern void VISSIM_GetTrafficPedestrians(out int Num_Pedestrians, out IntPtr PedestrianData);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern void VISSIM_GetVehicleLists(out int NumNewVehicles, out IntPtr NewVehicleIds, out IntPtr NewVehType
, out int NumMovedVehicles, out IntPtr MovedVehicleIds
, out int NumDeletedVehicles, out IntPtr DeletedVehicleIds);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern void VISSIM_GetPedestrianLists(out int NumNewPedestrians, out IntPtr NewPedestrianIds, out IntPtr NewPedType
, out int NumMovedPedestrians, out IntPtr MovedPedestrianIds
, out int NumDeletedPedestrians, out IntPtr DeletedPedestrianIds);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern void VISSIM_GetSignalStates(out int NumSignals, out IntPtr SignalStateData);
[DllImport("DrivingSimulatorProxy", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
private static extern string GetLastErrorMessage();
//=======================================
// connect with normal VISSIM (with GUI)
//=======================================
public DrivingSimulatorInterface(int version
, string networkFileName
, int simulatorFrequency
, double visibilityRadius
, int maxSimulatorVeh
, int maxSimulatorPed
, int maxSimulatorDet
, int maxVissimVeh
, int maxVissimPed
, int maxVissimSigGrp)
{
if (!Connect(version
, networkFileName
, simulatorFrequency
, visibilityRadius
, maxSimulatorVeh
, maxSimulatorPed
, maxSimulatorDet
, maxVissimVeh
, maxVissimPed
, maxVissimSigGrp))
{
throw new Exception("Connection has failed.");
}
}
public bool Connect(int version
, string networkFileName
, int simulatorFrequency
, double visibilityRadius
, int maxSimulatorVeh
, int maxSimulatorPed
, int maxSimulatorDet
, int maxVissimVeh
, int maxVissimPed
, int maxVissimSigGrp)
{
this.Connected = VISSIM_Connect(version
, networkFileName
, simulatorFrequency
, visibilityRadius
, maxSimulatorVeh
, maxSimulatorPed
, maxSimulatorDet
, maxVissimVeh
, maxVissimPed
, maxVissimSigGrp);
return this.Connected;
}
//=============================
// connect with console VISSIM
//=============================
public DrivingSimulatorInterface(string consoleFileName
, string networkFileName
, int simulatorFrequency
, double visibilityRadius
, int maxSimulatorVeh
, int maxSimulatorPed
, int maxSimulatorDet
, int maxVissimVeh
, int maxVissimPed
, int maxVissimSigGrp)
{
if (!ConnectConsole(consoleFileName
, networkFileName
, simulatorFrequency
, visibilityRadius
, maxSimulatorVeh
, maxSimulatorPed
, maxSimulatorDet
, maxVissimVeh
, maxVissimPed
, maxVissimSigGrp))
{
throw new Exception("Connection has failed.");
}
}
public bool ConnectConsole(string consoleFileName
, string networkFileName
, int simulatorFrequency
, double visibilityRadius
, int maxSimulatorVeh
, int maxSimulatorPed
, int maxSimulatorDet
, int maxVissimVeh
, int maxVissimPed
, int maxVissimSigGrp)
{
this.Connected = VISSIM_ConnectToConsole(consoleFileName
, networkFileName
, simulatorFrequency
, visibilityRadius
, maxSimulatorVeh
, maxSimulatorPed
, maxSimulatorDet
, maxVissimVeh
, maxVissimPed
, maxVissimSigGrp);
return this.Connected;
}
//========================
// disconnect from VISSIM
//========================
public bool Disconnect()
{
this.Connected = !VISSIM_Disconnect();
return this.Connected;
}
public bool DataReady()
{
return VISSIM_DataReady();
}
public string GetLastError()
{
return GetLastErrorMessage();
}
//========================================
// send data from the simulator to VISSIM
//========================================
public void SetDriverVehicles(Simulator_Veh_Data[] vehData)
{
IntPtr data = Marshal.AllocHGlobal(vehData.Length * Marshal.SizeOf(typeof(Simulator_Veh_Data)));
for (int i = 0; i < vehData.Length; ++i)
{
Marshal.StructureToPtr(vehData[i], new IntPtr(data.ToInt64() + i * Marshal.SizeOf(typeof(Simulator_Veh_Data))), false);
}
VISSIM_SetDriverVehicles(vehData.Length, data);
}
public void SetDriverPedestrians(Simulator_Ped_Data[] pedData)
{
IntPtr pedDataMarshalled = Marshal.AllocHGlobal(pedData.Length * Marshal.SizeOf(typeof(Simulator_Ped_Data)));
for (int i = 0; i < pedData.Length; ++i)
{
Marshal.StructureToPtr(pedData[i], new IntPtr(pedDataMarshalled.ToInt64() + i * Marshal.SizeOf(typeof(Simulator_Ped_Data))), false);
}
VISSIM_SetDriverPedestrians(pedData.Length, pedDataMarshalled);
}
public void SetDriverVehiclesAndPedestrians(Simulator_Veh_Data[] vehData, Simulator_Ped_Data[] pedData)
{
IntPtr vehDataMarshalled = Marshal.AllocHGlobal(vehData.Length * Marshal.SizeOf(typeof(Simulator_Veh_Data)));
for (int i = 0; i < vehData.Length; ++i)
{
Marshal.StructureToPtr(vehData[i], new IntPtr(vehDataMarshalled.ToInt64() + i * Marshal.SizeOf(typeof(Simulator_Veh_Data))), false);
}
IntPtr pedDataMarshalled = Marshal.AllocHGlobal(pedData.Length * Marshal.SizeOf(typeof(Simulator_Ped_Data)));
for (int i = 0; i < pedData.Length; ++i)
{
Marshal.StructureToPtr(pedData[i], new IntPtr(pedDataMarshalled.ToInt64() + i * Marshal.SizeOf(typeof(Simulator_Ped_Data))), false);
}
VISSIM_SetDriverVehiclesAndPedestrians(vehData.Length, vehDataMarshalled, pedData.Length, pedDataMarshalled);
}
public void SetDetection(int DetectorID, int ControllerID)
{
VISSIM_SetDetection(DetectorID, ControllerID);
}
//==========================
// receive data from VISSIM
//==========================
public void GetVehicleLists(out int[] newIds, out int[] newVehTypes, out int[] movedIds, out int[] deletedIds)
{
int numnew = 0;
IntPtr newids = IntPtr.Zero;
IntPtr newvehtypes = IntPtr.Zero;
int nummoved = 0;
int numdeleted = 0;
IntPtr deletedids = IntPtr.Zero;
IntPtr movedids = IntPtr.Zero;
VISSIM_GetVehicleLists(out numnew, out newids, out newvehtypes, out nummoved, out movedids, out numdeleted, out deletedids);
newIds = UnsafeArray.ToArray(newids, numnew);
newVehTypes = UnsafeArray.ToArray(newvehtypes, numnew);
movedIds = UnsafeArray.ToArray(movedids, nummoved);
deletedIds = UnsafeArray.ToArray(deletedids, numdeleted);
}
public void GetPedestrianLists(out int[] newPedestrianIds, out int[] newPedestrianTypes, out int[] movedPedestrianIds, out int[] deletedPedestrianIds)
{
int numNewPedestriansRaw = 0;
IntPtr newPedestrianIdsRaw = IntPtr.Zero;
IntPtr newPedestriantypesRaw = IntPtr.Zero;
int numMovedPedestriansRaw = 0;
int numDeletedPedestriansRaw = 0;
IntPtr deletedPedestrianIdsRaw = IntPtr.Zero;
IntPtr movedPedestrianIdsRaw = IntPtr.Zero;
VISSIM_GetPedestrianLists(out numNewPedestriansRaw, out newPedestrianIdsRaw, out newPedestriantypesRaw, out numMovedPedestriansRaw, out movedPedestrianIdsRaw, out numDeletedPedestriansRaw, out deletedPedestrianIdsRaw);
newPedestrianIds = UnsafeArray.ToArray(newPedestrianIdsRaw, numNewPedestriansRaw);
newPedestrianTypes = UnsafeArray.ToArray(newPedestriantypesRaw, numNewPedestriansRaw);
movedPedestrianIds = UnsafeArray.ToArray(movedPedestrianIdsRaw, numMovedPedestriansRaw);
deletedPedestrianIds = UnsafeArray.ToArray(deletedPedestrianIdsRaw, numDeletedPedestriansRaw);
}
public void GetVehicleAndPedestrianLists(out int[] newVehicleIds, out int[] newVehicleTypes, out int[] movedVehicleIds, out int[] deletedVehicleIds, out int[] newPedestrianIds, out int[] newPedestrianTypes, out int[] movedPedestrianIds, out int[] deletedPedestrianIds)
{
int numNewVehiclesRaw = 0;
IntPtr newVehicleIdsRaw = IntPtr.Zero;
IntPtr newVehicletypesRaw = IntPtr.Zero;
int numMovedVehiclesRaw = 0;
int numDeletedVehiclesRaw = 0;
IntPtr deletedVehicleIdsRaw = IntPtr.Zero;
IntPtr movedVehicleIdsRaw = IntPtr.Zero;
VISSIM_GetVehicleLists(out numNewVehiclesRaw, out newVehicleIdsRaw, out newVehicletypesRaw, out numMovedVehiclesRaw, out movedVehicleIdsRaw, out numDeletedVehiclesRaw, out deletedVehicleIdsRaw);
newVehicleIds = UnsafeArray.ToArray(newVehicleIdsRaw, numNewVehiclesRaw);
newVehicleTypes = UnsafeArray.ToArray(newVehicletypesRaw, numNewVehiclesRaw);
movedVehicleIds = UnsafeArray.ToArray(movedVehicleIdsRaw, numMovedVehiclesRaw);
deletedVehicleIds = UnsafeArray.ToArray(deletedVehicleIdsRaw, numDeletedVehiclesRaw);
int numNewPedestriansRaw = 0;
IntPtr newPedestrianIdsRaw = IntPtr.Zero;
IntPtr newPedestriantypesRaw = IntPtr.Zero;
int numMovedPedestriansRaw = 0;
int numDeletedPedestriansRaw = 0;
IntPtr deletedPedestrianIdsRaw = IntPtr.Zero;
IntPtr movedPedestrianIdsRaw = IntPtr.Zero;
VISSIM_GetPedestrianLists(out numNewPedestriansRaw, out newPedestrianIdsRaw, out newPedestriantypesRaw, out numMovedPedestriansRaw, out movedPedestrianIdsRaw, out numDeletedPedestriansRaw, out deletedPedestrianIdsRaw);
newPedestrianIds = UnsafeArray.ToArray(newPedestrianIdsRaw, numNewPedestriansRaw);
newPedestrianTypes = UnsafeArray.ToArray(newPedestriantypesRaw, numNewPedestriansRaw);
movedPedestrianIds = UnsafeArray.ToArray(movedPedestrianIdsRaw, numMovedPedestriansRaw);
deletedPedestrianIds = UnsafeArray.ToArray(deletedPedestrianIdsRaw, numDeletedPedestriansRaw);
}
public void GetTrafficeVehicles(out VISSIM_Veh_Data[] retVehicleData)
{
int vehDataCount = 0;
IntPtr vehicleData = IntPtr.Zero;
VISSIM_GetTrafficVehicles(out vehDataCount, out vehicleData);
retVehicleData = UnsafeArray.ToArray<VISSIM_Veh_Data>(vehicleData, vehDataCount);
}
public void GetTrafficePedestrians(out VISSIM_Ped_Data[] retPedestrianData)
{
int pedestrianDataCount = 0;
IntPtr pedestrianData = IntPtr.Zero;
VISSIM_GetTrafficPedestrians(out pedestrianDataCount, out pedestrianData);
retPedestrianData = UnsafeArray.ToArray<VISSIM_Ped_Data>(pedestrianData, pedestrianDataCount);
}
public void GetTrafficeVehiclesAndPedestrians(out VISSIM_Veh_Data[] retVehicleData, out VISSIM_Ped_Data[] retPedestrianData)
{
int vehicleDataCount = 0;
IntPtr vehicleData = IntPtr.Zero;
VISSIM_GetTrafficVehicles(out vehicleDataCount, out vehicleData);
retVehicleData = UnsafeArray.ToArray<VISSIM_Veh_Data>(vehicleData, vehicleDataCount);
int pedestrianDataCount = 0;
IntPtr pedestrianData = IntPtr.Zero;
VISSIM_GetTrafficPedestrians(out pedestrianDataCount, out pedestrianData);
retPedestrianData = UnsafeArray.ToArray<VISSIM_Ped_Data>(pedestrianData, pedestrianDataCount);
}
public void GetSignalStates(out VISSIM_Sig_Data[] retSigData)
{
int signalDataCount = 0;
IntPtr sigData = IntPtr.Zero;
VISSIM_GetSignalStates(out signalDataCount, out sigData);
retSigData = UnsafeArray.ToArray<VISSIM_Sig_Data>(sigData, signalDataCount);
}
#region IDisposable Support
private bool disposedValue = false;
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (this.Connected)
{
Disconnect();
}
disposedValue = true;
}
}
~DrivingSimulatorInterface()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
#endregion
}
}