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Forward+ support? #119

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TheSniperFan opened this issue Dec 28, 2022 · 1 comment
Open

Forward+ support? #119

TheSniperFan opened this issue Dec 28, 2022 · 1 comment

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@TheSniperFan
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  • Unity 2022.2.1
  • URP 14.0.4

Hello.

I'm trying out the URP version of this shader with the new Forward+ rendering path. The shader looks broken, but every now and then it flickers (and looks correct) for a frame.

Ficker

I'm currently trying to fix this myself, but I'm not familiar with the code. There also isn't any documentation of Forward+ specific shader issues.
I know UTS2 won't support Deferred, but is Forward+ possible? It seems to half work.

Thanks.

@H3idi-X
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H3idi-X commented Mar 20, 2023

Hello. We apologize for the late reply.
We released Unity Toon Shader 0.9.0-preview which supports URP's Forward+.
Due to the human resources of our development team, it is difficult to maintain both the Unity-chan Toon Shader (univerasl) and the almost identical Unity Toon Shader. We apologize for the inconvenience, but would you please migrate to Unity Toon Shader? Please note materials need to be converted.

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